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Everything posted by NeoFatalis
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@The Flying Kerbal RealPlume also changes the sounds
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@kopapakaI've never seen someone use these antennas in a more creative way, awesome!
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It looks great! the rcs thrusters would also look good with this color in my opinion (it would make them very unique because most of the mods just use black)
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@hraban Is the falcon 2.5 meters wide?
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I'm talking about the current LK, not the super old one
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It would be nice to have a two stage version as an optional download
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@Beale I couldn't find any pictures of the progress without the thermal blanket but I did found this: You can clearly see in this picture that there is some kind of a buldge in the middle. Edit: do you have roadmap/specific parts you are planning to make after finishing Mir/Progress? Edit 2: Her drawings are cool
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Sent a Gemini to the moon
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Actually I watched the livestream of the Soyuz MS-02 landing a few weeks ago and it jettisoned its heatshield quite high, I'd say something like 5-10 minutes prior to landing
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@Beale What about separating to Soyuz heatshield like on the VA? it makes everything more modular and it's just kinda weird that one capsule has an integrated heatshield and the other don't
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
NeoFatalis replied to Galileo's topic in KSP1 Mod Releases
Oh, that would be great! what about ground textures for opm?- 1,019 replies
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@Fireheart318 @blackheart612 I actually like that they are abit loud (but then again, I set the PC volume to 25% and then through windows I set ksp to 5% and then I also set the ingame settings to 10% )
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I think that the RD0120 is roughly 1.8 meters when scaled to kerbal size EDIT: I've also found THIS SITE, It looks really old and it's kinda hard to navigate but it got alot of information and cool photos
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Is there a way to keep the N1 engine shroud on the engine when using block b or v as first stage (on an N11 for example)?
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
NeoFatalis replied to Galileo's topic in KSP1 Mod Releases
Is this normal that when I launch from kerbin with Scatterer and everything I get between 100-80 fps but when I land on the mun (I haven't tried other bodies yet) my fps drops to 50-30 and stutters really badly (I must mention that a while ago I had KSPRC ground textures and I got the same exact problem but a bit more severe, it would drop to 20-10 fps)- 1,019 replies
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I'm really in doubt that they will work properly but I guess I can try
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