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Everything posted by RA3236
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Mk3 Engine Mount aerodynamics
RA3236 replied to HebaruSan's topic in KSP1 Gameplay Questions and Tutorials
It actually has similar drag properties to most other MK3 parts because KSP doesn't know the difference between a sphere and a brick.- 6 replies
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- aerodynamics
- drag
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Also try Scatterer. Not helpful when your computer doesn't like over 100 parts but it looks good. The mods you have installed there are clearly EVE and Scatterer, but for better looks try Stock Visual Enhancements which is an add on.
- 9 replies
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- astronomers visual pack
- planetshine
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For future reference a thread you have posted in has a star next to it's name instead of a circle. And yeah, @Just Jim is one of the best players I've seen, in the order of Scott Manely, @Kuzzter, @Just Jim
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Or... Start at the poles where it is pretty high. @Chemp and @Geschosskopf thanks for the info!
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That's awesome!!! Ive been messing around with passenger planes for the past week (AKA a wing hits the VAB at 300m/s head on and survives).
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No... You'll have to give me the planets name, planet pack and gsASL, as well as the highest point on the planet for reference. What the!!! Escape velocity from Kerbin, meaning 4045 plus 1000 for double escape. That's 5045. You'll get a special mention on the leaderboards. I really need to know how people do that...
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All my craft have abbreviated names, such as the first rocket KARC-001 (Kerbal Aerospace Research Corps) and plane KAI-001 (Kerbal Aviation Industries). Unless if it is important, in which case the craft gets named the Kerbal 1 or something. Some even have mission scripts.
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Vens stock revamp adds gimbals and makes parts look cool.
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That was really quick! I was wondering if you'd be the one to do it. Thanks!
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"The Wrath of Mortimer Kerman" a graphic novel by my kid!
RA3236 replied to Mister Dilsby's topic in KSP1 Mission Reports
Rapid thread dissamblement due to the lack of the installation of Kerbal Thread Reinforcement. I'm gonna start saying this every time someone asks this. -
Panther afterburner auto-switch.
RA3236 replied to BaronBrixius's topic in KSP1 Suggestions & Development Discussion
I would like this if the engine TWR or efficiency dropped below a certain number. -
Got it. Won't affect me since it'll hopefully be during the night.
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I know, a story gets very interesting when the dead kraken is involved. @Just Jim you consider this to be a spoiler alert? I mean for the explorers, and newbies.
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I will TRY TO DO A 6000m\s JET SPEED RECORD !!!!
RA3236 replied to prorokbmx's topic in KSP1 Challenges & Mission ideas
Anyone what incinerated rocket? -
No - in my install infinite fuel can affect everything.
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(In case your wondering) the button for screenshots in KSP is F1.
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Aweso.... WAIT! SPACE KRAKEN????
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Nope. @Mad Rocket Scientist
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Hmm. Not bad. 274 points though, unless I'm mistaken. Good job, added new leaderboard to OP.
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Talk about it.... But everyone in the top classes are practically nerds anyway. (At least in my case).
- 71 replies
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- challenger
- columbia
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*looks at time* ... 2:45 AM.... I think I've been waiting a while for something to happen in mission reports. And I also know that the K.S.S Interprid is going nowhere fast... At least without Mammoths
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- totm mar 2024
- kerbfleet
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When I saw this thread looking for a good rocket for Duna I passed it and then went 'Wait, WHAAAT?' Hurriedly scrolling back towards it. It's not every day you see an eve lander.
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Great story! One of the interesting ones that explain the missions in words, not totally pics.