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KSP2 Release Notes
Everything posted by LoSBoL
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Great update, as I read from someone before in what was needed, you are now taking to us instead of at us and are managing expectations. Please let this be the precedent for future communications.
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Was reminded yesterday that I had some unfinished business with getting a Dragon in orbit. Went suprisingly well, took me 'only' 3 launch attempts. Next stop, land it somewhere
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Thanks for the post, it reminded me I still had some unfinished business in getting an dragon into orbit. Which we take for granted far to often.
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Only sad part is the wait will be long for robotics. I already miss the hinges and rotors.
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KSP2 gameplay experience as a whole - how do you play it?
LoSBoL replied to Siska's topic in KSP2 Discussion
Indeed, still having fun here, although I can certainly understand that's not everyone's cup of tea. Wow! I'm at about 120 hours and have not come around playing in the last two weeks due to fun things in real life. -
Why yes, it's normal in just about any business to market the info for the suits and investors, like when the accountants need to assess your business, they are treated with velvet gloves by any company. [Snip]
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This makes clear what had been said quite a few times already, also for the suits. They are in it for the long haul.
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I'm still thinking 2 QOL updates to bring the base game forward before Science Milestone, with the first one being 0.1.3.0 it falls in line with the bigger and better patches slowdown cadence. We've got an bugfix patch and a performance patch, and I know for certain that I saw an EA ESA event interview in which was mentioned that they prognosed 2 QOL updates, I just can't seem to find it anymore. 'We’ve already seen a few big bugs go down (you can throw a fairing away now in the VAB without endlessly redeploying its editor, for example), but I’m going to hold off on itemizing other fixes until they’re confirmed zapped by QA.' Which falls in line with not creating false hope.
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Probably to not create expectations that they will be fixed in the next update. If it isn't they get the same response in the line of 'why hasn't it been fixed yet', with add-ons like 'you said you've been working on it' If i recall correct they did share in a weekly that creating false expectations was the main reason. That's a very good question, because like you already mentioned earlier, it's not helping that there is none. I didn't do even one bug report because of it not being available, I only gave feedback on missing QOL features, likes, dislikes and changes I'd like to see through the feedback button.
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The Trajectory bug is a game breaking bug, which prevents the game from being a game. I really don't get why there is so much uncertainty about getting it or other game breaking bugs to get fixed. To me it's simple, it needs to be fixed to become a product, so it's going to be fixed, they are working on it, there is no other way the can't be.
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Ehm, no, recalls do not work that way, even with serious ones. The moment you hear about an issued recall there already had been; internal investigation, internal acknowledgement, creating processes, manufacturing of mending parts(mostly by external companies, which also needs agreements and preperartion), filling warehouses with those parts, prepping dealers, all before authorities get notified that a recall will be issued. Production lines do not stop and even deliveries of cars to dealers continue, only if it's a big safety issue with a new car that's at the dealer to be delivered to a customer that will be corrected by the dealer before the official recall is issued. Non serious recalls? Car gets delivered to you and you may wait for the official issued recall for it to get fixed. Broken cars do get stamped out. Issuing a recall for a manufacturer is months work. To take it back to anything that concerns fixing broken products, even games. It takes time, and most of the time with any broken product, you'll be in the dark when or even if it gets fixed.
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Let's just not derail the thread.
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The main gripes for KSP2 that prevent most from having fun with it? Bugs, performance and content. It's the right call to work on all of these at the same time, when an patch drops which addresses all these areas they are going to make the most people happier about the game instead of just a selection of the players. It might take longer then we all wished for and be grumpy about it, but in the end when it drops, even if your main personal gripe isn't solved they will make people more happy that the game becomes more playable. After the initial bug fix 0.1.1.0 and performance fix 0.1.2.0 it's the right way to move forward to get bigger and better patches that handles the gripes with the game. The atmosphere around KSP2 always ways 'take your time and do it right', I really think that's what it comes down to. Two QOL updates before Science Milestone is what was prognosed in an EA interview with Nate and Chriss, and I'm still confident that 0.1.3.0 is going to be the first one of that QOL update prognosed. And they are taking their time to do it right to make as many people happier when it drops. I have no worries about where the game will end up, in due time. We'll still all be around and will be playing it when the game gets better, even if we are grumpy now.
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Nah, you've got time. And you have a way to spend it while waiting.
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Seems fitting, whole day long on the bike today and Doris Day was in my head
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Awesome, this is something I need to try, I'll probably keep failing though.
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Frequently
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Ok, your right, you should not base any purchase descision on price alone. [snip]
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[snip] You should never base your expectancies on price, you will get bitten and keep being bitten if you do. Either you do your due dillengence and look into what you want to buy, or you will keep getting bitten.
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No I don't, and I won't, just like I already said I wouldn't, so why do you keep asking? I was asked a question, and it got an answer, nice framing there buddy.
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I'm not going to repeat what I said earlier. Stop running around in circles.
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You missed a couple still, found at Matt Lowne and SWDennis their channels. The reviews reflect the state of the game, read some of the negative buy reviews and look at what exactly they posted; Lack of features-> didn't read roadmap or watched EA launch video shared 4 months before release. Not worth 50 dollars, I expected more-> Expectations based almost solely on price. I loved KSP, KSP² must be awesome, thats why I bought it-> Expectations based on KSP¹. Bugfest->Indeed. As I said though, the reviews reflect the state of the game. I can't recommend buying it either. There were plenty of red flags raised before release, many went in head first nevertheless and got burned. The reviews tell that story as well.
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Sugarcoating again, I'll repeat what I said for the last time;
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Would you have rather not have the bugfix patch and the performance patch first to make it a bit more playable for many? Those patches were quite necessarily in my opinion and not really awkward to have had them. And still no broken 'promise' here. There probably still are going to be 2 QOL patches before the Science Milestone seeing the communications few ones back told which they told us they are going to slow update cadence to give bigger patches. No, why are you displaying such presumptuousness?
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EA ESA insiders launch event interview video's, two QOL updates before Science Milestone were mentioned as prognosses. You indeed didn't know the pace at which they would come, not knowing clearly didn't affect your purchase decision. Did you create your own expectations?