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Shamus6200

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Everything posted by Shamus6200

  1. After transitioning to RSS and Realism Overhaul I found it hard to go back to stock or near stock KSP. There just wasn't enough 'newness' or novelty to keep me interested. I figured I'd give Beyond Home a shot, particularly as it used Parallax , and I was not disappointed. Building that first super basic airplane is fun again, and the view while flying is interesting again. Thank you guys so much for your hard work and for bringing back a little of that old feeling of "wow look at that!!" back for me. Great job!!
  2. x2! Nertea, sincere appreciation for all of you hard work here. Thank you so much sir.
  3. Love the texture on the ballast tank...reminds me of the float things underneath pontoon boats. Thank you for contributing to this awesome game!
  4. Nothing to add, but thank you for the excellent work!
  5. This is turning out fantastic, keep up the great work man!
  6. Well, you'd defiantly be the easiest rover of the Mun to find! How does it handle low gravity, and does the rear hatch work?
  7. Nothing to add really other then I'm running the latest dev version on 1.2.2 and haven't had any issues, glad to see this one up and doing great things. Thank you for the work everyone is doing to make it happen, especially magico and the playtesters, et al.
  8. Might be referring to the IVA radar altimeter, but I could be wrong.
  9. I have a little tear in my eye. That's,..it's...wow. Well done!
  10. I humbly and respectfully vote for a basic features release. I appreciate your work magico13, and will wait as long as you need to take to make this great mod what you need it to be. Thanks again mate!
  11. Very, very cool. Looking forward to making a mess doing great things with these!
  12. No worries. Excellent mod, worth the wait. Good job and good luck to the developers.
  13. I do have a beard, although it's going a bit grey now. Don't drink as much as I used too, but I'm generally well behaved in that respect (well house trained my wife would say.) I'm not mad mate. I DO have this excellent rocket I just designed I'd like you to test fly, though,....it's perfectly safe! Trust me, I'm a Kerbal Engineer!
  14. Not on topic really at all, but does the Russian side of the equation have an FAA like regulatory agency and if so, how independent and powerful is it, as compared to our FAA?
  15. So, the phonons (phoni?) being easier to setup and trap are going to help quantum information processing research. I understand that to mean that this helps bring quantum computer applications a little closer? I see that as being a really good thing, especially if I can run KSP on one of those rigs at some point :-)
  16. I learned to asparagus early on in .90 when I first started playing, and go pretty ridiculous with it,...there were tanks feeding in to tanks which in turn fed in to tanks and so on. It was ugly. I eventually decided to clean things up and rarely if ever even use the yellow fuel line thingies anymore. I'm not saying asparagus style setups are bad, but the way I was using them was sad and not the least bit elegant.
  17. I can confirm, I lost two hours reading through the pages of that site, and I never even made it to tvtropes.org.
  18. Still reading the 'pmview' links, and I have to say, those guys weren't lacking in imagination :-) SO many great ideas for KSP,...like the Triamese ship that launches as one part and fly's back the two 'boosting' stages on jet engines, while the orbital portion goes in to space. Space is so cool!
  19. This looks interesting. My google-fu is weak on the Rhombus though,...lots of rhombus shaped EVERYTHING, but no information on the ship in the bottom most picture. Do you have any links? I did find some informative articles on aerospike engines that were well worth the read while searching though, so I consider it a win.
  20. I am confused. Did I miss something in the OP's posts? The album seems to show stock parts in various configurations.
  21. That's pretty sweet! Merry Christmas folks!
  22. My wife refers to Kerbals as 'moldy Minions'. I think it's pretty accurate.
  23. In my mind, I think of every 1000 kerbal dollars as a million USD. So a craft that cost 10,000 kerbals dollars in game is $10 million. I know it's low, but I'm old, so a million dollars still seems like a lot of money :-)
  24. Don't think I've hit the one year mark, but I agree with your sentiments completely. I only wish I'd had this game around when I was very young. I think I honestly would have taken this new enthusiasm for space and science and tried to go somewhere with it. I can happily watch from the sidelines and cheer things on though, all the while playing a terrific game that lets me get my 'fix'.
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