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KSP2 Release Notes
Everything posted by StarCrusher96
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kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
StarCrusher96 replied to Angelo Kerman's topic in KSP1 Mod Releases
I was just thinking about this while reading. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
StarCrusher96 replied to Angelo Kerman's topic in KSP1 Mod Releases
Can't wait to warp around in GU with this. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
StarCrusher96 replied to Angelo Kerman's topic in KSP1 Mod Releases
damn impressive. -
could you possibly contact me via Discord?
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@The CanineCraver hi! Thanks and i've also noticed some people do get a drop in fps and other don't. So currently it's being investigated and as soon as something's been found i'll inform everybody. (Also keep in mind this is a prerelease for this very reason - to weed out stuff like this). Terraintex tends to pixelate when hyperediting to places, i can't judge whether you did that or it's indeed something with the textures i provided but zooming out to scaledspace and back fixes that. If it persists, pls provide a screenshot and i'll be able to fix it more easily.
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Minor update https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/releases/tag/1.0.1
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Thanks! Nova Kirbani got integrated in this release.
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Pre release is online. https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/releases/tag/1.0
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I'll explain it later, when i'll be releasing but everything in the mod can be loaded optionally. So you can choose to load only 1 star with its planets and save fps if you dont got a high end computer or in case you have you can load all the systems.
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Thread of the month May 2022. Galaxies Unbound © 2025 by StarCrusher96 is licensed under CC BY-NC-ND 4.0, with all textures, except as indicated, falling under an All Rights Reserved license.
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Already worked on that, but this mod focuses on exoplanets. So stock replacement will come later.