Jump to content

Space Kadet

Members
  • Posts

    733
  • Joined

  • Last visited

Everything posted by Space Kadet

  1. actually i think the word 'krakens' sums up the pictures i love how the forum renames my term for bovine testiballs to 'krakens'
  2. ok i have some loge here. I loaded up went to the motherload base and spawned in a new boat, set it to distrubuter and the base to consumer. after a while tried the distribute now, and even tried emptying the LS resources and repeating. still not playing with me. ksp log https://www.dropbox.com/s/0wttb7uvegnf7lj/KSP.log?dl=0 output log https://www.dropbox.com/s/gspca8pj4uufaqg/output_log.txt?dl=0 @taniwha i think somehow the stakes became un attached from the build section. i have no idea how. but the new space can use the one stake i have left there (i deleted one). is there a way to make them reacquire?
  3. pathfinder are the ones i use , look at my videos below and you'll see them in the new ones.
  4. i think these are the logs your requested https://www.dropbox.com/s/0i2a44oc1bar46v/output_log.txt?dl=0 https://www.dropbox.com/s/ly1tjwtp2a07f7h/KSP.log?dl=0 they might not be, but im pretty sure they are....
  5. ive not had that issue... i think a little tag is required for @Nertea and @taniwha, i didnt missed the errors for them but i was having some op issues, EL stopped working completly (as you will see) and i wasent able to move uranium into the safer reactors using the transfer fuel mechanic. ill roll back the mod manager for now, i hadn't actually realised i updated it, but i checked and there isn't two...
  6. updated thismorning but im gettin alot of mod manager errors for the wild blue suit. heres the thingys... https://www.dropbox.com/s/ly1tjwtp2a07f7h/KSP.log?dl=0 https://www.dropbox.com/s/0i2a44oc1bar46v/output_log.txt?dl=0
  7. Should the ED-3 (209) have sas on board? at the moment it dosent....
  8. Labs for more science, and the science relay mod.....
  9. yeah thats also part of it, it never looks like it matches my stuff, though i use tweak scale alot these days!
  10. THE SPACE CANNON WORKS!!!!! so i got the mass driver working, and ferried all the rocket parts i have made to the station. this is great!
  11. Pathfinder is really smoothe on my machine, and most is sped up a bit
  12. built ships on laythe for my station around laythe.....
  13. @JadeOfMaar more spaceplanes for ya, both good and bad.... @Angel-125 DSEV ships launched from pathfinder bases... i love it! and those fuel tanks are very useful....
  14. Ive never used them,they seem way too cheaty for me. Ill stick to the lagacy parts
  15. I love the calculations! And thus i shall explain my misunderstanding. When I read it p, i thought you meant 10 tonnes from kerbin to the orbit of the mun hence the confusion at not being able to launch more than a tonne from laythe. But thanks for the info, the plans need adjusting now.... i love all this, your hard work is hugely appreciated!
  16. Ok, gotya! Put a drone core and solar panels on all craft to stop them runnung away!
  17. Seems od that it asks you what to put in it, but still leaves the thing empty.
  18. dose anyone else have an issue with ships not filling up with resources when using stakes.
  19. I know its all still opt, but the legacy engines are a tad OP, not that im complaining, you know how i love them. but some people like their hard fun. As for kerbal atomics, it lowers the ISO on LF but makes it more efficient when running on lh2. Hard to interface nuclear engines with opt (but not impossible). Personally i like how it all fits, it doesn't make it too easy, and at the beginning of a career its still challenging! (and the end too with the 100 ton loads i haul
×
×
  • Create New...