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UltraJohn

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Everything posted by UltraJohn

  1. Here is the 1.3.1 reduced lag dll. I haven't upgraded to ksp 1.3.1 myself yet, but it should work. If not let me know. https://www.dropbox.com/s/cad7tc9wvcrx6dp/[x] Science!.dll?dl=0
  2. https://www.dropbox.com/s/fhvpbmngu3t7kkm/KSP-X-Science modified.zip?dl=0 I added a couple lines in ScienceContext.cs line 385, 386 and 390 It should do that already as long as you haven't loaded a flight yet, as it loads everything the first time while in the space station.
  3. I changed it to only load science on the current planet, which means it has to generate much less objects. You lose the ability to see all possible science in the full list from the main x science window.
  4. I've reduced the stuttering dramatically by compiling my own dll from the source code and removing some of the functionality I didn't need to make the code run faster, which gets me from around the normal 300-350ms down to about 30-50ms.
  5. I might be doing something wrong, but I'm not seeing any waypoints from contracts at all, and the Waypoint Manager window is empty as well. Only custom ones that I create myself show up. Log: https://www.dropbox.com/s/cgysg9a20jdxzug/KSP.log?dl=0 Edit: ok looks like it's only some contracts? Specifically Field Research doesn't show any waypoints of those I've tried (Where you collect science around KSC).
  6. Well I've tried without any other mods as well, and the stutter is still there. I feel like this is something that should be fixable though. Let's just hope @Z-Key Aerospace will be back soon to take a look at it The constant stuttering makes it unusable for me! Edit: both windows cause the stutter (not just Here and Now)
  7. I'm having an issue with lag/stuttering when I have the Here and Now window open. Whenever i click on the button to collect science, or on the part itself, the game will freeze for a second when it updates the Here and Now window.
  8. Hi, the scatterer sunflare for Valentine is slightly offset when looking from the tracking station.
  9. So I tried reverting to 1.2.2 and 1.1.3 and it turns out the issue is still there, though in 1.1.3 the frequency is reduced to something like once every 5-10 seconds. I would've tested 1.2.1 and 1.2.0 as well, but steam only has the latest version of 1.1 and 1.2 as an option. I'm almost certain that the issue has gotten worse in either 1.2.1 or 1.2.2 though.
  10. Must be a new issue with 1.3 then? I didn't notice it in 1.2. I made a quick video to show it: https://www.dropbox.com/s/9y40vvfb9lqb7nb/2017-08-30_12-40-09.mp4?dl=0 Looks like it's the change they did in 1.3 then.
  11. I don't think it's the same issue, as this is just a black line that moves around with the camera, and not a gap in the terrain itself.
  12. Hey, I'm having two problems currently, and I'm hoping there's a way to fix it. 1. When flying near the ground or water (around 100m or less) the game will stutter every 2 seconds and play what sounds like the water splashing sound every time. 2. I'm seeing this black line whenever I'm on the ground. It'll follow the camera and move up and down when zooming in/out. The line is barely visible with anti aliasing turned off, but much more visible with AA turned up (i play with 2x). I usually play with a lot of mods, though the problems still exist after removing all of the mods from the folder, leaving only the squad folder left. I'm running on version 1.3, and this issue was not present in 1.2 https://www.dropbox.com/s/cgysg9a20jdxzug/KSP.log?dl=0 https://www.dropbox.com/s/albh4zsuxg62kjx/output_log.txt?dl=0 PC: i5-6600k @ 4.5ghz GTX 1080 16GB ddr4 ram Windows 10 64bit (running 64bit ksp)
  13. True, but not every mod uses it. I'd still have to check up on those. However as long as a mod is either on ckan or has mini-avc then it's all good. Still though, ckan is so convenient
  14. Yeah that's always an option, but I'm sure you could imagine the pain of having 150+ mods installed (like I do) and then having to manually check for updates! So I really hope you get it sorted out in the future
  15. Well something weird is going on. I checked the github download and the files don't match the files I have downloaded through ckan at all. The ckan download of v0.4.4 only consists of 4 files in the folder called "REKT-mk1a" While the v0.4.4 and v0.4.5.1 from github consists of a folder called "SHED" with all of these files As for the update not showing on ckan, could it be because the .version doesn't have a ksp_version_min + ksp_version_max and only a ksp_version?
  16. Hi the v0.4.5.1 update is not showing on ckan. It's still on v0.4.4
  17. So is SVE and stock planets config (BoulderCo) just 2 different presets, or do I need both?
  18. Hi, when i try to install the EVE Stock planet config files (BoulderCo folder) on ckan, it throws an error saying "Cannot install [some other mod], module not available" If i try to remove the [some other mod] the error will just appear again with a different mod name when i retry. I've tried with ksp 1.2.2 and 1.3 neither works.
  19. Whenever I try to update or uninstall this mod via ckan it just crashes. CKAN.ModuleNotFoundKraken: Cannot install EngineLighting, module not available at CKAN.CkanModule.FromIDandVersion(IRegistryQuerier registry, String mod, KspVersion ksp_version) at CKAN.RelationshipResolver.<RelationshipResolver>c__AnonStorey0.<>m__0(String name) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at CKAN.RelationshipResolver..ctor(IEnumerable`1 module_names, RelationshipResolverOptions options, IRegistryQuerier registry, KspVersion kspversion) at CKAN.MainModList.ComputeConflictsFromModList(IRegistryQuerier registry, IEnumerable`1 change_set, KspVersion ksp_version) at CKAN.Main.<UpdateChangeSetAndConflicts>c__async1.MoveNext() The module above also changes to a different one if i remove that first before trying again. I can update all other mods, just not this one :/
  20. I tried it and it seems to work, but I had duplicated sliders in the right click menu. However after relaunching the game it seems to work fine without the edit, idk maybe my game was just glitched out, it happens sometimes. Thanks though!
  21. As in the thruster doesnt do anything at all. When i hit enable/disable nothing changes and as far as I know it's supposed to open.
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