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KSP2 Release Notes
Everything posted by budda
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could someone tell me what this means please ? [ERR 15:11:54.446] Failed to decompress data for the AssetBundle 'Memory'. [ERR 15:11:54.446] FontLoader: Bundle is null
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[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
budda replied to JadeOfMaar's topic in KSP1 Mod Releases
nice can,t wait -
[1.12.x] Alcubierre Warp Drive (Stand-alone)
budda replied to RoverDude's topic in KSP1 Mod Releases
is it possible to g get a cfg to use a warpdrive in mk2 part ?- 1,694 replies
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- warp drive
- usi
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(and 1 more)
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mk2 ,mk3,opt and a lot of others
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i would like to know if someone could make a mk2 warpdrive mod or a config for one ? please
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[1.8.1 - 1.12.2] KSP Interstellar Extended 1.29.5 Release Thread
budda replied to FreeThinker's topic in KSP1 Mod Releases
I wonder if its possible to request a mk2 warppdrive ? -
is it possible to have a option to increase size ?
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
budda replied to SuicidalInsanity's topic in KSP1 Mod Releases
yes thank you just what i needed- 1,520 replies
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- parts
- spaceplanes
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(and 1 more)
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
budda replied to SuicidalInsanity's topic in KSP1 Mod Releases
would it be possible to get a half size lab or a cfg please ?- 1,520 replies
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- parts
- spaceplanes
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(and 1 more)
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would it be possible to have an option to increase the font size ? please
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I wonder if it would be possible to have some sort of exhust plume or emission ? cool
- 107 replies
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- pure
- electric engine
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(and 3 more)
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I wonder if it would be possible to have some sort of exhust plume or emission ?
- 107 replies
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- pure
- electric engine
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(and 3 more)
Tagged with:
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[1.12.x] Near Future Technologies (September 6)
budda replied to Nertea's topic in KSP1 Mod Releases
nice -
I like
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ty very much
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basicly an option to increase all text if possible (even with my glasses i'm still blind as a bat and i'm using a 4k tv as a monitor)
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just a quick question would it be possible to add a option to increase to size of the text in this mod please
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[1.8.x] KSPWheel - Physics Based Alternate Wheel Collider [API Only]
budda replied to Shadowmage's topic in KSP1 Mod Releases
lol I want 2 please -
lol lost count at 300 times (actualy i gave up on counting at that point)
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cannot get the Hyperion T.A.V to load because these 2 parts are missing (CADelta.CAStrake) any help would be helpful thank you