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KSP2 Release Notes
Everything posted by UltraJohn
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[1.8.x+] Waypoint Manager [v2.8.1] [2019-10-22]
UltraJohn replied to nightingale's topic in KSP1 Mod Releases
I might be doing something wrong, but I'm not seeing any waypoints from contracts at all, and the Waypoint Manager window is empty as well. Only custom ones that I create myself show up. Log: https://www.dropbox.com/s/cgysg9a20jdxzug/KSP.log?dl=0 Edit: ok looks like it's only some contracts? Specifically Field Research doesn't show any waypoints of those I've tried (Where you collect science around KSC). -
Well I've tried without any other mods as well, and the stutter is still there. I feel like this is something that should be fixable though. Let's just hope @Z-Key Aerospace will be back soon to take a look at it The constant stuttering makes it unusable for me! Edit: both windows cause the stutter (not just Here and Now)
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kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
UltraJohn replied to Andi K.'s topic in KSP1 Mod Releases
Hi, the scatterer sunflare for Valentine is slightly offset when looking from the tracking station. -
So I tried reverting to 1.2.2 and 1.1.3 and it turns out the issue is still there, though in 1.1.3 the frequency is reduced to something like once every 5-10 seconds. I would've tested 1.2.1 and 1.2.0 as well, but steam only has the latest version of 1.1 and 1.2 as an option. I'm almost certain that the issue has gotten worse in either 1.2.1 or 1.2.2 though.
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Hey, I'm having two problems currently, and I'm hoping there's a way to fix it. 1. When flying near the ground or water (around 100m or less) the game will stutter every 2 seconds and play what sounds like the water splashing sound every time. 2. I'm seeing this black line whenever I'm on the ground. It'll follow the camera and move up and down when zooming in/out. The line is barely visible with anti aliasing turned off, but much more visible with AA turned up (i play with 2x). I usually play with a lot of mods, though the problems still exist after removing all of the mods from the folder, leaving only the squad folder left. I'm running on version 1.3, and this issue was not present in 1.2 https://www.dropbox.com/s/cgysg9a20jdxzug/KSP.log?dl=0 https://www.dropbox.com/s/albh4zsuxg62kjx/output_log.txt?dl=0 PC: i5-6600k @ 4.5ghz GTX 1080 16GB ddr4 ram Windows 10 64bit (running 64bit ksp)
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
UltraJohn replied to Ven's topic in KSP1 Mod Development
Is there a patch for FAR? Or will it work fine without? -
Hey, ckan is showing v1.7.0 as for ksp 1.2.2 instead of 1.3.0
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[1.3] REKT Escape Pod Mod - v0.4.5.1 (more fixes)
UltraJohn replied to steedcrugeon's topic in KSP1 Mod Releases
True, but not every mod uses it. I'd still have to check up on those. However as long as a mod is either on ckan or has mini-avc then it's all good. Still though, ckan is so convenient -
[1.3] REKT Escape Pod Mod - v0.4.5.1 (more fixes)
UltraJohn replied to steedcrugeon's topic in KSP1 Mod Releases
Yeah that's always an option, but I'm sure you could imagine the pain of having 150+ mods installed (like I do) and then having to manually check for updates! So I really hope you get it sorted out in the future -
[1.3] REKT Escape Pod Mod - v0.4.5.1 (more fixes)
UltraJohn replied to steedcrugeon's topic in KSP1 Mod Releases
Well something weird is going on. I checked the github download and the files don't match the files I have downloaded through ckan at all. The ckan download of v0.4.4 only consists of 4 files in the folder called "REKT-mk1a" While the v0.4.4 and v0.4.5.1 from github consists of a folder called "SHED" with all of these files As for the update not showing on ckan, could it be because the .version doesn't have a ksp_version_min + ksp_version_max and only a ksp_version? -
[1.3] REKT Escape Pod Mod - v0.4.5.1 (more fixes)
UltraJohn replied to steedcrugeon's topic in KSP1 Mod Releases
Hi the v0.4.5.1 update is not showing on ckan. It's still on v0.4.4 -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
UltraJohn replied to Waz's topic in KSP1 Mod Releases
So is SVE and stock planets config (BoulderCo) just 2 different presets, or do I need both? -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
UltraJohn replied to Waz's topic in KSP1 Mod Releases
Hi, when i try to install the EVE Stock planet config files (BoulderCo folder) on ckan, it throws an error saying "Cannot install [some other mod], module not available" If i try to remove the [some other mod] the error will just appear again with a different mod name when i retry. I've tried with ksp 1.2.2 and 1.3 neither works. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
UltraJohn replied to Galileo's topic in KSP1 Mod Releases
Whenever I try to update or uninstall this mod via ckan it just crashes. CKAN.ModuleNotFoundKraken: Cannot install EngineLighting, module not available at CKAN.CkanModule.FromIDandVersion(IRegistryQuerier registry, String mod, KspVersion ksp_version) at CKAN.RelationshipResolver.<RelationshipResolver>c__AnonStorey0.<>m__0(String name) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at CKAN.RelationshipResolver..ctor(IEnumerable`1 module_names, RelationshipResolverOptions options, IRegistryQuerier registry, KspVersion kspversion) at CKAN.MainModList.ComputeConflictsFromModList(IRegistryQuerier registry, IEnumerable`1 change_set, KspVersion ksp_version) at CKAN.Main.<UpdateChangeSetAndConflicts>c__async1.MoveNext() The module above also changes to a different one if i remove that first before trying again. I can update all other mods, just not this one :/ -
[1.9.x] QuizTech Aero Pack Continued
UltraJohn replied to linuxgurugamer's topic in KSP1 Mod Releases
I tried it and it seems to work, but I had duplicated sliders in the right click menu. However after relaunching the game it seems to work fine without the edit, idk maybe my game was just glitched out, it happens sometimes. Thanks though! -
[1.9.x] QuizTech Aero Pack Continued
UltraJohn replied to linuxgurugamer's topic in KSP1 Mod Releases
As in the thruster doesnt do anything at all. When i hit enable/disable nothing changes and as far as I know it's supposed to open.