-
Posts
265 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by TheKorbinjer
-
PΛLΞR BLUΞ DΘT - A KSP Story of First Contact (Prologue)
TheKorbinjer replied to Kerbiter's topic in KSP Fan Works
Looks good, so far! @NSEP, I read your "location", looked behind me and figured out that my door was unlocked. Scary stuff my dude. -
Just to prove my dad right on what Scott Manley (God almighty, he is.) did, Send a manned mission to Laythe in back using 3 parts. I did it, and blew his mind.
-
It's cheesy, but Seth MacFarlane is a great actor man, don't mess with him. It's also a funny show.
-
THE ORVILLE
-
What is the most HORRIBLE way one of your kerbals died
TheKorbinjer replied to 322997am's topic in KSP1 Discussion
Died so hard, I myself died. -
It's just a "FEW" if my replicas. xd what you see here : P51 Mustang Cessna Citation Sovereign TBM 900 Beechcraft Baron F5 Tiger Douglas DC3 Canada CF-105 Arrow (modified) F104 Starfighter CF-18 Hornet Embraer ERj-145 P38 Lightning. le Beechcraft Baron If you can't identify that, just leave. You do not belong here.
-
Game crashes just after loading
TheKorbinjer replied to renesi's topic in KSP1 Technical Support (PC, modded installs)
I have a lot of mods, and my game crashes when I launch 32 bit version as well. When I switch to 64 bit, the problem ceases. Try 64 bit, it should work for you. -
New plane! Cessna Citation Sovereign In an attempt to make the plane as mathematically correct as possible, I spent about 30 minutes putting numbers into a calculator to make this as close to the actual weight, length, width, and engine power as possible. It's 136% scale, so 136% more everything. it flies like a beast. Made it to the abandoned airport and back (in 10.625x) in 1 hour 12 minutes. Really slow takeoff speed of around 41 m/s, can fly in excess of 220 m/s at 6.8 - 9.1 km up. edit: after looking at the picture, I realized the wings are waaaaay too far forward, I altered them and pushed them back, as well as tuning the engine's angle (If you look at a real picture, the engines are angled a little bit)
-
Create an SSTO that can fly 100T to orbit Hard-mode: to the mun, drop the cargo off, and return to kerbin
-
DC3 and SOCATA TBM 900, been keeping me busy for the last few days.
-
Well first of all, after my school time ends, I try to beat my brother to the computer so I can play KSP until i'm forced off the computer to go to bed. Dreaming about KSP... Still can't land on Jool.
-
I created a TBM 900 last night, and it flies amazingly. Thank you for the engine!
- 4,345 replies
-
- helicopter
- parts
-
(and 1 more)
Tagged with:
-
Made a 1:1 scale Douglas DC3 last night, if anyone's interested, I could release it to the public when I get home. (Mods required)
-
Mechjeb Install Not Working
TheKorbinjer replied to Spaced Out's topic in KSP1 Technical Support (PC, modded installs)
If you're still having trouble, Try the Comprehensive Kerbal Archive Network (CKAN). I use it myself. Think of it as an automated library of mods (Mechjeb included), you type in what mod you want, and click install. It places the mod where it's supposed to go. https://github.com/KSP-CKAN/CKAN/releases/tag/v1.22.6 Hope this helps you! -
Move planets farther away from the sun.
-
Super annoying glitch
TheKorbinjer replied to St4ticrock's topic in KSP1 Technical Support (Console)
Squad released a bad version of KSP before it was thoroughly tested. You'll just have to wait it out while squad takes their time. -
As probably none of you know, I am TheKorbinger, a huge fan of this game, as I have well over 1500+ hours in this game, tons of experience included. More recently, though. I have started building in-game replicas of planes that exist in real life. (Jets only) If you'd like to see them, view my profile and look at my posts. links for download, and pictures included. I would like to know more of what people would like to see so I can keep busy. (I need some ideas on what to build.) Thank you for giving me your time in reading this, and I hope you will give me some ideas. -TheKorbinger
-
Lack of reentry heating
TheKorbinjer replied to notJebKerman's topic in KSP1 Technical Support (PC, modded installs)
If you're a risk taker, drag it to 1.2x -
my little brother built his own plane, i told him a few things that he put on it wouldn't work out, such as 3 ton TweakScale batteries mounted ontop of it. I told him what engines would work well, and what wings would work out. He followed along with me, and he built a masterpiece capable of sustained flight at 22 km at mach 4.3, 1,300 m/s and made it 8 THOUSAND KILOMETERS BEFORE IT RAN OUT OF FUEL. My little 7 yo brother bested me at hypersonic flight, at a huge range too! I told him that i would steal his design and try to make it better. If anyone is interested, i could put it up for download tonight, Just requires tweakscale (The wings and elevators are bigger)
-
I watched my 7 yo brother try to build a car, to rescue some kerbals he crashed with in another car, and that car was in it's way to rescue another crashed car. I taught him how to land a plane for the first time. 'twas the Albatross 3. He performed well. Proud of him
-
I've got a lifter capable of 120 tons in 10.625x.. comes with like 12 km/s of DeltaV
-
I have a growing discord channel, we're always looking for new games to join us. KSP Discussion included. https://discord.gg/N5uwhd
-
Make electricity make sense
TheKorbinjer replied to John FX's topic in KSP1 Suggestions & Development Discussion
I LOVE YOU FOR QUOTING MARK WATNEY FROM THE MARTIAN