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StarCrusher96

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Everything posted by StarCrusher96

  1. Currently I'm not planning to scale up because the mod is huge in terms of distance. So i first want to see how people are going to perform over a 160 ly radius (1/100)/ As for custom surface features, you mean things like this? In that case, the answer is yes.
  2. Does the mod support interstellar destinations? For my mod Galaxies Unbound, i'm interested in adding compatibility with kerbalism. But last time i checked, radiationbelts kept pointing at Sun. (as seen from an exoplanet)
  3. LAYTHE V1: Highly volcanic, toxic seas and atmosphere, not the place for a long vacation.
  4. thanks! I'm actually planning on releasing an update for Nova Kirbani (Alpha Centauri) first, next will be Epsilon Eridani -> Local Stars + Tau Ceti. This homesystem overhaul will come somewhere in between. I just needed a break from exoplanets.
  5. New Kerbin - This version of Kerbin is less hospitable, giving you more reason to leave the planet and look for other worlds. Big thx to @WarriorSabe for mapping out the climatezones.
  6. It has and from what i know, both are not compatible because they do have configs that break mine.
  7. @etoanrish In case of GU you better always just remove the previous version and replace it with the new one. Overwriting an older version will result in issues because i tend to restructure the mod between versions. Same thing for other mods btw.
  8. Everyone is allowed to make their own unique versions of starsystems. I'm after all these years and certain mistakes very well aware how licensing works.
  9. I got to Alpha Centauri with GU engines in 16 years. Sirius in 73 (took me slightly longer because Sirius B threw me off course. I have yet to make the journey to Epsilon Eridani. Use better Timewarp and your 'issue' is solved.
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