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KSP2 Release Notes
Everything posted by James Kerman
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -65- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -59- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -57- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -53- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -52- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -51- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -50- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -18- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -18- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -17- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -16- 28,009 replies
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Welcome to the forum @ilancop117, the creator has not visited the forum since 2020 so I don't think this work in progress [WIP] mod will be released.
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Thread moved from KSP 1 mod releases to KSP 1 mod development.
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I'm sorry but our policy is only to lock threads at the request of the original poster (OP).
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How do I change my profile picture?
James Kerman replied to warcrimeswilly's topic in Welcome Aboard
Welcome to the forum @warcrimeswilly! As a new member your first 5 posts (outside of the lounge) need to be moderator approved before you are granted full member privileges. This is a measure to protect the forum and we apologize for any inconvenience. -
[KSP 1.8+] Kerbal Konstructs (Continued)
James Kerman replied to NathanKell's topic in KSP1 Mod Releases
It looks like the post was returned to the new members queue for approval when you edited it and sometimes the forum software is slow to notify the team. We apologize for any inconvenience. -
Welcome to the forum from Australia @davidmakurin! Your post has been moved to our dedicated space to welcome new members.
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Hi @EndAllFilms, please remember that the great people who make free content for KSP are also subject to real life responsibilities and pressures so while asking for an update is okay (so long as it's polite and not repetitive) it's best just to be patient as we wait for our favorite mods to be updated.
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Flickering burn indicators.
James Kerman replied to TwoCalories's topic in KSP1 Technical Support (PC, modded installs)
Thread moved from KSP 2 Tech Support to KSP 1 Tech Support. -
The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
No. Z -16- 28,009 replies
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The Third Great Number War: The Long Haul!
James Kerman replied to AtomicTech's topic in Forum Games!
Z -16- 28,009 replies
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hello, how do I fly to a planet or in this case a moon with the maneuver mode I already have it but I put it in Target to minmus and I don't know how to go I'm in orbit and I don't understand how to get there an all its in English i am mexican
James Kerman replied to Fergmf's topic in Welcome Aboard
Welcome to the forum @Fergmf, we have added a translation to your post because it is a requirement for all content outside of the international sub forums. Because Minmus is in an inclined orbit I use either the ascending or descending anode (An or Dn in the map view) as the starting point for my maneuver. This means you don't have to adjust your inclination to get an intercept. [Translation] Bienvenido al foro @Fergmf, hemos agregado una traducción a su publicación porque es un requisito para todo el contenido fuera de los subforos internacionales. Debido a que Minmus está en una órbita inclinada, utilizo el ánodo ascendente o descendente (An o Dn en la vista del mapa) como punto de partida para mi maniobra. Esto significa que no tienes que ajustar tu inclinación para obtener una intercepción.- 1 reply
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Welcome to the forum @Westinghouse!