RazorFang95
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KSP2 Release Notes
Everything posted by RazorFang95
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Is there a mod for ksp 1.4.x that gives you planetary stats? Things like gravity ASL, surface temperature ASL, atmospheric pressure ASL, etc, etc.
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So far, so good.
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- ship construction
- launchpad
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Is this backwards compatible with 1.4.2 or am i going to have to update? Edit: i'll try it out.
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[1.12.x] Part Commander Continued
RazorFang95 replied to linuxgurugamer's topic in KSP1 Mod Releases
Dear @linuxgurugamer. I would like to apologize for being a Dunce. I was about to register a compliant when I noticed that the error was not between the mod and the game, but between the chair and the keyboard. (Forgot to download the dependencies. *Hangs head in shame*). You are doing a fantastic job, i just thought you should know that. -
[0.3.0] KSPNameGen: Random Name Generator for KSP
RazorFang95 replied to 0111narwhalz's topic in KSP1 Tools and Applications
Thanks- 15 replies
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- generator
- kerbae ad astra
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[0.3.0] KSPNameGen: Random Name Generator for KSP
RazorFang95 replied to 0111narwhalz's topic in KSP1 Tools and Applications
Am i doing something wrong? None of the downloads (.zip is all I've tried so far.) contain .exe files. Just .file .sln .sh and .csproj files plz help. I need something like this.- 15 replies
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- generator
- kerbae ad astra
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Sorry for practicing necromancy but does this still work with 1.4.2?
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
RazorFang95 replied to Ger_space's topic in KSP1 Mod Releases
Is this still as power hungry as it was in 1.2? -
Any way i could hotfix (or juryrig) it to work with 1.4.2? Its a several mile walk from here to the nearest wifi and my cellular provider doesn't allow for wifi hotspots or tethering so I can't update ksp just yet.
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- tylo space program
- eve space program
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[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
RazorFang95 replied to dboi88's topic in KSP1 Mod Releases
Does this work with 1.4.2? -
[1.12.x] Custom Asteroids 1.9.0 - January 24
RazorFang95 replied to Starstrider42's topic in KSP1 Mod Releases
Is there an Idiots Guide to making ASTEROIDGROUP configs? I've been trying for the last five hours to make a ring around kerbin in 1.2 (call me sentimental) with no luck. -
Ahh, that explains it. I've only got about a 5.6 success probability on that beacon. Oh well, plan b. To park a beacon at the edge of Jool's SOI and just build USI bases on the outer moons. Sorry for bugging you.
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That's what i was afraid of. And why i asked if anyone could tell me the optimum altitudes. Please.
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The beacon and jump ship were parked right at the edge of the SOI, Laythe for the beacon and Kerbin for the jump ship.
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Can anyone tell me the optimum beacon and jump altitudes for the stock planets and moons please. I tried to jump to Laythe and my ship exploded.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
RazorFang95 replied to ferram4's topic in KSP1 Mod Releases
No joy yet on the antivirus. Could it be because my cpu came out of a crackerjack box?- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
RazorFang95 replied to ferram4's topic in KSP1 Mod Releases
@ferram4 where in my settings do you think i should start looking?- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
RazorFang95 replied to ferram4's topic in KSP1 Mod Releases
I downloaded KSP-AVC and it told me the only compatibly issue was ModularFlightIntegrator so I downloaded the 1.2.0 version, still no joy.- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
RazorFang95 replied to ferram4's topic in KSP1 Mod Releases
FerramAerospaceResearch > FARPartModule.cfg. CustomFARAeroData.cfg. CustomFARAeroStress.cfg. CustomFARGUIColors.cfg. FARAeroData.cfg. FARAeroStress.cfg. FARAnimOverrides.cfg. FARGUIColors.cfg. FARPartModuleTransformExceptions.cfg. FARPM.cfg. FARVoxelGeometryOverrides.cfg. FerramAerospaceResearch.cfg. speedometerReplacement.cfg. stockEngineGimbalIncrease.cfg Plugins > PluginData > FerramAerospaceResearch > config.XML. FerramAerospaceResearch.dll ferramGraph.dll Scale_Redist.dll RealChuteLite > Sounds > sound_parachute_cut.wav sound_parachute_repack.wav. RealChuteLite.cfg Shaders > farshaders.ksp Textures > icon_button_blizzy.png. icon_button_stock.png. sprite_debug_voxel.png I hope this is understandable.- 14,073 replies
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- aerodynamics
- ferram aerospace research
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