-
Posts
55 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Shamus6200
-
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Shamus6200 replied to Gameslinx's topic in KSP1 Mod Releases
After transitioning to RSS and Realism Overhaul I found it hard to go back to stock or near stock KSP. There just wasn't enough 'newness' or novelty to keep me interested. I figured I'd give Beyond Home a shot, particularly as it used Parallax , and I was not disappointed. Building that first super basic airplane is fun again, and the view while flying is interesting again. Thank you guys so much for your hard work and for bringing back a little of that old feeling of "wow look at that!!" back for me. Great job!!- 1,647 replies
-
- 1
-
[1.12.x] Near Future Technologies (September 6)
Shamus6200 replied to Nertea's topic in KSP1 Mod Releases
x2! Nertea, sincere appreciation for all of you hard work here. Thank you so much sir. -
Love the texture on the ballast tank...reminds me of the float things underneath pontoon boats. Thank you for contributing to this awesome game!
-
[1.12.x] Near Future Technologies (September 6)
Shamus6200 replied to Nertea's topic in KSP1 Mod Releases
Nothing to add, but thank you for the excellent work! -
This is turning out fantastic, keep up the great work man!
-
Well, you'd defiantly be the easiest rover of the Mun to find! How does it handle low gravity, and does the rear hatch work?
-
Might be referring to the IVA radar altimeter, but I could be wrong.
-
[1.4+] BETA: Kerbal Attachment System (KAS) v1.0 Release Candidate 1
Shamus6200 replied to IgorZ's topic in KSP1 Mod Releases
Very, very cool. Looking forward to making a mess doing great things with these! -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Shamus6200 replied to cybutek's topic in KSP1 Mod Releases
No worries. Excellent mod, worth the wait. Good job and good luck to the developers. -
So my daughter made me a flag for my 'minions'.....
Shamus6200 replied to Shamus6200's topic in KSP Fan Works
I do have a beard, although it's going a bit grey now. Don't drink as much as I used too, but I'm generally well behaved in that respect (well house trained my wife would say.) I'm not mad mate. I DO have this excellent rocket I just designed I'd like you to test fly, though,....it's perfectly safe! Trust me, I'm a Kerbal Engineer! -
- 6 replies
-
- 20
-
Not on topic really at all, but does the Russian side of the equation have an FAA like regulatory agency and if so, how independent and powerful is it, as compared to our FAA?
-
So, the phonons (phoni?) being easier to setup and trap are going to help quantum information processing research. I understand that to mean that this helps bring quantum computer applications a little closer? I see that as being a really good thing, especially if I can run KSP on one of those rigs at some point :-)
-
I learned to asparagus early on in .90 when I first started playing, and go pretty ridiculous with it,...there were tanks feeding in to tanks which in turn fed in to tanks and so on. It was ugly. I eventually decided to clean things up and rarely if ever even use the yellow fuel line thingies anymore. I'm not saying asparagus style setups are bad, but the way I was using them was sad and not the least bit elegant.
-
I can confirm, I lost two hours reading through the pages of that site, and I never even made it to tvtropes.org.
-
This looks interesting. My google-fu is weak on the Rhombus though,...lots of rhombus shaped EVERYTHING, but no information on the ship in the bottom most picture. Do you have any links? I did find some informative articles on aerospike engines that were well worth the read while searching though, so I consider it a win.
-
Tulerman Industries collection V0.7 [1.0.5]
Shamus6200 replied to Giuliano's topic in KSP1 Mod Releases
I am confused. Did I miss something in the OP's posts? The album seems to show stock parts in various configurations. -
That's pretty sweet! Merry Christmas folks!
-
My wife refers to Kerbals as 'moldy Minions'. I think it's pretty accurate.
-
In my mind, I think of every 1000 kerbal dollars as a million USD. So a craft that cost 10,000 kerbals dollars in game is $10 million. I know it's low, but I'm old, so a million dollars still seems like a lot of money :-)
-
Wow... I just noticed. I've been playing KSP for a year.
Shamus6200 replied to a topic in KSP1 Discussion
Don't think I've hit the one year mark, but I agree with your sentiments completely. I only wish I'd had this game around when I was very young. I think I honestly would have taken this new enthusiasm for space and science and tried to go somewhere with it. I can happily watch from the sidelines and cheer things on though, all the while playing a terrific game that lets me get my 'fix'.