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KSP2 Release Notes
Everything posted by Burning Kan
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I'm excited for my new radiator* when iam start ksp2 New UI excting new edgecase bugs/bugfixes new IVAs new planet surfaces landing predictions and the way the inspire us to explore/discover a whole new star system with easter eggs! *laptop
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[0.24.2] Dyn-O-Mite! vers 1.0 [18 Sep 14]
Burning Kan replied to Apollo13's topic in KSP1 Mod Releases
Hey Zero 2 suggestions 1st the dynamite part looks a bit outdated,and i belive ucould ask for the( explosives) part in the kis video,i belive its open licenced. dont found it right now maybe IGOR now more,i will look later again. 2nd i tought yesterday on the mod the make explosions bigger on parts that filled with fuel ,than a empty tank,maybe can think about intergrate it. sry for grammatik yust wake up the music 4 ya mod:) btw ifound a mod thats like yours. -
a storabe part would be cool like the old one in this KIS video.(with actiongroup or staging would be funtastic) no more kessler syndrom debris, or the opposite thanks
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Burning Kan replied to Gameslinx's topic in KSP1 Mod Releases
In KSP settings ,under graphics tab ,Rendering- Terrain shader quality.- 3,158 replies
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[1.10.1.2] The Martian for KSP (MAV Release)
Burning Kan replied to bcink's topic in KSP1 Mod Releases
The Martian VR Experience https://fortune.com/2016/03/13/matt-damon-in-virtual-reality/ revese searched by Google images -
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@Angel-125made one not so long ago, dont now if its actual working but your chance stand good,he is nomaly update hes mods regular.so here it is. https://github.com/Angel-125/KerbalActuators/releases good luck,and please let us now if it work
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Mod for non-instant part destruction?
Burning Kan replied to Fraktal's topic in KSP1 Mods Discussions
maybe this -
alexustas made this prop needs RPM and MAS to work AFAIK maybe u can adapt it for your needs
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https://www.thingiverse.com/search?q=starship&type=things&sort=relevant Thinieverse is a good place 4 models any kind, 4 free of course. or https://www.matterhackers.com/articles/print-your-ships-from-kerbal-space-program Ibought a flashforge finder(not this lite* ver) for 180 Euros(sec hand) 3 years ago and Iam still happy with it.out of a heated bed the have all i need(not laud,easy to make a closed chamber out of it,adisplay where u see the models,buildvolume 14cm x3 ,directextruder(its good for harder print materials like TPU and carbon fiber filled PLAs),easy to fix clogged nozzels,super easy software to use,removeable two sided bed one with glass an one with this blue cover dosnt know the name right now,WIFI i dont use,USB port,A.S.O, After 3 years and 1000 models only haved 7 clogged nozzels and this with special materials like aluminium PLA, and first time TPU(TPU needs slower printspeed and no retraction on FFF)on 0.4mm brazzed nozzle. link to actuall price on amzn:*https://www.amazon.com/Flashforge-Printers-Removable-Platform-Enclosed/dp/B07SNSQZBD happy printing
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FUNtastic thanx
- 140 replies
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- ksp2
- show and tell
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Kerbal Submariners Needed
Burning Kan replied to Isidro22's topic in KSP1 Gameplay Questions and Tutorials
Didnt read exactly. Iam really, sorry. BTW PS4 is quite old,found a thread 5years ago talk about mods on PS4 tip:check ya a PC with dedicated min 2gb GPU RAM KSP is so different with mods its like a different game REALLY good luck with your large electric submarine BK -
Is it Destroyable like the old one? iam normaly not so destructive, but would be good to now @KSPStar
- 140 replies
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- ksp2
- show and tell
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Kerbal Submariners Needed
Burning Kan replied to Isidro22's topic in KSP1 Gameplay Questions and Tutorials
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D.A.R.T - Double Asteroid Redirection Test
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I cannot get out of Actions mode
Burning Kan replied to ctbram's topic in KSP1 Technical Support (PC, modded installs)
ARE U SURE ? ,DONT THINK ITS OUT NOW -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Burning Kan replied to Gameslinx's topic in KSP1 Mod Releases
in GameData u need: Kopernicus Parallax Parallax_StockTextures and of course the latest version of all paralax 1.2.3, ksp 1.11.2 p.s if its not working a fresh install to test is best- 3,158 replies
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did it long time ago with the battery part 3 things needed:the model ,ends with .mu,the config, ends with cfg. and the texture file, mostly a .dds or .png this three files in a folder,important in the .cfg must include the right path to the model and texture MODEL { model = GameData/Squad/Parts/Pods/1-3Pods } for the texture u must google it looks same but with TEXTURE didnt find it right now maybe later, good luck
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TL;DR with this two mods u can do almost everything automaticly
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maybe useful