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Everything posted by Human Person
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What to do with Space debris
Human Person replied to Hoggorm's topic in KSP1 Gameplay Questions and Tutorials
I only allow myself to terminate debris with a periapsis inside of the atmosphere and debris that is left behind from rescue missions (not my fault). All the other debris is my personal eyesore, I have to live with it or clean it up properly. I usually live with it. After a while, so much debris has built up that I stop caring and then things get really messy. Btw, there's an option in the game settings for how much debris is being tracked before the game auto terminates it. I'm not sure, but I think it's set to 500 by default. -
Make a wish... and have it horribly corrupted!
Human Person replied to vexx32's topic in Forum Games!
Granted! -
KSP Caveman Evolved Challenge
Human Person replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Ambishious, but It means you're missing one upgrade opportunity. Maybe you can work a solution out with @5thHorseman. Meanwhile, I have had a coulpe of failures in my playthrough. As a result, Jeb is stranded on the surface of the mun and can't go on EVA. I either have to upgrade the astronaut complex or develop the Claw to get him home. -
Sir, he's not a torus, He's a Klein Bottle. I can't reach into the 4th dimension. Does anyone have a 4-dimensional cloth?
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Caveman heavy lifter challenge
Human Person replied to GoSlash27's topic in KSP1 Challenges & Mission ideas
I can't delete my own content, only edit it. -
Caveman heavy lifter challenge
Human Person replied to GoSlash27's topic in KSP1 Challenges & Mission ideas
I can't delete my own content, only edit it. -
banned for grating cheese not the right way.
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I have a question: Why can't I delete my own content?
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Caveman heavy lifter challenge
Human Person replied to GoSlash27's topic in KSP1 Challenges & Mission ideas
I can't delete my own content, only edit it. -
Unlimited Guide To KSP
Human Person replied to JacksonGrayling's topic in KSP1 Gameplay Questions and Tutorials
Yes, @JacksonGrayling, please forgive my rudeness. -
Caveman heavy lifter challenge
Human Person replied to GoSlash27's topic in KSP1 Challenges & Mission ideas
I can't delete my own content, only edit it. -
Caveman heavy lifter challenge
Human Person replied to GoSlash27's topic in KSP1 Challenges & Mission ideas
I can't delete my own content, only edit it. -
No one would say such a thing here in Germany.
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The Retro Solar Rescue
Human Person replied to Human Person's topic in KSP1 Challenges & Mission ideas
I'm posting this here, because it's a really nice Video. I'm a huge fan of The Gamer Alchemist. However, I don't agree with the reentry at over 60 km/s. Is that possible in RSS? I'll put him in the Category 2- 214 replies
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Caveman heavy lifter challenge
Human Person replied to GoSlash27's topic in KSP1 Challenges & Mission ideas
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KSP Caveman Evolved Challenge
Human Person replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
During my testing, from interplanetary with that probe 80km exploded. Would 50/60 slow down faster so have less overall heat? I may need to run more tests. Edit I actually thought of sending like 10 of them, and having them go in at 5km intervals over the course of a day or so. The problem is a different one: even though a heat shield protects you from atmospheric Shock heating, it still gets extremely hot itself. My guess is that a probe core directly attached to the heat shield overheats because of heat transmission. The part that is directly attached to the heat shield should be quite heat tolerant (like the cargo bay I used) -
RSS/RO Heavy payload Mars Landing
Human Person replied to Mr. Sandman's topic in KSP1 Gameplay Questions and Tutorials
1) Yes, and yes, having restartable ones here is very important. 2) You only assist your chutes, so you can go with a TWR < 1. If you go for higher TWR, make sure your engines have decent throttle capabilities. -
Unlimited Guide To KSP
Human Person replied to JacksonGrayling's topic in KSP1 Gameplay Questions and Tutorials
First time in this forum I actually wanted to dislike something. -
Delta-V Race to Laythe in an SSTO
Human Person replied to Joseph Kerman's topic in KSP1 Challenges & Mission ideas
Where do I start counting my delta-v? in LKO? Does it have to be an SSTO? -
KSP Caveman Evolved Challenge
Human Person replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
@5thHorseman 50 to 60 km is a good altitude for an Eve entry. -
KSP Caveman Evolved Challenge
Human Person replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
It's not that hard. It's easier than a Jool 5, let alone a retro solar rescue. Presice landing on the highest mountaintop takes more effort than building a sea level-capable craft and just droping it somewhere. However, you need the vector and/or aerospike engine (that's why I need R&D 3) The biggest challenge really is to make your craft survive reentry, but I found a nice solution for that. To get it done with only the Launchpad 2, I'm going for orbital assembly. -
KSP Caveman Evolved Challenge
Human Person replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
I'm going to set myself a sub-challenge. What does an Eve Return take? Next up will be: Gilly -> Astronaut Complex 2 -return from Duna + Ike -> VAB 2, R&D 3 And after that: Eve Return! Yes, I set myself the challenge of returning from Eve before going to Moho, the Jool system or even Eeloo! Edit: Ohh, and Dres. -
KSP Caveman Evolved Challenge
Human Person replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
The best I could do with my eve and duna crashers is 3.92 t in LKO. Yes, I landed probes on Eve and Duna today Who said I need probe control to land on an atmospheric world? I spent my upgrades on VAB R&D and Launch Pad. I can live without maneuver nodes for now. -
Stackable Rocket Boosters (SRB)
Human Person replied to Human Person's topic in KSP1 Mod Development
I'm getting familiar with blender. It's gona take a bit to get going with it. One of the Bolts holding the nozzle is croocked.