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Everything posted by Galileo
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I work on it when I get some time OH YEAH, if any one is considering downloading this, be sure to download Sigma 6.1 for now as I haven't updated the ground textures. The latest Sigma scales those now as well and will make them look funny until I fix them.- 2,401 replies
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Galileo replied to pingopete's topic in KSP1 Mod Development
Or, I can do you one better and recommend StockSizeRSS for the time being... You can find the link in my signature. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
UPDATE v1.0.1 Performance Update Adjusted the PQS and land scatter of each celestial body for better performance. (hopefully) DOWNLOAD Please let me know if the performance is better- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I am uploading a new version now that has better performance i hope. My computer is pretty beastly, so its difficult to see where the performance drop is.. i pretty sure i figured it out though... Thats what the Pre release was for, so others could tell me where things needed fixing, but i didn't get much negative feed back... so here i am, fixing things after a release- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Yes, you can change the value in the Ciro.cfg You have to just play with it until you get the effect you want- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Maybe in the future. Once I iron out everything. I have finished the tweaks to all celestial bodies for better performance. I will upload in the next few hours- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No probably not.. I think I know what's causing it and I will upload the patch later today- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Well the dV map is still in its alpha stage so it is a wip. but yeah either way... It's gonna be tough- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Actually I have already tried with Sigma and was going to include a rescale folder with 3 different option, one being 10x. I only left it out because I need to include a SVE config with each scale so that the clouds are at the right heights. I may do that tonight and post the cfgs as a stand alone- 7,371 replies
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You need to delete "layerVolume" and the first 4 brackets underneath it. You could also open the in game EVE GUI and disable the layerVolume option in the cloud manager, save and everything should be good.
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
You don't install svt or sve with this pack everything is included.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No, the menu will show up but scatterer effects will not If what you are saying is the that the main planet was just drab and not very colorful, that is intentional. I don't really like the bright colors of the stock games. Too cartoony. And it used to be even more gloomy. I had to brighten it up a bit.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
It looked grey? Can you give me a screenshot if it still looks like that?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Upload is complete.. Enjoy!- 7,371 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Those are normal scale. no modifiers. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I just noticed a small bug on Tellumo when you are in low orbit you can see these strange lit up ocean areas where it looks like Laythes land used to be (stupid PQS mods)... i just fixed it and im uploading the fix now. Im not going to change the version for such an insignificant change. i know this is a large download so i want to apologize for those that have already downloaded it once.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Thanks @JadeOfMaar good stuff!- 7,371 replies
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Oh boy, I totally forgot to comment here and say that exactly. I didn't realize until after messing with it for a while that they would begin to spawn after the original asteroids would disappear. Sorry if it caused you any hardship
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I released an official v1.0 of Galileo's Planet pack today and the day is still young.. maybe ill actually be able to play... probably not.
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
as far as i know- 7,371 replies
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