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Everything posted by 53miner53
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KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
So I can’t find Enterprise, KWS, or mouse aim flight on CKAN, so we have to install those separately. I’m uploading the .ckan file to google drive now, to install you go to file->install from .ckan, and it should do the rest itself. edit: found download links for KWS and mouse aim flight, but I’m not sure what mod Enterprise is. I can only find Star Trek mods. -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
I personally am fine with either aero, so long as we have a general consensus so I know which we are using. I would prefer FAR, because I just figured out what area ruling is and want to use it in my planes. -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
I think I know what I’m doing. I also know someone who can help if I can’t figure it out. I’ll start when I can and once we settle on a version. -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
It’s a file that tells CKAN what the modset is so it can download it. For the gamedata, I think some mod liscenses don’t allow redistribution, so we should check that first. Otherwise that might be a better plan than CKAN -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
I think I can make a .ckan. I should be able to do it on Tuesday. -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
.ckan file?(for the ones that are on CKAN, should be all of them) -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
I created the folder -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
I can set up a google drive folder that we can upload it to. -
Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
But then I’ll add more missles and beat you again because missle spam doesn’t work against Sangrigor.- 1,012 replies
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Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
I tried to update F3Mk2 before it’s first battle to remove the pak-3s, but I guess I was too late.- 1,012 replies
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Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Actually, F3Mk2 is at the edge between stable and unstable. I had to cut the canards during testing because it could relatively easily be as stable as I was planning without it, because of the 2nd set of engines at the tail.- 1,012 replies
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KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
Dang it, I was going to choose that! edit: looked again, I call the dark grey/blackpure white camo! -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
Maybe we could have a specific camo pattern for each person. -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
We can use KER, right? -
I think he will rewrite the rule to ban it.
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Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Now I’m tempted to cover it with aim-9s and submit it again- 1,012 replies
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Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Oh. Oops. Editing now edit: Fighter 3 Mk2 has been updated!- 1,012 replies
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Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
I will on the Aim-9s, but other than manually editing the Aim-120, which I feel would be me cheating the system even though others have done it before, I don’t see how any other AAM can have a max engage range at 15km I didn’t think anything. I had a 40mm cannon on it, but I had removed that because it wasn’t working. I guess I forgot the ammo boxes. I’ll update it. Edit: forgot about WWII style radars on the tail. I had added them to try to counter the low radar profile of some of the enemy fighters, since they were the smallest radars at my disposal.- 1,012 replies
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WW2 BAD-T III - BDAc AI Dogfight Tournament
53miner53 replied to SuicidalInsanity's topic in KSP1 Challenges & Mission ideas
I think I remember seeing someone else with a similar conclusion on a BDA dogfight thread somewhere. I have tried flying a plane around the battle once or twice to avoid this during testing, but that definitely influenced the battle. Maybe you could have a rover in the middle of the battlefield if it matters that much, but we should probably run tests on that to see how much it affects the battle. -
Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Having the CoL just behind the CoM would help by keeping it from being overly stable as well.- 1,012 replies
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Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Good luck with exams @exbyde!- 1,012 replies
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Air Superiority Fighter Competition
53miner53 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Fighter 3 Mk2 has been tested hard. I'm still not confident in it making the leaderboard, but it has a good shot. https://kerbalx.com/53miner53/Fighter-3-Mk2- 1,012 replies
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I’m working on a racer, and I have a car that can jump off hills and roll and get back on its wheels and drive away after an engineer repairs the wheels. Pics coming soonTM! Edit: Here it is!
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KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
I wasn’t sure if we wanted to find a mod for more weapons that are more 1960s than the BDA weapons. -
KSP BD armoury war
53miner53 replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
Do we have mods for the weapons we need? Also, maybe we could make a list of mods so we don’t have to search through the thread for them?