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KSP2 Release Notes
Everything posted by Snafu225
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[Cancelled] Kerbal Space Program: Odyssey
Snafu225 replied to Resonant's topic in KSP2 Mod Development
Let's go! Sorry I had to.. -
[WIP] KSP2 Stream Deck Flight Controls
Snafu225 replied to trekfan42's topic in KSP2 Mod Development
Daaaaaamn, it never crossed my mind that I could use my stream decks for KSP. What an awesome idea! Another idea for the dials could be trim, btw. -
That picture just yells "Kerbal" at me. The satisfying butt scratch after sitting in a capsule for days on end and the landing legs in the background. Just perfect!
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It's already ingame! /s I feel the huge filesizes is something bugging out. Also what Marc said is very important here.
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Inspired by @regex I whipped up an aircraft from my favourite childhood series. Sadly she doesn't float and we don't have props yet.
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I really love that design. Can you make it in orange and yellow? It fondly reminds me of the Sea Duck from Talespin Heck I'm gonna build one myself.
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KSP Version: 0.1.0.0.20892 OS: Windows 11 Pro 22H2 CPU/GPU/Ram: i7 13700k/2080ti/32Gb Description of Bug: Expected Behavior: Solar Panels charge while exposed to Kerbol without anything inbetween. Observed Behavior: Solar Panel doesn't charge because it says it is occluded by a planetary body (Tylo in this case). See screenshot below. Steps to replicate: unknown so far Fixes: unknown so far. Reload and restart didn't fix it. Mods: None Screenshot: Other notes: Found the following report on the discord. https://discord.com/channels/1039959585949237268/1079154315362566204
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I survived my excursion to the discord. Those are the tldr/most important snippets from @PD_Dakota (I hope that's okay Dakota) for the non-germans: heute = today (28.02.23) gestern = yesterday (27.02.23)
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Confirming the issue. System: i7 13700k, 2080ti, 32gb, Win 11, Driber 528.49
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Anoying pop up when pressing f12
Snafu225 replied to fpb105's topic in KSP2 Gameplay Questions and Tutorials
But what about just changing the screenshot key? I just set my key to Insert. -
I, for the first time built a working space shuttle, after really really badly failing at making an SSTO happen Now I still have to see if the shuttle works with payload. I'm really amazed how the terrain, especially the mountains look on kerbin. Holy! Though landing there, wasn't good
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(Hack/Workaround) Rigidity Fix - Less wobbly rockets
Snafu225 replied to Snafu225's topic in KSP2 Mod Discussions
Thanks! Yes, I already edited the Topic from "no more wobbly rockets" to "less wobbly" -
Getting science right
Snafu225 replied to Tweeker's topic in KSP2 Suggestions and Development Discussion
As someone who has played ~1300 hours of KSP 1 at this point and maybe 5 of them in sandbox, because I really enjoyed the gamefied career mode and the science system behind it. Still I agree with you and hope that the exploration system will end up being something like what you described. -
(Hack/Workaround) Rigidity Fix - Less wobbly rockets
Snafu225 posted a topic in KSP2 Mod Discussions
Hello guys, girls and kerbals, I don't know where it originated or who found out about it, but I saw it in Twitch Chat. The following isn't a Mod itself, but more a workaround or bandaid. All you need to do is edit a .json file, which can be done with the barebones editor which comes with windows. Go to C:\Users\>username<\AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Global Search for PhysicsSettings.json (Optional but recommended) Make a Back-Up of it Open it with Editor or your Editor of choice Search for "JOINT_RIGIDITY": 1500.0, Change the Value from 1500 to something like 1500000 (150000 has been used but you can experiment with those values) Save it as .json again Profit? The user penumbra779 uploaded an edited file on github: https://github.com/penumbra779/Kerbal-Joint-Re-Reinforcement or go here for an ingame version, thanks to @linuxgurugamer Cheers, a great evening and much fun in KSP 2 Snafu -
North Pole looked fine
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Has anyone found any of KSP 1's easter eggs in KSP 2 yet?
Snafu225 replied to GoldForest's topic in KSP2 Discussion
I visited the "normal" mun arch. And I'll visit it again, because it is really really amazing and so beautiful and there's definitely a secret hidden and totally not because the lander is.... a bit low on fuel. -
I'm excited about the franchise KSP itself, the fact that it lives on in a new iteration, which grew with all those amazing mods and which are now there as stock implemenation only for KSP2 to outgrow KSP 1 in a scale noone thought about.
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How many people have or will be upgrading for KSP2?
Snafu225 replied to Anth's topic in Prelaunch KSP2 Discussion
I'm kind of doing a bit of everything. I'm upgrading my desktop pc from a i5 8600/16gb ddr4 to i7 13700/32gb ddr5, while keeping the 2080ti and building everything in a very small form factor but also considering selling my Ryzen 9/3080 laptop. -
Just say it already: was has been confirmed now? Oh I know, it's space races against the kerbals toughest purple competitors: The Purbals!
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Madman
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Kerbal Space Program 2 - Pre-Release Notes
Snafu225 replied to Intercept Games's topic in KSP2 Dev Updates
Okay okay, deep breaths. I got this. Damn I am looking forward to this -
@Bej Kerman don't know what that song is, but mine is Don't stop me now by Queen
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My guess would be tomorrow but my guess is as good as yours.
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Back in the days of computer magazines and buying games based off their box art, the sense of exploring and figuring out stuff in games was amazing. I really miss that part going into new games, with all the screenshots, trailers and the general gaming experience one gathers over all those years gaming kinda "spoiling" it. Source: Hear say on discord I heard Scott manley had his video corrupted which he tried to record at the KSP2 Event.
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@GoldForest gimme the time countdown!