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qzgy

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Everything posted by qzgy

  1. Ministry of the Office of the Repeated Phrases Department Office.
  2. Hey, As it seems the background color has been changed, can a bar be added to the top, or the color of the page buttons on the top be changed so that it contrasts better and doesn't blend in? That would be cool.
  3. Hey... Not to pester or anything @DarkOwl57, but anymore tests planned soon?
  4. I'm wondering if you're also running KIS, which might cause some things to break. I'm not entirely sure, just a thought.
  5. About the log thing - didn't know, sorry. Will fix. As for the actual loading - huh. Is there some editable statement in the craft file or is it permanently broken?
  6. Congratulations to all the TOTM people! Honestly though, the photos in the eclipse thread are much more amazing than the first post, and deserve the most credit.
  7. I'm more curious about if your power supply can handle it... As for 40$ for instillation - It takes about 10 minutes. Its basically plug stuff in and secure with screws.
  8. Wait, you didn't know about this before hand? In other news, boat building is going smoothly. Yesterday, the last major piece of the hull went on.Today, I fitted some parts to widen the top edge(since the hull is made of 1/8" plywood) Now just planing, rasping, filing, patching, sanding, and general finishing.
  9. In the same boat. I DONT WANNA GO BACK! MY KSP IS TOO PRECIOUS!! NUUUU!!!! Also - Why? Potato is kinda bland.
  10. Yup, you'll have to plan to wait 2 to 3 years there, kinda depending on the game time. Here's a handy calculator for that. https://alexmoon.github.io/ksp/#/Duna/100/Kerbin/100/false/ballistic/false/2/69
  11. IF you want to be able to add kerbals to command chairs on launch, you need to use the mod TakeCommand. Otherwise, no luck.
  12. Either that, or if you have a joystick, it might have drifted and caused ghost control inputs. More likely the trim though.
  13. After seeing some advice from Azimech (about increasing shaft and bearing inertia with many RCS balls for stability), got a helicopter to work. Somewhat. Edit: Oh, and managed to break a perfectly good craft file in stockish KSP.
  14. Isn't there a setting for science gain in the difficulty options?
  15. Yaay. Helicopter that doesn't try to self destruct. Need to modify CoM placement and fix some stuff with control. Magic? SRB's? Detachable gear?
  16. I'm trying to load a particular craft file, however, it doesn't load, sort of. Its weird. It appears in the SPH as if it loads, but not properly. For instance, the root part doesn't properly move everything around it. Also, nodes don't appear, and the craft name doesn't appear as well. Its as if the It seems to happen only with this craft. I have no part mods, and nothing that should affect the craft loading (EEX, Spectra, VOID, Collide-o-scope, KER, CorrectCoL, HangarGrid). According to the log (most recent craft loading, time almost 23:00), it seems as if the modules aren't loading properly (extra modules according to the config file., or something along those lines.) (log file:https://www.dropbox.com/s/yu3j91wmp4d15vt/KSP.log?dl=0) Craft file via KerbalX to poke around with (and yes, I have tested that it exhibits the same bug.) - https://kerbalx.com/qzgy/Tu-2001
  17. You don't have a probe core or anything to control the missile with. The wings on the missile are to I believe help with stability and let it fly. I suspect its a cruise missile.
  18. Hope this counts, considering I see another jet aircraft. 3 to 5 m/s takeoff. 40 or something m/s landing. NOT A VTOL.
  19. On a 27" screen with young eyes (<18) , it looks ok. But everything is still way too bright. And some of the text, like member titles, is still very small.
  20. Yeah, and weirdly, I can still right click things to bring up the menu....
  21. Nah, stock. Taking a break from 6.4 cause somehow, it broke in such a way that I can't build craft. Like, I can select a root part, but not like add or move things around.
  22. Made a new shuttle body. Bigger is better, supposedly. Unfortunately, haven't figured out the cargo ramp yet.
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