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KSP2 Release Notes
Everything posted by Andi K.
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When KSP 2 comes out, I do plan on eventually making a new Extrasolar (Extrasolar 2 if you'd like
) for KSP 2. When an "Extrasolar 2" would come out would be completely dependent on if/when planet modding capabilities are brought to KSP 2. Who knows, maybe planet modding capabilities will come right out of the box.
In the meantime, there is a small possibility of me making Extrasolar 1.9 and releasing it sometime in the future, maybe on the 4th anniversary of Extrasolar (January 24th, 2020) or on Valentine's day (February 14th, 2020). Extrasolar 1.9, if I do end up releasing it, would probably be one of the last, if not the last major update for Extrasolar, so I'd make sure I clean up lots of things, maybe update a couple of textures, etc, so that I leave it in a state that I'm relatively happy with. I'm wary of changing any textures though, because I don't want people's preexisting landers or bases to blow up because of heightmap changes.
We'll see what I decide to do.
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Here are all of the real exoplanets I've made so far, in case y'all are curious.
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Hey so, I just want to clarify that yes, both Extrasolar and Real Exoplanets are abandoned. I'm abandoning Extrasolar likely indefinitely but there's a small chance that I'll bring back Real Exoplanets. We'll see.