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atomontage

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Everything posted by atomontage

  1. Hello. Does it also break satellites? I guess it does (why not?). I love RemoteTech and it would be horrible to keep constantly losing commsats. Or long range exploration ones. Thanks.
  2. @NathanKell Oh I got you. I'll dig into that when I have spare time. Thanks.
  3. @NathanKell No I didn't miss it. As a programmer I can imagine what you have to be through. Even refactoring can be pain in the ass. I would love to play KSP 64bit. Sure it'll allow the app to use more ram but how does this fix the memleak error? There is one isn't there? Thanks for your replies.
  4. @NathanKell You know what? I still have a question since you answered me. Is there a good reason for implementing more features and a good API for modding and not fixing the memory leak (as people think it is) that prevents us to play with high-res textures (I mean the stock config, not some hi-res texture pack) and some mods installed? Shouldn't it be the top priority?
  5. Awesome mod. Makes launching procedures less boring. By launching procedures I mean turning FAR windows and SAS on, bringing MechJeb Smart A.S.S. up, checking stages, setting antennas up and so on. But please make it an option to play it as a single audio file! Screw the on-screen messages. I know that you can't synchronize audio with T otherwise! My everlasting core 2 duo Undead Calculator can't handle most of my rockets real-time! Lol. It always pauses each second because of time dilation. *babycry*
  6. Im not offending Squad or anything. Im just asking how people do play the 64bit version. Is it smooth enough (not counting the buildings upgraded bug and disabled mods)? Do you guys have freezes or anything that makes the 64 build unplayable?
  7. I understand that many mods disable themselves on x64. I understand a few bugs. But how do you all even play it? I got 3 deep freezes in an hour while trying to ascend from Kerbin. Only killing the KSP process helps. (Was trying Unity 4.6.4f.) *Begs as he wants hi-res textures with all the mods*
  8. 1.0.5 - still not fixed. Its not that annoying though. Was before I found this thread so thanks to all of you. As I use many mods, 1.0.5 crashes because of OOM quite frequently. Like every 6 or 8 switches (to the KSC from space or to the launchpad from the VAB). Some of it occasionally breaks my savegames so it simply does not load properly because of the weird KSC camera bug. I've just tried to watch the whole loading process without alt-tabbing right from launching KSP and till the savegame is loaded. I can confirm that this workaround really works. Yesterday I tried to load the save like.. 30 times? And this workaround magically helped. I play in windowed mode.
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