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Everything posted by The White Guardian
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I see. I'll take a look at the medium config then, thank you. Also, big news! I've created a basic moon for Arkas. I have yet to make the ScienceDefs, but other than that, it works fine. I already landed on it and it looks pretty good. So far the moon is called 'Larr' (four random letters), but if anyone has a nice idea for a name, I'm all ears.
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Yes, the dust storms were supposed to be that color, though various Kerbals have also encountered storms of black dust... perhaps there is still an error in the configs. If I may ask, what config were you using? And about the moon, I'll tell y'all what it's orbit is once I've created it. I wont place it that close, 'cause I don't think anyone is interested in 'another Ike'. I am also thinking of a small moonlet, a tiny captured asteroid in orbit of Arkas or a sub-sattelite of the moon. About the moon, I've got a basic idea of what it's going to look like. It'll be brown/red(-ish) in color with lowlands, plateus, hills, and perhaps even a few mountains and dead volcanoes. I'm not sure about the atmosphere though. And yes, it is possible to make a lava ocean. Just create an atmosphere that gets incredibly thick just above the lava ocean (and I mean that it suddenly gets as thick as Jupiter's lower atmosphere), which would mean that even something moving at 1m/s would overheat and explode instantly.
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A mod that added lava lakes? That sounds like Kerbol+, there's a big update in development that adds a moon with oceans of lava. That volcanic terrain looks a bit like what I had in mind. I thought of a mix between Io, Arkas and Mars. - - - Updated - - - Thank you for your good ideas. If you have another idea, please let me know, I'm all ears.
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Io's differing landscape would be pretty hard to make, but I could work in that direction and give the moon a brown-orange color, like the surface used to be molten lava. As for the moon's size, I'm still not sure about that one. I think something between Ike and Duna. Can't make it too big though, that would make it a binary system.
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Yes, I am aware that the sand storms are a bit too dark. However, I have no idea what's causing this issue. Once I find out what's going on, I'll send you a download link of [version 1.2] through a private message. Oh, and thanks for those RGB values, those are exactly what I need. - - - Updated - - - I just had an amazing idea. I think I know a possible solution to the issue with the night side being too bright...
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Hmm... Perhaps a moon with an icy blue oxygen atmosphere that is fully covered in snow, with huge cliffs, canyons and mountains? Since Keelon is designed after GP3 (though the gas planet was later turned into a desert planet), it's kinda like a Uranus analog, Jool being Jupiter (Joolpiter) and Sarvin being Saturn (Sarvurn? Satvin?), Keelon would be some sort of weird Uranus analog. The moon described above would be a Kerbalized Miranda analog.
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I, too, encounter that bug. Most of the time it's another Kopernicus pack conflicting with OPM or Kopernicus in general. Capt is right, try to remove every other mod, then start KSP again. If OPM works, then re-add the mods one by one until the glitch re-appears. EDIT: Keep Kopernicus and OPM installed, of course! Now that I think of it, KSP sometimes removed my Kopernicus folder for some reason, or Kopernicus would just 'give up', forcing me to delete the Kopernicus folder then adding it again.
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[1.5.x] Kronkus -A Kopernicus Planet Pack-
The White Guardian replied to MrChumley's topic in KSP1 Mod Releases
Cool! I'll make a vid then. It'll have to wait for a while though, I'm afraid, since I'm also filming for the 'Outer Planets Mod', 'KerbolPlus' and 'Planet Arkas'.- 125 replies
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[1.5.x] Kronkus -A Kopernicus Planet Pack-
The White Guardian replied to MrChumley's topic in KSP1 Mod Releases
Sorry I didn't notice this earlier. I could make a video if you'd like.- 125 replies
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Nice screenshots! About the missing 'detail1.png' texture, I will update the download link to include the texture. According to the license of Astronomer's Visual Pack: Edge Of Oblivion I may inlude textures of that pack as long as it's for a non-commercial goal and as long as I don't claim ownership of the texture. - - - Updated - - - I've updated the download link. From now on it downloads version 1.1, in which the missing detail1.png texture issue should be fixed. - - - Updated - - - Upated the download link, the issue with the detail1.png texture should be fixed now.
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Thank you for the compliment. However, the clouds not loading due to a missing texture is a serious issue that I will look into tomorrow. If nessecary I'll just create a detail1 texture myself. Thank you for informing me of this issue, and I'll fix it ASAP (if possible tomorrow morning). - - - Updated - - - Working as fast as humanly possible, I have already created a possible 'detail1' texture, though I have yet to view it in-game. I'll do this tomorrow morning.
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It's here! It's finally here! At last! The long awaited, long long awaited blue download link. DOWNLOAD: https://drive.google.com/file/d/0ByAAxOQx9zkPR19BdkxoSFFmT3M/view?usp=sharing God, I wanted to type that for so long now. How to download: In the black bar on the top of your screen, press on the icon showing a white arrow pointing at a narrow white bar. ENJOY!
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Awesome news! I've finished three cloud configs. I've landed a probe on Arkas with all three configs. The sandstorms, merciful Kod! They're kilometers high and practically everywhere! You can barely see! I'll upload some screens to Imgur. Then I'll write the license and readme and once that's finished I'll upload it. Let me repeat that: The clouds will be downloadable in a matter of hours!