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KSP2 Release Notes
Everything posted by Grem
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Grem replied to Gameslinx's topic in KSP1 Mod Releases
I had the same problem when used in conjunction with this mod https://forum.kerbalspaceprogram.com/topic/207196-112x-rsmp-formally-swe/ By removing it I don't get black grass.- 3,131 replies
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Came back to the game a while ago and was very pleased to find that this had been fixed. Just came by to say thank you @linuxgurugamer
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Doesn't work in 1.12.5. I can’t assign the fairing jettison through the action group, there is no way to reset it, either manually or automatically, for example through the Gravity Turn mod. Is this mod no longer supported?
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Hello. Does anyone have a problem saving settings? Every time I launch KSP, DOE resets all its settings to default. UPD: I found out experimentally that this only happens if you launch KSP through Steam with the launch parameter - "C:\Games\Steam\steamapps\common\Kerbal Space Program\KSP_x64.exe" %command% , (I was told this command to launch KSP bypassing disgusting launcher). If you launch the game through the executable file from the game folder KSP_x64.exe or without this launch parameter, the settings are not reset. I don’t understand how this is connected. The problem is only with DOE, no other mod resets its settings.
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What a disappointment...
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[1.3.1] [Poll] Sunflares of Maar: GPP Bundle v1.2 [Jan 23, 2018]
Grem replied to JadeOfMaar's topic in KSP1 Mod Releases
Is there any plan to update sunflare for the current scatterer? I miss this wonderful mod... -
The config for TU was added to the procedural parts in March 2020 https://github.com/KSP-RO/ProceduralParts/releases/tag/v2.0 You just need to install the Texture Unlimited mod itself and the repaint will be available.
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@ElonsMusk, you just need to install TU
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[1.3.1] [Poll] Sunflares of Maar: GPP Bundle v1.2 [Jan 23, 2018]
Grem replied to JadeOfMaar's topic in KSP1 Mod Releases
@xD-FireStrikerOnly partially and after manually fixing the config files. -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
Grem replied to IgorZ's topic in KSP1 Mod Releases
Check out the guide at the link: https://github.com/ihsoft/KIS/blob/master/User Guide.pdf -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
Grem replied to IgorZ's topic in KSP1 Mod Releases
@miklkit, are you sure you are placing the tools in the KIS inventory system and not in the KSP stock inventory system? I'm playing on 1.12.3 and can confirm that KAS and KIS work fine, I can place tools in any inventory by moving them with the mouse as instructed in the book that opens with the wrench (you can also see that instruction here https:/ /github.com/ihsoft/KIS/blob/master/User%20Guide.pdf). May be try reinstalling mods. -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
Grem replied to IgorZ's topic in KSP1 Mod Releases
Works great. -
[1.8.x-1.12.x] Module Manager 4.2.3 (July 03th 2023) - Fireworks season
Grem replied to sarbian's topic in KSP1 Mod Releases
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Grem replied to Athlonic's topic in KSP1 Mod Releases
I'm using it on version 1.12.3, it seems to work fine.- 751 replies
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When I add the display of the number of crew in the window settings, the window breaks, it becomes empty and cannot be moved around the screen, removing the display of the number of crew, the window's workability is restored It makes no difference in which window to add this option. She breaks every window. I use Russian, I hope the video will be understandable. MechJeb2-2.12.3.0 does not have this problem.
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I use the Waterfall Stock and this SRB Waterfall has not seen any conflicts, all waterfalls work. This is very complementary to the gaming experience, thanks again for your work!
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What a beauty ^^ I've been waiting for such an upgrade for Kerbol for a long time, thanks a lot for the work!
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This looks interesting. Thanks!
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At the moment I'm using all the mods from this thread and I can confirm that they all work on the current KSP 1.12.3. Check dependencies.