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KSP2 Release Notes
Everything posted by EnderKid2
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Those values correspond to the ones seen in the waterfall module in the config file of the engine. You should see something like TEMPLATE { // This is the name of the template to use templateName = waterfall-hydrolox-lower-2 // This field allows you to override the parentTransform name in the EFFECTS contained in the template overrideParentTransform = thrustTransform position = 0,0,0 rotation = 0, 0, 0 scale = 0.73, 0.73, 0.8 } (this is from the WaterfallRestock Skipper) ah, there's your problem, that's not the engine, thats the template From what I can tell of the file structure and what is selected in that pic, what you are looking for is the second engine in this file: NearFuturePropulsionWaterfallXenon.cfg although you should look through the configs to find out what the internal name of the engine you want is
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[1.12.5] Restock - Revamping KSP's art (August 28)
EnderKid2 replied to Nertea's topic in KSP1 Mod Releases
KSP 1.11.2, Restock... uhhh... the version file says 1.3.1.0 I think -
EVA Science Suggestion
EnderKid2 replied to B.Riches2500's topic in KSP1 Suggestions & Development Discussion
As far as I know there are three different experiments/animations -
What are the most satisfying KSP moments?
EnderKid2 replied to RealKerbal3x's topic in KSP1 Discussion
https://imgur.com/a/2iVoJA1 -
[1.12.5] Restock - Revamping KSP's art (August 28)
EnderKid2 replied to Nertea's topic in KSP1 Mod Releases
Not quite sure when this happened, but the floodlight and perhaps the spotlight are back to their stock model, and all the floodlights on all my ships got turned around 180 degrees. -
[1.12.x] Near Future Technologies (September 6)
EnderKid2 replied to Nertea's topic in KSP1 Mod Releases
everything working fine for me too -
if this is done in the way I think it is, it should be less performance intensive than our current particle-based plumes
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Trying out the new update, and for some reason my Rapier config now links both open and closed cycle plumes to the open cycle mode. Both of them react to the open cycle throttle, and neither one reacts to closed cycle. They were working before I updated though. As you can see, the Rapier is in airbreathing mode, yet the closed cycle plume is reacting to the throttle.
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[1.12.5] Restock - Revamping KSP's art (August 28)
EnderKid2 replied to Nertea's topic in KSP1 Mod Releases
possible bug: the RV-1X and RV-1X-A RCS thrusters appear to be different sizes -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
EnderKid2 replied to IgorZ's topic in KSP1 Mod Releases
I mean, if you do that you can stick them in stock cargo containers and manipulate them with the stock system, which is enough to get the functionality I need (refueling craft without having to dock)