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Ozymandias_the_Goat

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Everything posted by Ozymandias_the_Goat

  1. Why? If the crew eject safely, it shouldn’t matter if the vehicle cannot sustain flight for very long.
  2. Rage, rage against the dying of the...err...sandwich? @GRS
  3. First! Also, I believe that 33850 kN of thrust will crush any unfortunate goat in their path. Thus, you win
  4. I vaguely remember some forumers doing this in the olden days of the forum, but I don’t remember the name of the thread or who was doing it.
  5. Exactly, before I read this thread, I had forgotten than this part even existed, and lost no sleep over its deficiencies. I don’t plan to use it in the future myself, but I have at least opened my mind to the possibility.
  6. Truly, the Jool system is the only place that I am not bored of going (in the stock solar system). Two of the five moons are certified not boring, doing a Jool-5 mission is still somewhat difficult (for me at least!), and just in general, everything is bigger there. Jool is probably one of the least problematic features of the game, although it does pale in contrast to OPM and other superb planet packs, which truly make the game a pleasure.
  7. Chancellor Palpatine, steak tartare is our speciality. Really though, when do my fancy ball bearings arrive from eBay’s floral department.
  8. 2: Make use of redundant systems to ensure that your rocket (or forum thread, for that matter) is not broken by a series of foolish errors. 3: Bold some words, so that people know that they are really important. 4: Keep count
  9. Also try this one: I believe that it is one of the lowest RAM use packs: Though designed for v1.2, I run it fine on 1.6
  10. Would you like to make this a collect call? @Lo Var Lachland
  11. I thought this thread was banned aeons ago. Petition to rename this thread to “Philosophical discussions and a metacognitive analysis on the implications of clicking the “don’t click this” button. Also @Triop
  12. I’d do anything for fashion Back on track... 2633 (it’s a little bit hard to find)
  13. country roooooaad, taaake me hooooomnee...
  14. Yes, of course....wait what....no, I assure you there is no mistake....no no no, please, if you would just let me explain... Um, @adsii1970
  15. I was wondering if anybody knows of relatively flat regions on Duna which are optimzied for the landing of tall, large objects ( Starship clones ). I simply noticed that wherever I landed on Duna, the terrain is hilly, and things risk tipping over upon landing. Preferably, I would like them within 5-10 degrees of the equator, if anybody knows of such locations.
  16. What would happen if you simply disabled the advanced tweakables, and then turned them on again?
  17. I believe Hyperedit (naughty word!) has a feature to change the resource content of a vessel. It’s convenient, but then again... it’s cheating
  18. Unfortunately, this requires axial tilt, which is not a feature in the stock game. As for weather, mods such as EVE add moving cloud systems (although they are really just backdrop) and there is no adverse weather, which is what makes “weather” interesting. The suggestions that you give, though, I certainly like, and I am certain that many other players share my opinion.
  19. Though, I believe that this mod is only 1.3.1 compatible, which essentially means that it’s convenient only for people who play with the smorgåsbord of mods that are only supported by that version. Of course, it may be 1.6 compatible, but I don’t know.
  20. To continue in this enlightened direction: ”All squares are rectangles, but not all rectangles are squares”
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