-
Posts
478 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Leafbaron
-
Typically until they burn out But in all seriousness, I have been running space plane only careers for sometime now, so my first stage takes me all the way to orbit. However, when I do use rockets, it depends on the payload. If the payload is aerodynamic and upper stage is stable I will have them last to about 15-20km then stage to a more efficient engine but if the payload is unstable Ill make sure the first stage gets me to at least 30km.
-
He's stepping through the door, floating a most peculiar way, he tells me the stars look very different today. Sitting in a tin can far above the world, Kerbin is blue and there's not much Jeb can do.
-
shoulda done highway to dangerzone for music! also wanted to mention, @Cupcake... great plane and even better piloting skills!
-
There is a video floating about somewhere on the line in which a talented individual has created a full recovery team; boats, planes. trucks, etc. I tried to find the link as i have posted it before. Unfortunately I could not, if someone can find it please post it. I imagine the Kerbal recovery team looks very similar to this.
-
Take-Two shoots down GTA V modding. Are we next?
Leafbaron replied to Fireheart318's topic in The Lounge
-
"build it and they will come"
-
I play career and use sandbox for testing. I choose to play career not because it is easy but because it is hard..... errmmm excuse me. I play career because i want my missions to mean something. I find that collecting milestones and science in the beginning is more than sufficient to get and funding this allows me to completely skip the part testing contracts and other PITA random/stupid contracts. Career also makes you push further with less and i find that rewarding, to keep funding later in the game i just accept contracts to places i already have missions planned or satellite contracts and rescue contracts. This way i can build my astronaut roster while simultaneously creating a powerful com net. The best part about career for me is getting to the destination with a limited part count and vehicle mass, with jsut enough delta v to get the mission done (sometimes with a little help from the EVA suits) and when i get there i collect a return science that allows me to use more parts and the mission actually had value and weight.
-
Petition to include all 2013 purchases for free DLC
Leafbaron replied to CjStaal's topic in KSP1 Discussion
I bought the game April 27th of 2013 with no idea about any of these cut off dates for future DLC. I just saw the game on youtube and coincidentally bought the same day. To be honest, I would pay for DLC, this one of, if not the best game purchases I have ever made. The fact that a company is honoring an agreement between itself and it's customers at all is frankly praiseworthy. The point is the game is worth every penny. -
I believe all asteroids have an ore concentration of 90 something percent. Although they do only contain a finite amount.
- 41 replies
-
- hiatus
- activities
-
(and 1 more)
Tagged with:
-
He'll have to figure out a way to cut those jet engines during "flight" thought IIRC. Otherwise give him first place now haha!
-
Looks like you're ready for Dakar 2018 early!
-
capture an asteroid in LKO and build a re-fueling base on it.
- 41 replies
-
- hiatus
- activities
-
(and 1 more)
Tagged with:
-
Is using the closer node on the heatshield fairing part clipping?
Leafbaron replied to Spaced Out's topic in KSP1 Discussion
part clipping is such an ugly term. I prefer to think of it as part integration or synergistic part pairing. -
@Triop Don't know when you changed your profile photo but I already miss the old one. and also, nice video!
-
“What must it be, then, to bear the manifold tortures of hell forever? Forever! For all eternity! Not for a year or an age but forever. Try to imagine the awful meaning of this. You have often seen the sand on the seashore. How fine are its tiny grains! And how many of those tiny grains go to make up the small handful which a child grasps in its play. Now imagine a mountain of that sand, a million miles high, reaching from the earth to the farthest heavens, and a million miles broad, extending to remotest space, and a million miles in thickness, and imagine such an enormous mass of countless particles of sand multiplied as often as there are leaves in the forest, drops of water in the mighty ocean, feathers on birds, scales on fish, hairs on animals, atoms in the vast expanse of air. And imagine that at the end of every million years a little bird came to that mountain and carried away in its beak a tiny grain of that sand. How many millions upon millions of centuries would pass before that bird had carried away even a square foot of that mountain, how many eons upon eons of ages before it had carried away all. Yet at the end of that immense stretch time not even one instant of eternity could be said to have ended. At the end of all those billions and trillions of years eternity would have scarcely begun. And if that mountain rose again after it had been carried all away again grain by grain, and if it so rose and sank as many times as there are stars in the sky, atoms in the air, drops of water in the sea, leaves on the trees, feathers upon birds, scales upon fish, hairs upon animals – at the end of all those innumerable risings and sinkings of that immeasurably vast mountain not even one single instant of eternity could be said to have ended; even then, at the end of such a period, after that eon of time, the mere thought of which makes our very brain reel dizzily, eternity would have scarcely begun.” ― James Joyce, A Portrait of the Artist as a Young Man
-
setting in the game, terrain scatter is what is called I believe. Should be in the top left corner of the graphics settings screen.
-
I am definitely not the most qualified to answer this but I do know that KSP does very minimal if any multi-threading and is more CPU intensive than GPU intensive, so I would make sure that each individual core on your next processor is beefy. For KSP it is better to have 2 large cores than 7 little ones as an example, I don't know the exact technical jargon. as far as RAM goes if you are using 64x bit KSP then i believe 8Gb's of ram is sufficient but RAM is cheap so might as well get 16 or 32
-
bugs are just features that make it more extreme. Easily Kerbal out of 10... possibly even Jeb out of 10.
-
@Paaaad which part of it worked, I'm curious.
-
Try using 720p as the display aspect, 2500 kb/s bitrate and 30 frames per second. If that doesn't do the trick try using the hardware encoder instead of the software encoder. Depending on how beefy your system is, the hardware encoder might be the way to go. It takes a lot of pressure off the CPU and as we know KSP is severly CPU intensive. I can't remember my exact specifications for when i stream KSP but if you want help later i can hop on twitch and help you out. Twitch name is leafbaron. Will most likely be around 5 PM Mountain Standard time.
-
Correct me if I'm wrong but doing a free return trajectory would mean you capture or not capture on the leading face of the body rather than intercepting on the trailing edge. Where capturing would put one in a retrograde orbit of said body. Additionally if one does not capture, the intercept would decrease your orbital velocity relative to Kerbin i.e. ensuring you "fall" back to Kerbin rather than gaining additional velocity from the intercept and potentially being slung outside the SOI of Kerbin. Regardless, my intercepts with the Mun typically happen at the Apoapsis of my orbit anyways and therefore any velocity received from the intercept is not enough to do anything to my orbit except possibly raise my perikee slightly.
-
I would say an Engineer with a discipline in Science who was also trained to fly.
-
Never botched a Munar insertion as you described. However, I have high altitude rescue missions that were not properly attended to and encountered the Mun's SOI and get launched into an escape trajectory from Kerbin. I was able to rendezvous with the vessel while it was still on a hyperbolic trajectory around the Mun. I was able to capture it and slow down enough to just kiss Kerbin's SOI and return back.
-
@Triop I love the dog fights man keep it up!