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Torih

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Everything posted by Torih

  1. @Valerian The icon is broken since the release of Contract Configurator, as that has exposed an issue with the blizzy toolbar wrapper used in your mod: NotSupportedException: The invoked member is not supported in a dynamic module. at System.Reflection.Emit.AssemblyBuilder.GetExportedTypes () [0x00000] in <filename unknown>:0 at PlanetShine.ToolbarTypes+<>c.<getType>b__5_0 (.LoadedAssembly a) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[AssemblyLoader+LoadedAssembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.Single[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.SingleOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at PlanetShine.ToolbarTypes.getType (System.String name) [0x00000] in <filename unknown>:0 at PlanetShine.ToolbarManager.get_Instance () [0x00000] in <filename unknown>:0 at PlanetShine.GuiManager.UpdateToolbarBlizzy () [0x00000] in <filename unknown>:0 at PlanetShine.GuiManager.Start () [0x00000] in <filename unknown>:0
  2. If you remove them (which I did) it stops happening. Also Nertea said in the thread it was an issue his side.
  3. @nightingaleAye: Couple of dev builds after the normal release also (not sure if that makes a difference for your checker)
  4. Guess you are aware since you've not updated the title for 1.2, but its not picking up RemoteTech install: NullReferenceException: Object reference not set to an instance of an object at ContractConfigurator.Util.Version.VerifyRemoteTechVersion () [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.CelestialBodyParser.RemoteTechCoverage (.CelestialBody cb) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.CelestialBodyParser+<>c.<RegisterMethods>b__5_32 (.CelestialBody cb) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.Method`2[CelestialBody,System.Double].Invoke (.CelestialBody obj) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.Method`2[CelestialBody,System.Double].Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at ContractConfigurator.ExpressionParser.ExpressionParser`1[CelestialBody].ParseMethod[CelestialBody] (ContractConfigurator.ExpressionParser.Token token, .CelestialBody obj, Boolean isFunction) [0x00000] in <filename unknown>:0 https://www.dropbox.com/s/pd6quhtt4bv5hhn/output_log_CC_RT.txt?dl=0 Few other CC related errors aswell, but assume they are all related.
  5. Sorry got another issue, appears that contract Configurator has broken QuickHide, clicking the button no longer hides any icons, and right click for settings only brings a single bar. I think its related to some changes which mods need to make for the Blizzy Toolbar intergration:
  6. Is it a bug that the science alerts don't let you run dmagic/universal storage experiments? Or if not would you be able to add support for them?
  7. @Mace from Space Oh missed your message (you need to click the name when it appears) Yes I have cryo and kerbal atomics. I'll have a look. thanks
  8. Hey, seem to be having a few issues with the 1.2 version. When I pickup contracts they will disappear when I change to the flight scene, or the VAB, SPH and the Tracking Station. Also not so much of an issue but when entering Mission Control you can frequently see it removing/adding new contracts, and the Explorer mission is missing a lot of the time. https://www.dropbox.com/s/bygkk9pzr25jy6x/output_log_CC.txt?dl=0
  9. @Nertea Thanks for all the updates. One minor thing the Dropbox and Curse links in the op are pointing to 0.3.2
  10. While you are looking at ckan side things you don't get the option for the different HR, MR, LR versions, The .21 download just appeared, and when you download you get 2 files: Downloading "https://github.com/Galileo88/StockVisualEnhancements/releases/download/1.1.21/SVE.HR.1.1.21.zip" Downloading "https://github.com/Galileo88/StockVisualEnhancements/releases/download/1.1.21/SVE.LR.1.1.21.zip" Think one is due to the sunflare.
  11. That's also happening with a couple of mods, like x science. If you have the x sci window open on the KSC it will close the window when the bar auto hides. When in flight the window will not hide, but it will hold the icon bar open.. Edit: Just checked several mods I have with windows in KSC, they are all fine apart from x science and the KSpedia
  12. They bind the keys to physical locations of keys on the UK/US layout. The key you need will be where the slash is on UK boards. It's on the bottom row next to ,.
  13. You are running a few mods that are not updated for 1.2 yet. You need to remove those. If you are continuing a save any ships with removed mod parts will not load.
  14. Don't update to 1.2 none of those mods are compatible yet. If steam has updated that will be the problem.
  15. No rush, I can always go back to manually deleting things in the meantime if needed.
  16. @viveleroi Pretty sure, unless I missed a post in the last couple of days, that they dev build shouldn't have been released and isn't ready for us.
  17. Are all the mods and module manager the 1.2 versions? Can you supply a mod list and log file.
  18. Are you sure you installed the correct version, it should have a few tanks:
  19. Hi. appears that the permaprune option is bugged again. softblock is fine but when trying perm the window opens where to used to rename, but its blank. Checked the files and they have not been modified. https://www.dropbox.com/s/daj60p8z9e4lasx/output_log_Prune.txt?dl=0
  20. Not sure you can do much to fix it tbh, pretty sure its a stock issue. Not currently running FE and its happening once a couple of large part mods are added, and gets worse the more added. Remove some parts and it stops happening.
  21. Seems to be related to the number of parts in parts list, been getting worse and worse as the large mod packs came out. Tried removing a couple of big packs and it mostly went. Similar reports in the help section.
  22. Hi, found another issue with exception spam, getting the following whenever a right click menu is open on any of the Universal Storage/dmagic parts: IndexOutOfRangeException: Array index is out of range. at RemoteTech.FlightComputer.UIPartActionMenuPatcher.Wrap (.Vessel parent, System.Action`2 pass) [0x00000] in <filename unknown>:0 at RemoteTech.Modules.ModuleSPU.HookPartMenus () [0x00000] in <filename unknown>:0 at RemoteTech.Modules.ModuleSPU.onPartActionUICreate (.Part p) [0x00000] in <filename unknown>:0 at EventData`1[Part].Fire (.Part data) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(Part) UIPartActionWindow:CreatePartList(Boolean) UIPartActionWindow:UpdateWindow() UIPartActionController:UpdateActiveWindows() UIPartActionController:UpdateFlight() UIPartActionController:Update() https://www.dropbox.com/s/k8ul1tte439rnt2/output_log_RT2.txt?dl=0 Edit: on the 1.8.0-4-develop version
  23. You need to attach the fill output_log so we can see what is causing that error. See the sticky at the top if your not sure where to grab it. If you are running any mods not updated to 1.2, one of those is probably the cause.
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