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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
You need to provide a log file -
[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Here is a patch to add the CactEyeOptics to the OAO part: // Add CactEyeOptions to the spacedustTelescope from SpaceDust @PART[bluedog_OAO3_PEP_instrument] { MODULE { name = CactEyeOptics isSmallOptics = false scienceMultiplier = 0.75 CameraTransformName = PEP_cameraTransform CameraPartOwner = SpaceDust cameraForward = 0, 1, 0 cameraUp = 0, 1, 0 cameraPosition = 0,1,0 } } -
[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Not sure what you mean about wrong orientation, but I do know there is an offset issue, will be fixing that in the next release -
@CobaltWolf I just installed BDB using CKAN to look at something, and noticed that the bluedog_OAO3_PEP_instrument has two copes of the DMModuleScienceAnimateGeneric module, which appear to be identical. According to the version file, this is version 1.9.0 Edit: Never mind, I just saw they were two different experiments LGG
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[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
You _are_ welcome to add, or just use my mod: KSP_PartVolume. I have too many mods to modify each individually, so rely on this mod for all my games Thank you @Zorg Regardless of the license, it's always nice to ask the author, so thanks to @biohazard15 for asking. I don't use Bdb, so am looking at the mod right now. I see a bunch of parts in the Parts/ProbeExpansion/OAO, all of which seem to be used to make up the telescope. Would it be ok to use all of them? Not sure yet about how to include them, since it seems that some people will want both BDB & Cacteye installed. My first task will be to make a patch to add the Cacteye modules to the scope, and then move on from there -
[1.12.x] Toolbar Controller (for modders)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I would also suggest that you start with a clean install. CKAN can’t fix an existing, broken install -
[1.12.x] Toolbar Controller (for modders)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
That’s your problem. Without the logs I can say exactly what’s wrong, but I am sure that you have made a mistake installing something. ‘Is best to use CKAN to install all the mods you can, and only install by hand those mods which are not in CKAN. ‘Also, you need to read that post mentioned above by @James Kerman. If you are going to use mods, you WILL need to provide log files when you run into problems. -
[1.12.x] Toolbar Controller (for modders)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
How do you install your mods? I assume by hand, but please confirm If nothing else, get me the KSP.log in the main directory -
[1.12.x] Toolbar Controller (for modders)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I have no idea what you are talking about. Pics and logs are needed -
Are the bugged tutorial missions ever going to get fixed?
linuxgurugamer replied to AtamTab's topic in KSP1 Discussion
I've run through all the tutorials with my fixes, and was able to sucessfully complete all of them -
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
linuxgurugamer replied to Dr. Kerbal's topic in Forum Games!
So it took a half year to get 1%. Another 50 years to go. 1021- 7,579 replies
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[1.12.x] Vessel Viewer Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
And that's my mistake, it isn't in the OP as a dependency. I'll get that fixed It was, however, already in CKAN -
[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I just ran through a simple missions, all worked as expected I assume you have a lab attached. Is there a Kerbal in the lab? Is the "Process in the Lab" icon greyed out? Edit: If you installed via CKAN, I'm updating that now, found some errors -
[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New parts are much nicer, old one were very old models and showed it -
[1.12.x] Vessel Viewer Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
First, please get me the Player.log Second, you are a bit confusing. Your comments seem to contradict each other, can you please be more specific, images would help Also, how did you install it? -
[1.12.x] Cacteye 2 Refocused Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
This: Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/ -
Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
linuxgurugamer replied to Paul Kingtiger's topic in KSP1 Mod Releases
I've fixed that by adjusting ALL the sizes of the parts down by about 2%, everything now fits very nicely New release, 4.0.0.1 Added :LAST to the NerteaCryoMassRebalance.cfg Changed :FINAL to LAST[UniversalStorage2] in the MassResourceRebalance.cfg Fixed GuidanceComputer to only be available when kOs is installed Added resize patch to reduce size of parts very slightly by about 2.25%, to better fix stock parts Changed MassResourceRebalance.cfg to change FINAL to LAST[UniversalStorage2] Following changes/additions to support IFILS, currently under development: Fixed OxygenWedge for IFILS, to only hold liquid O2 Updated ComboLivesupportWedge to support IFILS Updated FoodWedge with correct names for IFILS Updated Elektron to not be available when IFILS is installed Updated version file https://github.com/linuxgurugamer/universal-storage-2/releases/tag/4.0.0.1- 1,555 replies
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[Airships in 1.12.3] HooliganLabs Mods
linuxgurugamer replied to JewelShisen's topic in KSP1 Mod Releases
When can we expect a 1.12 release? -
New release, 0.0.2 Added Harmony change to fix 6th tutorial, which was using a missing engine, thanks to @Gotmachine for the Harmony code Added bundled Harmony dlls Added code to copy replacement tutorials over the stock bad files Added replacement .sfs files for the tutorials Suborbital Flight Go For Orbit To The Mun, Part 1 To The Mun, Part 2 From The Mun Docking Removed mod part modules from the Hopper I've run through all the tutorials, and they all now work properly. Please let me know if you run into any issues