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atomontage

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Everything posted by atomontage

  1. Running on low graphical settings? I'm sorry, but its not a random stream on Twitch. Those are promotional videos. Haven't fully implemented all the systems yet? The release is in a month. The early access as per dev's words is meant to get the mechanics and stuff polished. Not to refactor and/or finish implementing the core stuff. It is either implemented in the core of the game or we're screwed. 3D artists either had time to create little stones for surfaces or it isn't supported yet with that scale ('we want the surface to not be boring' or something like that) we've been shown. Moreover, those screenshots we've been getting in the last few weeks have weird (quite obsolete?) water and atmospheric scattering. The surface looks very deserted - nothing to play with just like in KSP 1. I see two possible reasons: either their marketing and community management do epic fails again and again not paying attention neither to FPS and graphics quality, nor to YouTube video titles*, or we're screwed. I doubt mr. Simpson would ever read this though. * the forums would not allow me to paste the video title saying 'The value entered includes a character that is not allowed such as an Emoji'. The title was (and still is) 'Maybe maybe maybe [two emojis that do not render correctly in YouTube and Chrome]'.
  2. Any actual stones and scattered objects on surfaces please? The terrain looks quite flat. So flat as if somebody has shaven it. Ok it looks like Minmus, lets assume it should be flat. What about Kerbin, Mun? AFAIR there was a show-n-tell episode that teased us with beautiful rocks on surfaces. Are they gone now? Further more, there's almost no detail on the surface. It is quite different from what was shown in show-n-tell episodes. I hope its just bad marketing and poor place on Minmus' surface. Please may it be so.
  3. Thank you sir for your great support. Kraken bless you and live long and prosper!
  4. Just a reminder: the article is not on the official site yet (although I'd expect it to appear there).
  5. Does it affect RCS too? (I'd also mention that in the OP.)
  6. I would like this to be an update post but... Its been a long time since I wanted to make PAWRB capable of also buffing the inventory distance. Got no time to implement this... until now. It seems its either overcomplicated or not possible at all. The ModuleInventoryPart.allowedEvaDistance variable does not affect the inventory range. In fact, it is deprecated. It suggests to use GameSettings.EVA_INVENTORY_RANGE but can you modify it at runtime? Unfortunately not. Moreover, when you change GameSettings.EVA_INVENTORY_RANGE to anything higher, the PAW bugs. See the first screenshot. You can't scroll through this at all. Even if the first kerbonaut's inventory is hidden, the PAW still bugs (second screenshot). *sigh*
  7. That is correct. Sorry for disturbance. Sometimes investigating stuff over night is not good at all.
  8. @FreeThinker, firstly, many thanks to you for this great mod. Reporting a possible bug. It's probably only related to CKAN but FYI I'm also reporting it here. When installing the latest version from CKAN, Interstellar_Redist.dll is correctly installed into the root of GameData. When updating from previous versions, it is not.
  9. When SCREENSHOT_SUPERSIZE is set to greater than zero, the game disables the UI when taking screenshots with F1 (then enables back). So screenshots appear without UI. As far as I understand and as its not mentioned in the changelog, I presume this is a Unity thing. We need UI in screenshots.
  10. Hey, dear Private Division! Just got my preorder cancelled because they don't ship to Russia. Thats a disaster. I really, really want that coin very much. KSP changed so many lives and brought so much joy to us. Come on! Will we be able to order the merch with delivery to Russia some time in the future?
  11. Should be working with 1.11 without any problems and recompilation.
  12. Привет, Кербонавт! Мы будем рады тебе в, пожалуй, крупнейшем (ну или одном из крупнейших) активном русскоязычном сообществе KSP & KSP 2. Ссылки ниже, а пока - что у нас есть для тебя: крупный FAQ по игре, кропотливо скрафченный игроком для игроков. Ты новичок? Или уже наиграл сотню часов? Глянь, вдруг найдешь что-то полезное для себя! вопросница в социальной сети ВКонтакте и #ksp-help в Discord. Первая насчитывает свыше 1,000 страниц сообщений и это при ручной фильтрации оффтопа! Игра не так проста, но наше сообщество с радостью поможет. посты от пользователей коммьюнити. Черт, пожалуй, это - одна из самых крутых вещей, что у нас есть! Игра жива, а скоро грядет и вторая часть. А без вас и нас бы не было. Спасибо, что вы с нами! стримы. Регулярные стримы на канале Kouston на YouTube и Twitch. Два ведущих, две параллельных карьеры, несколько стримов в неделю; Discord, собственно. Ну, а чем мы хуже. Сообщество ведут на голову больные игрой люди. Сообществу уже много лет - мы и забыли, когда оно родилось. В 2012, наверное? Немного о стримах. Сейчас на стриме двое ведущих: я (@atomontage) и FlipBard ( @Malcolm ). Стримим стабильно несколько раз в неделю уже несколько месяцев. Активные карьеры: 1) JNSQ с сотней модов. Близится мид-гейм. (atomontage) 2) Полный сток, почти самый конец. Близится новая карьера с модами и GPP. (FlipBard) Также завершена карьера atomontage - сток с мелкими модами на графику и инструментарий, а также плэнет паком JNSQ (он шикарен!). Дочитал? Тогда позволь рассказать о самом классном, что у нас есть: ламповая и дружественная атмосфера. Ты новичок? Примем с удовольствием, расскажем, покажем всякое. Поможем и направим. Ты бывалый, готов сесть на Муну с закрытыми глазами в 3 часа ночи, внезапно проснувшись? Тем более, давай к нам! Видишь ли, мы считаем, что эта игра офигительна. Мы любим космос, а KSP является первой в своем роде. Мы любим ее уже много лет и никак не насытимся ей. Насыщение придет рано или поздно, конечно, но там нас подхватит KSP 2. Бобрище пожаловать: https://vk.com/kerbalspaceprogram https://discord.gg/8VjSDe8 Вещание канала Kouston: https://twitch.tv/Kouston https://youtube.com/Kouston ######################### DISCLAIMER: Мы никак не связаны ни с Take-Two Interactive, ни с Private Division, ни со Squad, ни с официальными форумами KSP, ни со SpaceDock. Но мы связаны страстью к игре. Мы ничего не продаем. Мы категорически против пиратства KSP & KSP 2. ######################### Пост опубликован с разрешения модератора @Kerbal101
  13. Hey dear Galileo Team! Where is Kraken? Sorry if it has already been asked before (and I'm pretty sure it was). You know, as a kerbonaut, I wish to make piligrimage to Kraken the Greatest. The swallower of ships, the destroyer of worlds. The guardian of the Kerbol system, the creator of the Universe. Thank you for JNSQ and GPP. They are damn awesome - I've had great times playing both! When we arrived at Bop, we received a mysterious transmission of unknown source. After days of decoding, it finally read: THERE IS NO KRAKEN. The crew went all denial. Some tell they saw himself wandering in deep space. Others tell tales.
  14. Hello, Galileo!

    Firstly, let me thank you for your great work on GPP and other adjacent mods. They are great!

    Secondly, I have a question. In the GEA thread

    you asked the author to remove any of your textures from their pack. Did they? Im asking because we're about to ban this pack in our local KSP community as it violates many of the KSP community rules (as far as I believe).

    Thanks and have a nice day!

    1. Galileo

      Galileo

      I haven’t actually checked in a long time. Someone said he removed everything and that it doesn’t violate licenses anymore. If so, that’s great, but I can’t be bothered to download and install his pack and check. I have heard he just rips a bunch of textures from Space Engine now. But thanks for the kind words! Glad you like the mods!

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