Love this mod been using it for a while now, edited the config of "inflatable" modules to use 1/4 of the material kits and added the need for compressed air to deploy them seems a bit more realistic, but to simple then had the idea of adding the need for oxygen, nitrogen, helium, hydrogen, argon etc... but been to lazy to try and calculate the internal volume of each module to make proportions of gases right. Also thought of adding "air" losses due to docking of ships kerbals breathing etc.. as well as adding an air recycler like tac Ls has I'd love to have this be part of the mod but it would be a bit of a stretch and I'd guess there would be a good number of people who would be to confused by the whole thing. One last thought was modifying the tundra expandable Habitat to start at the size of a small fuel tank proportionate to its diamiter when deflated that then expands out to keep sleeker designs instead of flying up logs and trying to maneuver them in to tight spaces to make efficient use of space and not have large gaps or the ranger Hab Modules floating in space. Just a few of the ideas I had.
Thank you you for all your awesome mods that make KSP so enjoyable!