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KSP2 Release Notes
Everything posted by TheSpacePotato
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
THE CREATOR The last teaser...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
THE ALL- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Yep. When the project is out, not only will you be able to [redacted], but you can also [redacted]!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Not really, I'd say Irke is the half-baked potato of the Kelnis System. half desert, half ice, with a bit of water between. You can't see the ice, but it covers pretty much all of the dark side.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Well, because of the large ocean Ora has, it allows heat to be transferred more easily than on Narath, meaning that even the islands on the substellar point can remain habitable. Narath doesn't have that- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Ora- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
By another body I meant another black hole, which might be planned for a future update I could be wrong, though- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
I believe that an accretion disk was being reserved for another body in KSS. It's up to @StarCrusher96, though.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Nope. The All is not a black hole. Actually, we don't know what The All is...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Rilna- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Which is more important: A safe ship or a huge ship? Hmmm...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Clouds for gas giants aren't going to be custom clouds you'd see on EVE, but rather an effect that is actually a feature of EVE. It basically gives the clouds a bit of an animation. And trust me, @StarCrusher96 has been working on 0.7 since May, and the KSS Team has been using testing versions to look for those bugs, so 0.7 should be (hopefully!) mostly bug free- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Sulph- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Some of the bodies in KSS have global aurorae as a result of interactions with the magnetospheres from bodies they are close to. You can see a similar effect on Taythe, Sulph, or Silne.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Esle- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
That big project is one of my favorite things to work on for KSS, along with sciencedefs. It's gonna be released along with 0.7, and is something that's gonna have to be constantly worked on. I've seen similar concepts with other mods, but I don't think any have put the effort we've put into our project- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
It's a bit outdated, but it's most of what to expect- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Ike has always orbited Voon in KSS. It's the Iapetus analogue in the system. Duna is orbited by Bop and Gilly.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
No it's always been like that. The only change is that a few of the moons get retextured.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
7th moon out of 8, we can't forget about Ike- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Laho- 4,170 replies
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This mod looks great so far! Keep up the good work
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
With the long wait for 0.7, I'd say we're pretty close compared to before- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
Narath- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
TheSpacePotato replied to StarCrusher96's topic in KSP1 Mod Releases
These planets are taken with EVE/scatterer. Currently, what you download doesn't have the visual mods with it, but if you install either (or both), then the clouds/scatterer will kick in and the planets will look (mostly) like that. That picture of Taythe was taken in a testversion of 0.7- 4,170 replies
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