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ISE

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Everything posted by ISE

  1. So regarding docking ports, when ever I place one in the VAB this message pops up below. in the Exception Detector window. If you need a log, I can provide one if you request it.
  2. // ============================================================================ // Radiation environments for SSRSS bodies // ============================================================================ +RadiationBody[Moho]:NEEDS[SSRSS] { @name = Mercury } +RadiationBody[Eve]:NEEDS[SSRSS] { @name = Venus } +RadiationBody[Kerbin]:NEEDS[SSRSS] { @name = Earth } +RadiationBody[Duna]:NEEDS[SSRSS] { @name = Mars } +RadiationBody[Jool]:NEEDS[SSRSS] { @name = Jupiter } RadiationBody:NEEDS[SSRSS] { name = Saturn radiation_model = giant radiation_inner = 150 radiation_outer = 5 radiation_pause = -0.011 } RadiationBody:NEEDS[SSRSS] { name = Uranus radiation_model = giant radiation_inner = 75 radiation_outer = 4 radiation_pause = -0.008 } RadiationBody:NEEDS[SSRSS] { name = Neptune radiation_model = giant radiation_inner = 50 radiation_outer = 3.5 radiation_pause = -0.007 } RadiationBody:NEEDS[SSRSS] { name = Pluto radiation_model = irregular radiation_pause = -0.002 } RadiationBody:NEEDS[SSRSS] { name = Callisto radiation_model = irregular radiation_pause = -0.003 } RadiationBody:NEEDS[SSRSS] { name = Io radiation_model = surface radiation_pause = 0.041 // surface radiation } RadiationBody:NEEDS[SSRSS] { name = Titan radiation_model = ionosphere radiation_pause = -0.004 } // ============================================================================ // Tweak heliopause // ============================================================================ @RadiationModel[heliopause]:NEEDS[SSRSS] { @pause_radius = 16000.0 @pause_quality = 0.01 } // ============================================================================ // Tweak antennas // ============================================================================ @PART[*]:HAS[@MODULE[Antenna]]:NEEDS[SSRSS,FeatureSignal]:FINAL { @MODULE[Antenna]:HAS[#type[low_gain]] { @dist *= 0.942 } @MODULE[Antenna]:HAS[#type[high_gain]] { @dist *= 1.507 } } Should work, this is the up to date version, I have made some corrections.
  3. KALL-9000 great friend and crewman to have around, just don't order him to conceal information.... last time he was given that order, things went south.
  4. Kerbalism Support for QuarterRSS is done. Submitted to github too. // ============================================================================ // Radiation environments for QuarterRSS bodies // ============================================================================ +RadiationBody[Moho]:NEEDS[QuarterRSS] { @name = Mercury } +RadiationBody[Eve]:NEEDS[QuarterRSS] { @name = Venus } +RadiationBody[Kerbin]:NEEDS[QuarterRSS] { @name = Earth } +RadiationBody[Duna]:NEEDS[QuarterRSS] { @name = Mars } +RadiationBody[Jool]:NEEDS[QuarterRSS] { @name = Jupiter } RadiationBody:NEEDS[QuarterRSS] { name = Saturn radiation_model = giant radiation_inner = 150 radiation_outer = 5 radiation_pause = -0.011 } RadiationBody:NEEDS[QuarterRSS] { name = Uranus radiation_model = giant radiation_inner = 75 radiation_outer = 4 radiation_pause = -0.008 } RadiationBody:NEEDS[QuarterRSS] { name = Neptune radiation_model = giant radiation_inner = 50 radiation_outer = 3.5 radiation_pause = -0.007 } RadiationBody:NEEDS[QuarterRSS] { name = Pluto radiation_model = irregular radiation_pause = -0.002 } RadiationBody:NEEDS[QuarterRSS] { name = Callisto radiation_model = irregular radiation_pause = -0.003 } RadiationBody:NEEDS[QuarterRSS] { name = Io radiation_model = surface radiation_pause = 0.041 // surface radiation } RadiationBody:NEEDS[QuarterRSS] { name = Titan radiation_model = ionosphere radiation_pause = -0.004 } // ============================================================================ // Tweak heliopause // ============================================================================ @RadiationModel[heliopause]:NEEDS[QuarterRSS] { @pause_radius = 16000.0 @pause_quality = 0.01 } // ============================================================================ // Tweak antennas // ============================================================================ @PART[*]:HAS[@MODULE[Antenna]]:NEEDS[QuarterRSS,FeatureSignal]:FINAL { @MODULE[Antenna]:HAS[#type[low_gain]] { @dist *= 2.5 } @MODULE[Antenna]:HAS[#type[high_gain]] { @dist *= 4.0 } }
  5. With the help of @OhioBob , I wipped up a support cfg file for SSRSS, feel free to take a look and tell me what to add, edit, or remove. Tnx EDIT: Corrected Code // ============================================================================ // Radiation environments for SSRSS bodies // ============================================================================ +RadiationBody[Moho]:NEEDS[SSRSS] { @name = Mercury } +RadiationBody[Eve]:NEEDS[SSRSS] { @name = Venus } +RadiationBody[Kerbin]:NEEDS[SSRSS] { @name = Earth } +RadiationBody[Duna]:NEEDS[SSRSS] { @name = Mars } +RadiationBody[Jool]:NEEDS[SSRSS] { @name = Jupiter } RadiationBody:NEEDS[SSRSS] { name = Saturn radiation_model = giant radiation_inner = 150 radiation_outer = 5 radiation_pause = -0.011 } RadiationBody:NEEDS[SSRSS] { name = Uranus radiation_model = giant radiation_inner = 75 radiation_outer = 4 radiation_pause = -0.008 } RadiationBody:NEEDS[SSRSS] { name = Neptune radiation_model = giant radiation_inner = 50 radiation_outer = 3.5 radiation_pause = -0.007 } RadiationBody:NEEDS[SSRSS] { name = Pluto radiation_model = irregular radiation_pause = -0.002 } RadiationBody:NEEDS[SSRSS] { name = Callisto radiation_model = irregular radiation_pause = -0.003 } RadiationBody:NEEDS[SSRSS] { name = Io radiation_model = surface radiation_pause = 0.041 // surface radiation } RadiationBody:NEEDS[SSRSS] { name = Titan radiation_model = ionosphere radiation_pause = -0.004 } // ============================================================================ // Tweak heliopause // ============================================================================ @RadiationModel[heliopause]:NEEDS[SSRSS] { @pause_radius = 16000.0 @pause_quality = 0.01 } // ============================================================================ // Tweak antennas // ============================================================================ @PART[*]:HAS[@MODULE[Antenna]]:NEEDS[SSRSS,FeatureSignal]:FINAL { @MODULE[Antenna]:HAS[#type[low_gain]] { @dist *= 0.909 } @MODULE[Antenna]:HAS[#type[high_gain]] { @dist *= 1.4545 } }
  6. So I see that RSS is supported, does anyone know if Stock Size RSS is suported tho? EDIT 1: made a cfg with the help of OhioBob.
  7. Okay then go to the link I gave to you in my last comment above this one. That is the correct version of the mod that you need.
  8. I see whatcha mean, I think keeping them separate is probably a better idea.
  9. What version of KSP are you running? there is an Updated Version for KSP 1.2.2 in another thread. This thread is for the 1.0.5 version of KSP and is kinda old.
  10. Lmao I love B9 rockets, and the cfg is okay, but ya with the internal space, im not sure if I hit it right. @PART[B9_Cockpit_MK1_Body_Crew_2m] { %MODULE[TweakScale] { type = stack defaultScale = 1.25 } }
  11. Switched to windows recently, but I used to have a mac and I know the struggle of opening CKAN on mac, it can be tedious. Thank you for your service in making this application shortcut!
  12. Glad this is a thing, may I suggest tho that you change the HGR Link under dependencies to go to a reply, or a place where HGR can be downloaded? The link just takes you to the HGR page but on that page, there are two broken links to download it. Maybe if there is a link posted somewhere in the reply section for HGK, u could make that ur dependency link. EDIT : Make this link the HGR download under dependencies.
  13. Nautilus X Wild Blue Industries Coming soon... HYPE TRAIN TICKETS NOW FOR SALE LOL
  14. I like the idea, so its kinda like a workshop for making parts in different sizes, shapes, textures, etc. And like giving different parts different uses in a way? Or is it more like procedural parts sort of thing? Either way I love being able to customize things, so this sounds like a very good idea! Keep us posted.
  15. Anyone know if someone ever made a TAC LS cfg? Cuz I really wanna use these sexy works of art <3 <3 <3 <3 <3
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