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KSP2 Release Notes
Everything posted by Gordon Dry
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Yes. I'm on RP-1, so RO, so RSS, so FAR as a dependency. Edit: I see two entries in MM cache for a conformal decal part: physicalSignificance = NONE and then later PhysicsSignificance = 1 Edit: I found the culprit: GameData\RealismOverhaul\RO_SuggestedMods\RO-ConformalDecals.cfg // ========================================================================== // Conformal Decals configuration // ========================================================================== @PART[conformaldecals-*]:FOR[RealismOverhaul]:NEEDS[ConformalDecals] { %RSSROConfig = True !MODULE[GeometryPartModule] {} %PhysicsSignificance = 1 %mass = 0.0001 %maxTemp = 3000 @MODULE[ModuleConformalDecal] { %scaleRange = 0.25 5.25 } } I will open an issue on the RO side. Done: https://github.com/KSP-RO/RealismOverhaul/issues/2746
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- decals
- totm july 2020
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I witnessed that decals have been ripped off if a vessel got high AoA problems - shortly before it was destroyed.
- 410 replies
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- decals
- totm july 2020
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[1.4.3 <= KSP <= 1.12.5] KSP Recall - 0.5.0.2- 2024-0521
Gordon Dry replied to Lisias's topic in KSP1 Mod Releases
No air raid incoming message popped up this time. No mentioning of "pwd" in the log.- 633 replies
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[1.4.3 <= KSP <= 1.12.5] KSP Recall - 0.5.0.2- 2024-0521
Gordon Dry replied to Lisias's topic in KSP1 Mod Releases
Game booted up to main menu as I was eating, here's the log: https://www.dropbox.com/s/22p1o6jtoxemr4p/2022112601.7z?dl=1 Mainly I use two start parameters; -force-d3d11 -single-instance but I also dare to launch the game this way, using a command batch file inside the game root folder which contains @echo off cd /d "%~dp0" cls start "KSP x64 with MemoryAllocationFix" /NORMAL "KSP MemoryAllocationFix.exe" KSP_x64.exe -force-d3d11 -single-instance taskkill /IM "KSP MemoryAllocationFix.exe" using- 633 replies
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[1.4.3 <= KSP <= 1.12.5] KSP Recall - 0.5.0.2- 2024-0521
Gordon Dry replied to Lisias's topic in KSP1 Mod Releases
Wow. I still use KSP 1.12.3 in another folder than Steam and so never had any issues with that obscure launcher - but after updating KSP Recall I get this popup message with a warning like the air raid is coming soon. And when I click "Ok" then KSP closes. Edit: This is the logged part: [KSP-Recall] Version 0.3.0.7 /L running on KSP 1.12.3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [KSP-Recall] ERROR: pwd != Application Root! -- pwd=E:\Spiele\Kerbal Space Program\ ; AppRot=e:\Spiele\Kerbal Space Program\ at error:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to use a named GUIStyle without a current skin. Most likely you need to move your GUIStyle initialization code to OnGUI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to use a named GUIStyle without a current skin. Most likely you need to move your GUIStyle initialization code to OnGUI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [KSP-Recall] "Houston, we have a problem!" about "Your 'pwd' doesn't match KSP's 'Application Root'!" was displayed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) So, the only difference is the capital drive letter E: versus e:- 633 replies
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[1.12.*] KerBalloons Reinflated - Real Science?
Gordon Dry replied to linuxgurugamer's topic in KSP1 Mod Releases
What does minAtmoPressure = 14.2 represent? I tried to find any conversion table or function that tells me what 14.2 X is, when it's 5 kPa. -
7-Zip is out there for 23 years now and you can consider it being the better normal zip of today, especially as it's freeware. Like HEVC/x265 is the better normal video codec of today. The issue with stuff like this is that any other mod's patch that calls NEEDS[JNSQ] assumes that you installed it, even if there are only a few files left inside. That can create a borkyness of a next level.
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Well, 2.1.1.11 still does not remember the user settings for the next game session. It's the same behaviour as
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[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread
Gordon Dry replied to linuxgurugamer's topic in KSP1 Mod Releases
That latest one is not yet the official release, it's that artifact 1.31.3 from https://github.com/KSP-CKAN/CKAN/pull/3708/checks which solves the issue. -
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Gordon Dry replied to Theysen's topic in KSP1 Mod Releases
see https://github.com/KSP-RO/RP-0/issues/1829- 2,216 replies
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[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread
Gordon Dry replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamer I guess you "just"need to remove (or tell the CKAN guys to remove) the CKAN dependency-chaining of ClickThroughBlocker and ToolbarController to ZeroMiniAVC to avoid that chain reaction. -
@Caerfinon If I set them to "Labels / Held" (what should be "frozen") then I still get the message each time I start up CKAN whatsoever: and have to click "No" to avoid the kraken.
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@linuxgurugamerWell, at least preferred default settings that differ from the mod's default settings can be saved and backed up this way.
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I prefer that. A seperate config file is good for backing up preferred settings and can be easily copied from the backup to the new save folder after starting a career.
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Please make it compatible to ToolbarControl (and ClickThroughBlocker, if it's not yet). And, please make it save the settings in a cfg file inside a PluginData folder, not inside the persistent.sfs
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CKAN really is somehow wicked now, it says it wants to remove (latest official released) ZeroMiniAVC 1.1.2.5 but then hangs after clicking on "Apply". I cannot remove it manually via CKAN after restoring the last registry.json as the chain of dependencies forces me to uninstall a quarter of my mods then. I guess I have to ignore all CKAN messages about ZeroMiniAVC for now.
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[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread
Gordon Dry replied to linuxgurugamer's topic in KSP1 Mod Releases
This needs a tickbox in CKAN for quick approach. -
@zw_45 I had to update my zip as there were dumb MM errors of the kind "pass specifier detected on insert node (not a patch)": https://www.dropbox.com/s/jv5vldrl8i2hilv/RSS-SpaceDust (GordonDry edit).zip?dl=1 @mateusviccari another update, I stick to my way to avoid confusing myself, added fixes derived from @zw_45 's latest patch and my own fixes @mateusviccari @zw_45 and another round of tailoring out issues @mateusviccari @zw_45 another small update