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KSP2 Release Notes
Everything posted by Grenartia
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[1.1] AFBW v1.7-beta (Joystick & controller mod)
Grenartia replied to nlight's topic in KSP1 Mod Releases
Honestly, I couldn't even get this to work, even when it was compatible with the then-current release (and even with CKAN). And I've been installing mods for years. -
I'm getting a weird message whenever I try to use the XRD, that the drill can't touch the surface (its on a rover at the KSC), but it clearly can (shown below). http://i.imgur.com/Z7taaH8.png http://i.imgur.com/RjsKh1Z.png EDIT: Please ignore the random spolier tags. There's nothing in them, and I can't seem to get rid of them.
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I'm just saying. Since 1.2.9 was released, I've gone from not worried about finals, to worried about finals. to struggling through finals, to dying after finals, to reincarnating myself, all while waiting for full release.
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Speaking of the official arrival of 1.3, has there been any word on when that might be?
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Apparently, if you're really careful, you can use winglets as landing legs, even if they're aligned off your CoM.
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To be fair, you can get to space by flying 100km straight up. Just not orbit. Unless you have a lot of delta-v when you get there. But I digress. Your post is spot on, and this incident is further proof to me that computers run on voodoo.
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I was not expecting it and I was quite alarmed at first.
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>just updated all of my mods the night before last >this Welp, I guess I should be studying calculus anyways.
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I honestly love Near Future mods. That and the Mk2/3 expansions.
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[KSPedia 1.9.1+] Planet Wiki v4.1 - May 20, 2020
Grenartia replied to jandcando's topic in KSP1 Mods Discussions
Is this compatible with 1.2?- 139 replies
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- kspedia
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Give us 2.5m plane parts
Grenartia replied to 322997am's topic in KSP1 Suggestions & Development Discussion
I can get Mk2 planes into orbit, but not Mk3s. With suitable parts to make a Size 2 SSTO, I could probably more easily bridge that gap. Also wouldn't mind a decent plane cockpit for 2.5m. 2.5m jet engines and intakes also wouldn't be bad. We already have rockets in that size, why not jets/intakes? Sure, you could argue that we could simply pile on more size 1 engines and intakes, but you could also argue that you don't need 2.5m rocket engines by that same logic. Why do you need a mainsail if you can just mount a crapton of Reliants at the bottom of the orange tank? -
What is your official KSP snack and beverage?
Grenartia replied to Stealth2668's topic in KSP1 Discussion
Nachos and root beer. -
Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Grenartia replied to SuicidalInsanity's topic in KSP1 Mod Development
Mk 3 science lab confirmed?- 863 replies
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The v1.2 Hype Train Thread - Prerelease is Out
Grenartia replied to Whirligig Girl's topic in KSP1 Discussion
My body is ready.- 1,592 replies
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- experimentals
- not the patience ferry
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How's the performance?
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KSP expansion packs confirmed
Grenartia replied to Gaarst's topic in KSP1 Suggestions & Development Discussion
I'm gonna agree, that big things like new gameplay modes, major cosmetic improvements, etc. could do well as paid DLC. But major updates that include more parts and bug fixes, things that affect core gameplay, etc., should be free. -
I always figured they had a knack for handling ionizing radiation (why else would they consider a NERV to be a viable engine?), and, given their ability to exist for years on nothing but air and light, some sort of autotroph.
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@eddiew What is a Jinx Intercept ascent?
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Completed work on my first stock SSTO (i.e., further testing and refinement, adding new capabilites, increasing propellant mass to account for the increase in mass, figuring out the best flight profile, setting up action groups, etc.). All in all, it works like a dream. It can only send 2 passengers (and no cargo) to a 100km orbit, but since it has a docking port (conveniently located right in front of the cockpit, in case I ever want to try flying a whole mission from that perspective), and is powered by a NERV, this shouldn't be too much of a limit once I get an orbital fuel depot up and running. I figure if I want to do a mission to, say, Laythe, I could probably construct a mothership for it to dock with, which could also carry cargo. Speaking of cargo, I also started work on a cargo SSTO, but its still got a few teething problems (I probably overengineered it).
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*right clicks, selects "paste"* *spam link posted on another forum pops up* I'm certainly not gonna post that.
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One sentence you could say to annoy an entire fan base?
Grenartia replied to Fr8monkey's topic in Forum Games!
Teal'c was an incompetent warrior and a hasshak. -
*Skylon intensifies*
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So, I actually built my first truly stock SSTO today, and got it to orbit on the first try.
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The v1.2 Hype Train Thread - Prerelease is Out
Grenartia replied to Whirligig Girl's topic in KSP1 Discussion
Has the landing gear problem been ficks'd?- 1,592 replies
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- experimentals
- not the patience ferry
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