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Everything posted by Jimbodiah
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Mic drop moment. Wow, José, looks cool!!!! Ya gotta bug Mage to make that umbrella now
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I think it was added this patch, have not seen it before (but admit I did not looked for it since 1.1.3).
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edit: I gotta read the devnotes before responding... Awesome to see RP and KIS added to the tanks by the way!
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Jimbodiah's explorations (pic of the day)
Jimbodiah replied to Jimbodiah's topic in KSP1 The Spacecraft Exchange
click to enlarge Apollo 156 "splash-down". Jeb even manages to screw up hitting the water. [BDB, FASA] -
I'd rather see Akron focus on new parts than more techtree integrations at this point This is why we have input from other users here that can help out with this tedious stuff as his mod is on Github where the community can contribute. The parts are balanced fairly nicely in the stock tree and CTT only expands on stock nodes, so no changes are needed to use CTT: you can use the extra CTT nodes if you want through a patch, but all the parts are still available at the stock nodes even if you don't. The only thing I have changed is to put the 1x2 and 1x4 folding panels one node earlier, together with the other stock small folding panels to have them available a bit sooner, but the rest seems OK to me even in CTT. Spreading out parts too thin over different nodes, just because you can, is not always a good idea. I tend to use CTT not because I want a complete re-balance of part locations in the tree (which it doesn't do), but to add more nodes and make it harder to get them with up to 10K science nodes instead of 1K. This way future tech can be placed way up the tree instead of being unlocked after two landings on Minmus as per the stock tree, or one landing on the Mun if you use a cheat lab that gives a 6x science yield.
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Jimbodiah's explorations (pic of the day)
Jimbodiah replied to Jimbodiah's topic in KSP1 The Spacecraft Exchange
click to enlarge Docking with Skylab. [SSTU, BDB, MOLE] -
Someone help Akron and write an ETT patch for him I think CTT is more widely used and supported.
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@enlait: in real life Kerolox and hydrolox are only used in lifters, monoprop (sinlge) or hypergolic (two-part) are used for orbital craft as these can be fired up as many times as you want. They have lower isp but can be restarted, whereas the kero- ad hydrolox engines are hard to start a second or third time in comparisson. There is no gaming reason to have anyhing other than an LF/O type engine, but think of it as immersion. If you use RO then this s even implemented there, you can only fire your engine 1-2 times in many occasions, and ussualy only from a high throttle percentage. Akron is just trying to reflect the real world engines.
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Haha, yeah, some of those mistakes were face palms and a testimony to the soviet way of doing things.
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Jimbodiah's explorations (pic of the day)
Jimbodiah replied to Jimbodiah's topic in KSP1 The Spacecraft Exchange
click to enlarge Mun's south pole. Desolate and eerie. -
I have a small energy drain implemented by adding a resource converter to each manned module that uses 1.0 Ec and outputs 0.9 Ec, thus losing 0.1 Ec/sec. You could do something similar with the stock batteries. This will also allow you to produce heat.
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I'm still interested... have too many engines and solar panels and reactors and... so can always use a few more categories
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Gheghe Can you even select the sun? I'll try it out.
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Not looking for PR, it's not a solution I can use. Basically an orientation node like prograde/normal/radial but towards the sun is what I am looking for.
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I've tried hat, but it only keeps the ship in the same position to a relative body. It does not actively turn the vessel towards it from a certain part's perspective.
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Your re-entry effect mod kicks in on the ascent. click to enlarge
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Jimbodiah's explorations (pic of the day)
Jimbodiah replied to Jimbodiah's topic in KSP1 The Spacecraft Exchange
click to enlarge When you need a Saturn V just to get something into Lower Kerbin Orbit. -
Hi Guys, Is there any mod out there that allows for a station/satellite to constantly face the sun, like some part you put on that will use SAS to keep facing one direction?