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KSP2 Release Notes
Everything posted by Kablob
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Actually, turns out I don't need help, I just installed the last Pellinor-managed release of Tweakscale and everything works perfectly. Thanks, though!
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Not sure why this mod has become so much more complicated to install than it ever used to be, but I'm getting this after installing it and Recall correctly with the latest version.
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[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
It was Aerojet's entry for the Vulcan core stage engine, so they're designed for the same thing, yeah. It's basically an American RD-191. -
[1.12.X] Eisenhower Astronautics v1.1.0 - Stockalike Angara
Kablob replied to EStreetRockets's topic in KSP1 Mod Releases
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[WIP] Restock: KSP Part Art Revamp (Released March 06)
Kablob replied to Nertea's topic in KSP1 Mod Development
Oh, is this the mod that those excellent docking port models will be in @Nertea? I've been really looking forward to those. -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
Ask the Russians. -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
Hey, quick question, which mod are you planning on putting those docking port replacements in? -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
Yup, the PPTS pod is the four-man one and it's my favorite of the batch tbh. -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
That one is actually a 6-man. The 4-man pod is the Federation-lookalike. -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
Update: It's actually just with the Almathea+Hummingbirds, the Tethys works fine. -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
Trying out the Near Future Spacecraft testing branch: loving the new pods, making great use out of the 4-seat Federation-lookalike. Not sure if a known issue or not, but I haven't been able to get any of the pods with integrated landing engines to actually work: the engines just thrust into the pod and overheat it until it explodes without providing any acceleration. -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
Oh that's NICE. It looks like there's a hatch there below the crew hatch, is that an integrated docking port or some kind of cargo bay? -
[1.12.x] Near Future Technologies (September 6)
Kablob replied to Nertea's topic in KSP1 Mod Releases
Ohhhh those pods look so good. -
...I don't personally think the BFR will ever actually be built but if it was I'm just like, there's no way it would actually have those giant windows in the final version. Looks pretty though. And this isn't a criticism of you, you didn't design the thing.
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Everyone here's going bananas over the BFR and I"m just sitting here making grabby hands at that new Dragon 2 model.
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I continue to be deeply skeptical of the BFR like, ever actually flying, but I notice the engine layout has changed significantly there.