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Andetch

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Everything posted by Andetch

  1. So, it appears naming aircraft after the reviewers brings positive results! However, there are so many submissions waiting, in fairness I would urge that judges try not to show favouritism or this thread will only have planes called CJG/Neistrildar/Panzer/Nightshine...... .. Hmm, can I rename all my previous entries? Haha... Thanks for that review @CrazyJebGuy! The wing wheels are to prevent wingstrike, as it can wobble a bit on takeoff - but this also allows for use on circular runways. The initial prototype found it hard to go in a straight line on the ground. We also have fitted an emergency passenger release system just in case there are issues with passengers complaining about the inflight snacks, it is as standard de-activated, but in order to activate this you enable staging on the structural pylon, put the staging event in the right place, and next time those passengers complain just press space dump them into the sea! As for delivery of these planes, we have placed the order with our factory and they said (quote Smash Mouth) "Allow if you're still alive, six to eight years to arriveAnd if you follow, there may be a tomorrowBut if the offer is shun, you might as well be walkin' on Kerbol" Anyone fancy taking Mister Tiddles for a spin? We actually put effort into that!
  2. I saw that... I remember reading the weight of all the kerbals bouncing around really messed with the handling too!
  3. Not really sure.... Ask Crazy Jeb Guy, he was the one who mentioned something about pilots, and restricted views on some other designs.... We figured there are instruments in the cockpit, and pilots are trained to fly on instruments alone in case of poor visibility like dense fog - so why does the pilot need to see out at all? Surely that's what was meant? There is an intercom so the pilot can hear cabin noise and make flight judgements based on the volume of screaming from the passenger cabins so really we don't think visibility is an issue with this one. Again, we're on the Ol' Janx and Garble Blasters, so our interpretation of the design specs might change once sober.... (yeah right, who wants to be sober while playing ksp?) We're also gonna work on some more wingless designs of this concept as we're sure removing wings will save the airlines money!
  4. ADX - CJG Because we care......... We had some advice from @CrazyJebGuy who seemed insistent that our G-Type Seaplane needed to have the passenger cabins closer to the ground, and it didn't take off at a high enough speed..... Or at least that's what we thought he said? We are not really sure, it was the Kat's birthday and we were all on the Ol' Kerbal Janx Tonic and Pan Kerbalatic Garble Blasters...... But we tried really hard to make something to those specs... So here it is... Performance wise we are not so sure about anything, we think it could meet the turbo-prop cat for range, and as CJG said the takeoff speed wasn't fast enough on the G-Type we made sure this one won't lift off until at least 150 m/s, and the passenger cabins are a close to the floor as we could get. As far as it goes for cruise altitude, our pilots found that once airborne, and pointed in the right direction - it was best not to mess about with the controls trying to get it to a set altitude, so we didn't test. We're sure CJG will agree - once up it doesn't matter? We recommend only terminally ill, mentally unstable or suicidal kerbals fly in this thing, but what the hell? https://kerbalx.com/Andetch/ADX-CJG
  5. @CrazyJebGuy I'm working on something to inspire you, having taken your comments about the G Type Seaplane onboard.
  6. This is the "Turning Japanese-ah" challenge, as the Japanese space program (for political reasons that bar the development of anything like an ICBM) favours tiny, light launch vehicles!
  7. The reason I suggest a save file is because some things dock easier than others. I think mass and part count has an effect on the effectiveness of the magnetic attraction of docking ports. The reason I suggest allowing screenshot is because making videos can be a pain in the ass for lower performance CPU's such as mine - which is technically below min spec for ksp (yes, I still make videos, but I'm thinking of others here). Also, I would like to see the OP's attempt, please.
  8. I take all forms of negotiable currency, bitcoin, bullion, shiny rocks, spaceship parts, livestock, fake gold watches.... Whatever - if a Trotter will trade in it, so will I!
  9. @Aphobius just an FYI - a lot of people will be unable to make videos. May I suggest a screenshot entry allowance based on the misson timer in the top left? I would also suggest you make a station in a save file so everyone has the same thing to dock with at the same orbit. The RV part of this will rely on launching at the right time, the docking run will be down to a little bit of luck that it docks without the need for repetitive bashing together!
  10. @CrazyJebGuy I don't wanna be a pain, but can my supersonic entry go up in the OP - HSKT Night Fury /EL/ELX It's just that one was the only one the judges truly liked! (Well, they didn't like the ELX, but...) My internet should be here in a few days so then I got some more submissions for you to hate
  11. Love xkcd! Love your profile picture.... Based on KSP playing I feel that although most of us here are not qualified to work for Nasa, many could probably work for an third world space agency! (Based on the logic shown in the picture)
  12. STS thread is far more interesting, as your shuttle needs to be capable of doing a multitude of tasks, with different payloads etc. I could throw at least 4 designs up here. My STS1 entry took 40t to lko, and landed back at KSC deadstick. Slowklymah can take a similar weight to Duna, and Manta can take a buttload of passengers as well as a payload larger than 27.5t into LKO and has IRSU on board too! OP should check that out.
  13. What is the OP's opinion on mod parts? Like the scramjets that you need to be going mach 2 before they even fire up...
  14. I see the exploit of the maths there. It is the issue with equation scoring like on my challenge. It makes your KEA subjective scoring based on judges personal preferences a lot more attractive.
  15. I think I am gonna have to show you all how this is done. When I launch to minimus in early career mode I launch in a window where if you track a heading offset from 90° you arrive into LKO already aligned with minimus' orbit. It saves some DV which is important early on in career mode on higher difficulties. Hold my beer. (Actually this will probably take a fair few attempts to get it perfect).
  16. Not really the correct place for this mate, but..... In order to get the "test while splashed down" missions completed, build something that can make the small hop east to the sea, and land in the water. You will probably need to have multiple parachutes to come down slowly enough to not destroy the engine. You can stage it so the part needing testing will be new and ready to test after you land in the water.
  17. Indeed! Seeing as my original scoring system was flawed, we need a new way to score.... Or I guess this is a dud challenge Or even I could just score on what I like the best, KEA style - encouraging bribery and under the table payments to my offshore kerbin bank at every launch.....
  18. You were obviously descending at too fast a rate. Yeah, I admit the cabins were close to the ground, but I found in design that if you didn't slam into the ground it was fine. Also, you did need to put the wheels down before landing. Not sure if you did that - wouldn't be surprised if that was a reason. I was mistaken in thinking that you would treat the planes as airliners, not fighters! Of course, now I know that KEA needs "child proof" planes I haven't really released any more as Andetch planes are only for highly rated pilots. Your review also complained about take-off speeds, which from the video I made can be proven completely erroneous. The angled engines helped it lift off quicker as they created downwards thrust, but hey you didn't allow the airflow to build enough to power the engines, hence the spinning you reported. But that aside, I only made it because I got the false information from the OP that there were no seaplanes, so it was a rush job to fill a market gap.... Then I find out OP was inactive for ages, hence there were seaplanes, jumbos etc etc. just not updated onto the front page. Which is why I didn't come back and demand someone who can fly to Andetch X standard review it.
  19. Yeah, I hear that! My seaplane entry (a flop because whoever tested it didn't know how to fly it or bother to learn) had engines mounted high for this reason. I've also made jet powered boats that have a submerged jet engine to power them, and then chastised myself for the blantant disregard for reality.
  20. Bulls have wings - everyone knows that's where it comes from.
  21. Wouldn't it add cleaning costs? I'm not a professional jet engine mechanic, but I would guess the seeing as bird strike isn't good, fish strike can't be good either?
  22. Right, thanks @neistridlar you won the "break it" challenge, so now for a radical new formula. Use the original scoring method, but put some classes; (each has a survivor and suicide class) Single seat - single seat suicide 2 - 5 seat - 2 - 5 suicide. 5 - 50 seat - and suicide class. 50 - 100 seat. 100+ seat. Break that now!
  23. Yeah, I figured this out via ksp. Still though, wings make me feel safer....and unless your helicopter runs off redbull it won't have any!
  24. Okay, new challenge..... Anyone can break the laws of physics in KSP, but who can break my equations? (Here is a thought, how about measuring against dry mass instead of parts?)
  25. Yeah? So that indicates that because of the amount of kerbals you carried, the altitude and price were offset? My head hurts trying to figure out a scoring system.
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