Hey, electricpants here. It's been a while.
This has been a personal project of mine for a little over 4 years now, as I first started making this star back in December of 2019. It's been a long journey, and I've changed a lot since I started. I've been working on this on and off, and the project has kinda been in development hell, having gone through many different iterations before I landed on the system layout I liked best, which is this current one.
The mod is still heavily in-development, and I don't know if I'll ever truly finish it, but I really just want to finally get this system out there, so that people can play (and hopefully enjoy) it for themselves.
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You start the game in a highly-compact system orbiting a very cold star. Do note that despite its unusually low temperature and mass, Cherra IS a star, and not a brown dwarf, which is thanks to its high metallicity, providing just enough insulation to keep the core hot enough for hydrogen fusion. Though the planets all look easily accessible, it's harder than you think to navigate Cherra's system, as it takes a LOT of delta-V to get anywhere with pure rocket power. Gravity assists will be your friend here, though you may have to chain many of them together, as they aren't as powerful in this system. Everything moves so fast, it's hard to get something to change your trajectory much! Additionally, spheres of influence are very small in this system, so lots of orbital adjustments may be needed to get everything just right.
Some basic descriptions + pictures of the main bodies (spoilers ahead!)
CHERRA (Parsec B):
PEPSOL (Parsec Bd):
DESKEN (Parsec Be):
THORBIN (Parsec Bc):
ASOOL (Parsec Bb):
PARSEC (Parsec Aa) + ARCSEC (Parsec Ab):
EXTRA PICTURES!:
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And there it is! Those little blurbs only covered the central stars and Cherra's 4 main planets, but there's plenty of other stuff to find too, I'm just leaving it up to the player to discover themselves. I know this isn't much, and in comparison to a lot of other planet mods out nowadays, it's not too great visually, but I still hope this is enjoyable to those who choose to play this mod!
Do note that, due to me having to use post spawn orbit for Desken, there are unavoidable glitches with the KSC screen in-game. Don't worry, these are purely visual bugs, and do not carry over to flight view or map view. Also, I'm putting this project out under a CC BY-NC-ND license. You can copy and distribute this wherever you want, but only in an unchanged form and for non-commercial purposes.
Also, I forgot to say, but Kopernicus Expansion is a dependency for this mod. Download it here.
I hope you all have a good day.
Download the WIP here!