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KSP2 Release Notes
Posts posted by AlmostNASA
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i do have an Nvidia GeForce but it does make sense
thanks
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3 hours ago, iplayksp said:
ok how do you get the launch site in stock real ksc i know how to put it down and im clicking make launch site make rcketpad but i try to launch from there and it wont show up on the kk menu any help
I used to be a beta tester for this and if it is an atlas pad, there is something that may look like a little 4 sided pyramid (I THINK) use that under your launch pad and that is where you launch
if it is other ones, do the same
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what the heck does PHYSX CPU mean?
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alright @DarkOwl57
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screw it @StupidAndy
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how about the all mighty @Kombat engineer? make sure he doesnt burn my house down again @SparkyFox
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NOPE! Sorry @max_creative I am never in the fourms
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10/10 since the last time I was on the forums
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although...... i have 1300 profile visits.............
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I'm not famous at all
maybe 3/10 for me
but dark, yes you are 10/10
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On 1/24/2017 at 10:04 AM, Observe said:
@AlmostNASA I haven't checked specifically, but the heightmap does include underwater elevation; so the trench should be there.
I cant find it or the height map
the bottom of the ocean in RSS is 300-500m
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Wait, is the mariana trench in here?
I wanna recreate the Challenger Deep thing
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there it is sparky
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9 hours ago, monstah said:
Reaction images have been removed from the thread. Only posts with actual content, you guys!
Sorry sir
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On 12/23/2016 at 11:25 PM, Florid Monkey said:
Florid Rail
As there has been much confusion about the ownership of Paradise Central Station, I have decided to make this post outlining the rules and guidelines for working with Florid Rail. Now the official owner of the station.
Florid Rail is the body that manages the Intercity and Nether lines. It also operates Paradise Central, Sanctuary (Spawn) and Nether Hub Theme Park stations. Other sections of track are still managed by their respective owners. The president of Florid Rail (FloridMonkey) has a 50% stake in the company, and Fluburtur and JeremyKerman each have a 25% stake for their amazing work tunnelling between Paradise and Sanctuary, and configuring the Redstone.
Rules/Guidelines
- Florid Rail retains full ownership of Paradise Central, Sanctuary (Spawn) and Nether Hub Theme Park stations. It also retains ownership of the Intercity and Nether lines.
- Sections of track belonging to other parties become Florid Rail track at the point of entering a Florid Rail tunnel.
- A minor change is defined as a change that would take less than 5 minutes to restore to it's previous state.
- Outside parties may make major changes to Florid Rails assets with the intent to improve, or otherwise help the function of its services, by first gaining approval from Florid Rail.
- Outside parties may make minor changes to Florid Rails assets with the intent to improve, or otherwise help the function of its services, without waiting for approval.
- Florid Rail retains the right to reverse minor changes and reject major changes.
I hope this clears things up.
-FloridMonkey
EXCUSE ME! PINE OWNS THE RAILS, HE MADE THEM! I WAS THE ONE WHO WORKED VERY HARD JUST ON FIXING THE DANG THINGS! I SHOULD OWN AT LEAST 10% BECAUSE I MANAGE ON FIXING THE RAILS!!!!!
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On 12/15/2016 at 6:22 PM, DarkOwl57 said:
That profile pic is ADORABLE!!!!!
I KNOW!!!!!!
I JUST WANT TO HUG IT!!!
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Just now, DarkOwl57 said:
GUARD!!!! I CALL GUARD!!! (Preferably one with a gun)
you sure about a gun vs an O.P bow and axe?
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Just now, ZooNamedGames said:
Ofc. Good luck with the mauling
. Like 'The Escapists', guards are tough and beating them will result in extra heat which may land you being shot or putting in solitary.
what about the banhammer I have?
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1 minute ago, ZooNamedGames said:
Now that things have been cleaned up (that's all you need to know). I have a plan for the members of the server!
Next Friday (the 16th) I'm going to be running a group mini-game which requires as many members as possible (maybe even a few new ones). To play a Minecraft version of 'The Escapists'. Me and @SparkyFox will create a prison, then the other members will be the 'prisoners' and very much 'The Escapists' working with others, trading items, digging your way out without our suspicion and so on.
Me and Sparky will discuss a suitable prize for the first, second and 3rd escapee.
Again, we need enough players. I'd like 4 guards (2 of which are me and Sparky), and at least 8 prisoners.
me wants to be a prisoner. pvp please? I want to maul the guards.
How Exactly Do I Set Up a PS3 Controller For PC KSP?
in KSP1 Technical Support (PC, modded installs)
Posted
I am seriously confused because I can't set up the sticks to do pitch and roll. How would I set up easily?