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Anth

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Everything posted by Anth

  1. So....if you are playing the game on steam: 1. Right click on the Kerbal Space Program icon on the left menu and select properties, then click on Set Launch Options... 2. Enter -popupwindow into the available box and click on OK 3. Start Kerbal Space Program and go into the settings, then graphics and unclick the "Full Screen" option. Set the resolution to whatever is your maximum. If you have a copy of KSP that isn't using steam. Do the following: 1. Create a shortcut for the main executable. Right click on the shortcut and select properties 2. Make the Target look like the following "D:\KSP\KSP 1.8.1\KSP_x64.exe" -popupwindow 3. Start Kerbal Space Program and go into the settings, then graphics and unclick the "Full Screen" option. Set the resolution to whatever is your maximum.
  2. @nestor Understood @CryptidCrypt Sorry to hear that
  3. Turn off AntiAliasing. that stopped that from happening to me @CryptidCrypt and it was happening a lot until I did that. Now it doesnt do it at all
  4. @nestor Does what @voltmanderer noted help? Thats the second time I have seen this type of crash complained about where KSP doesnt even load in properly.
  5. Its kind of quiet on the discord I spend most of my time on...might be just that time of the year.
  6. I have reported a lot of bugs for 1.8.0/1.8.1 and the following is what I know: A good number of my bug reports have been assigned to Squad employees (QA) for 1.8.0 (and a few for 1.8.1) and not all of them made it into 1.8.1. At least 1 bug report has been assigned to one of the Squad employees that I reported in 1.6.0 since 1.8.1 was released 1 bug report for 1.8.1 Squad have asked for more information in the last day They are working on 1.8.2 I'm certain of it @KerbMav My personal speculation is that its in Squads best interest to release 1 more DLC before KSP2 comes out, so getting 1.8.2 released sooner than later should be the goal.
  7. @5thHorsemanpersistence is something to be acknowledged ;p
  8. Loving the new button for warp to next maneuver @5thHorseman and thanks Squad for implementing it
  9. @kergarin yeah it the priority isnt an issue. Once the weekend was over squad jumped all over the important bug reports like fly to honey. The temperature and drag issues will most likely be at the top of their list
  10. I was playing around with the remote control aspect of the communications part of KSP because I didnt know it even existed When I tried to remote control (give full control via a compatible craft with two pilots) the scientist in a mk1 command pod already had control of his craft like a pilot. Normal or a bug?
  11. Version of KSP? KER that worked with 1.7.3 is not compatible with 1.8
  12. Thanks @jrbudda Thanks for looking after this mod. Its my favorite
  13. @Eriksonn ahh. Just remember to know if theres an issue KSP is pretty good when its first started. Changing scenes, building larger crafts etc will show more issues after a few hours. I have a mod that has KSP just stick every so many seconds when transfering fuel. This doesnt happen when KSP has freshly started
  14. If you are going to do a proper test I would recommend only having your mod installed and no others
  15. If you have nvidia experience then its Ctrl Alt F12.
  16. Alternative reason is input locks that have engaged and stops the ability to use buttons. The debug menu has the ability to free them when they have engaged when they shouldnt have. I have had to use that a few times over the last day in the editor for some weird reason
  17. do you have solar panels? I lost control of my vessels a few years ago when I wasnt using the engines that produce EC for a while. took me a while to figure out my error
  18. My Paddle Boat that I have been working on since before the robotics came out. Robotics Helped ALOT
  19. @Raptor9I was wondering what is the mod that allows for making the blueprints of the crafts? Kronal?
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