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KSP2 Release Notes
Everything posted by Grenartia
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I've had issues with flipping in a vacuum with even sepatrons.
- 265 replies
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- making history
- patch
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[1.4.1] Mauws' Custom Paint Jobs (MCPJ) v0.1 - Colored Textures Pack
Grenartia replied to Mause's topic in KSP1 Mod Releases
Any plans to put this on CKAN? -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Grenartia replied to politas's topic in KSP1 Mod Releases
Oh. This is rather embarrassing. Apologies for the disturbance. -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Grenartia replied to politas's topic in KSP1 Mod Releases
SuicidalInsanity's latest 1.4.1 update to Mk2 Expansion isn't showing up for me, and he said he fixed an error on his end, but I still only see the 1.3.1 version on CKAN. -
[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Grenartia replied to SuicidalInsanity's topic in KSP1 Mod Releases
Its still not working for me, so its probably something on CKAN's end.- 1,512 replies
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- parts
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Grenartia replied to SuicidalInsanity's topic in KSP1 Mod Releases
I'm using CKAN, and for some reason, the most recent version it shows for this mod is for 1.3.1.- 1,512 replies
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CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Grenartia replied to politas's topic in KSP1 Mod Releases
That worked. Thanks a lot. -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Grenartia replied to politas's topic in KSP1 Mod Releases
Question. Is there a reason why CKAN doesn't link to the dev threads for mods anymore? -
Kerbal Space Program update 1.4 Grand Discussion thread.
Grenartia replied to UomoCapra's topic in KSP1 Discussion
Do you have it on Steam? -
Kerbal Space Program update 1.4 Grand Discussion thread.
Grenartia replied to UomoCapra's topic in KSP1 Discussion
And, I mean, you can always place things off the cardinal axis. -
Why did you edit the inline clamp-o-tron? Also, I think you're not properly understanding me. I realize that you can only weld them once (for obvious reasons). My point is that based on experience, once you undock the Konstruction port, you can't use it to dock to another port (unless something bugged out on my end, but I doubt it). With that in mind, unless you dock perfectly each time, you'd need this mod to accurately dock things before welding them.
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YASSSS Alternatively, someone could mod it...
- 444 replies
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- making history expansion
- release date
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Speaking of 1.4, what features will we see in it?
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- making history expansion
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Well, that would be good advice...before the update. I've got some last minute tweaks to do for a fighter competition, and tonight's the only time I can do it before the deadline.
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[1.1] AFBW v1.7-beta (Joystick & controller mod)
Grenartia replied to nlight's topic in KSP1 Mod Releases
That doesn't really help me. -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Grenartia replied to nlight's topic in KSP1 Mod Releases
Sounds expensive. -
[1.1] AFBW v1.7-beta (Joystick & controller mod)
Grenartia replied to nlight's topic in KSP1 Mod Releases
I mean, I don't know what to say, because I tried my Logitech on it with that version, and it didn't even show up.