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Everything posted by mindseyemodels
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oh... you think you could intergrate the textures unlimited recolor depot support for the following mod categories? procedural wings, prakasa aeroworks, B9 aerospace(including its procedural wings), deep sky, dr jet's chop shop, and structural tubing... I need those mods to have support with some form of support for textures unlimited recolor depot if you can contact the developer of that mod... the reason I specified those mods is because my guitar ship uses those mods for parts and I want to give it the paintjob In the pic(really the only stock parts I have on that ship are wheels, control surfaces, airbrakes, and a few surface mounted structural attachment points for two engines)
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[1.12.x] Textures Unlimited Recolour Depot
mindseyemodels replied to Manwith Noname's topic in KSP1 Mod Development
something is wrong! with most parts I can only use primary and it colors the whole part! how do I make secondary and detail work? also to add to my list of mods that need to be supported are dr jets chop shop, deep sky, and a few others I will remember later... anyways this is a step in the right direction... oh and btw b9 aerospace parts are affected by this mod but need MAJOR work including the procedural wings that have a completely diferent texture UV wrapped onto them perhaps you could look into this IF ANYONE HERE IS ALIVE I mean the part coloring is ok but the textures MAJORLY need fixing for procedural wings and stuff... so if possible could mod support be added along with CKAN implementation? -
[1.12.x] Textures Unlimited Recolour Depot
mindseyemodels replied to Manwith Noname's topic in KSP1 Mod Development
alright I installed the main addon so HOW in gods name do I install the expansions? what folder do I move and where do I move it? -
[1.12.x] Textures Unlimited Recolour Depot
mindseyemodels replied to Manwith Noname's topic in KSP1 Mod Development
first off how does this mod work? can you color parts independently or is it just a single style for the whole craft? I would prefer individual part coloring so I get better more custom paintjobs... and second can you add support for the following mods: prakasa aeroworks, and pretty much all of the B9 aerospace mods(including any procedural wings mods). the reason I am asking is because I am looking for a paint tool mod with a WIDE range of support... also can it be on ckan? -
AW MAN!!! why did you guys remove the other aerospike? those were GREAT engines! I hade a couple really good planes that used those! now I cant fly them anymore because you guys pulled a stupid and removed them, one of the ships that used that engine that got removed was a spaceplane that was designed after toothless from how to train your dragon... that thing flew like a dream and now I cant fly it anymore because SOMEONE removed the engine it used
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so does this mod have the capability of changing the base color of parts like in spore or garrys mod or is this diferent because I made a ship from an anime film called interstella 5555... specifically I made a recreation of this ship (yes it is guitar shaped) and I want to give it the signature blue and yellow paintjob however no mod so far allows for coloring individual parts like in spore or gmod(you would think color alteration would be a simple thing) so if anyone could point me in the direction of a full color tool mod I would be extremely thankful because it is something ksp desperately needs for a bit of extra flair
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any chance of a ckan version? also is this like the paint tool in spore or does it only work on stock parts? because I would love for support for B9 aerospace and the procedural parts as well as prakasa aeroworks, and OPT because I have several ideal paintjobs I would love to use... basically can this be expanded to be compatible with any spaceplane parts mod? because I made a replica of the guitar ship from Interstella 5555 and it is just black and white and I want to give it it's signature blue and yellow paintjob...
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[1.8.x] B9 Aerospace | Release 6.6.0 (Feb 5 2020)
mindseyemodels replied to blowfish's topic in KSP1 Mod Releases
is b9 aerospace ever going to expand its parts list by adding more command pods and adapters to seamlessly connect part styles? because there are a bunch of part styles but no adapters to connect diferent types to each other for seamless transitions... I am stating this again because the idea didnt get the recognition it deserved(I say deserved because the current part style transitions have the subtlety of a trainwreck at lightspeed and adapters to smoothly connect part styles are MUCH needed)- 641 replies
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[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
mindseyemodels replied to Waz's topic in KSP1 Mod Releases
so what will that do? I am looking to remove the cities but keep the lights but in a rich blue color like bioluminescent plant life or something -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
mindseyemodels replied to Waz's topic in KSP1 Mod Releases
anyone know how to remove cities? they look terrible(they literally look like piles of garbage strewn across the land) I like the clouds but I absolutely do not like the cities perhaps there could be an alternative like removing cities but keeping the lights but in a rich blue color like high density areas of bioluminescent plant life -
Derivative Textures for Procedural Parts, v 1.1
mindseyemodels replied to RoboRay's topic in KSP1 Mod Releases
I wish someone could make an actual parts color tool mod where it doesnt even require any mod support it just adds a color function to the editors... I mean all the parts are grayscale right? just shades of gray so a color tool mod would just apply a color setting to parts kinda like in spore or like the color tool in GMOD -
someone needs to make procedural ladders because I am building an absolutely GARGANTUAN forerunner keyship from halo in ksp(about 173 meters total height and it's still quite miniaturized) and the problem I have is the ship has the crew holding parts in the core of the ship and the ship rests on three huge stilt like legs and none of the laddrs are even CLOSE to long enough for this beast of a ship... btw this is what I am modeling my ship after that is what my ship kinda looks like... the real thing is about 25 kilometers tall mine is only 173 meters. that core structure in the center is where the crew modules are on my ship, I tried to make the ladder run down the side of the legs but none of the ladders are big enough... btw I did use a hangar extender mod for my keyship
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
mindseyemodels replied to Thomas P.'s topic in KSP1 Mod Releases
game had an update no one asked for again... *sigh* you know what that means... also WHY is it purposefully version locked? and how can I bypass the version lock? because my brother and sister -in-law in the army are staying over with my parents and i for a month before he gets deployed to south Korea and I was hoping to play kerbal space program with my brother for once before he goes to Korea and I dont see him for 2 years... I only have this mod because I use the duna restoration mod because the modern duna looks like a red misshapen [snip] -
[1.3.1]TextureReplacerReplaced v0.5.4
mindseyemodels replied to HaArLiNsH's topic in KSP1 Mod Releases
actually the version compatibility might be the most likely issue as when a new version of ksp comes out AAAAALLL the mods break and need to be fixed... perhaps this mod needs updating? -
[1.3.1]TextureReplacerReplaced v0.5.4
mindseyemodels replied to HaArLiNsH's topic in KSP1 Mod Releases
it didnt do anything... what do I do now? also my reflections are ALREADY set to none and the pink visor persists -
[1.3.1]TextureReplacerReplaced v0.5.4
mindseyemodels replied to HaArLiNsH's topic in KSP1 Mod Releases
how do I recompile it? -
[1.3.1]TextureReplacerReplaced v0.5.4
mindseyemodels replied to HaArLiNsH's topic in KSP1 Mod Releases
oookay… what will this do? -
[1.3.1]TextureReplacerReplaced v0.5.4
mindseyemodels replied to HaArLiNsH's topic in KSP1 Mod Releases
I think something is wrong and im not sure whether or not its this mod... because the visor on the EVA suit is this glowing neon pink(missing texture) I just wanted to know if it could be fixed -
I saw "space bus" and it brought me to my childhood because I IMMEDIATELY thought of the magic school bus SEATBELTS EVERYONE!
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
mindseyemodels replied to Thomas P.'s topic in KSP1 Mod Releases
or OR.... the creator could fix the mod... just saying...isnt that what usually happens with each new ksp version? all the mods break and there is a large chunk of time where users who love mods cant play it because of broken mods -
so its not really possible to make placeable crew hatches that dont need crew transfers?
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[1.3.1] Prakasa Aeroworks
mindseyemodels replied to Balto-the-Wolf-Dog's topic in KSP1 Mod Development
im sorry to resurrect this thread but I have a problem that needs to be addressed in the form of this unhandled exception that occurs when I try to install this mod via ckan could not find a part of the path C:\USERS\MINDS\appdata\local\temp\CdFileMgr\5f7674d4-4c1f-41.json System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\minds\AppData\Local\Temp\CdFileMgr\5f7674d4-4c1f-41.json'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) at ChinhDo.Transactions.WriteAllTextOperation.Execute() at ChinhDo.Transactions.TxFileManager.EnlistOperation(IRollbackableOperation operation) at CKAN.RegistryManager.Save(Boolean enforce_consistency) at CKAN.ModuleInstaller.InstallList(ICollection`1 modules, RelationshipResolverOptions options, IDownloader downloader) at CKAN.Main.InstallMods(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.3163.0 built by: NET472REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- ckan Assembly Version: 1.24.0.0 Win32 Version: 1.24.0 CodeBase: file:///C:/Users/minds/Desktop/ckan.exe ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.3160.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.3151.0 built by: NET472REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.7.3160.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.7.3160.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.7.3163.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- what do I do? can I do anything?