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KSP2 Release Notes
Everything posted by Bej Kerman
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kOS2 will be just as easy to install. Do you have an internet? Yes you do. Also, the Mission Builder argument stands. But you can't automate the whole space center as they just said.
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it’s a flight assistance tool. Turning the ship auto is a STOCK TOOL. It’s not even a mod! I wonder what this has to do with the question you're quoting. Okay, whatevs
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[1.9.x] Anatid Robotics / MuMech - MechJeb - Autopilot - [2.9.2] [14 February 2019] The creator themself calls it an autopilot. Okay? What's this have to do with anything? Again, what's this have to do with anything? Yes. What about Mechjeb making a maneuver node or turning the ship for you isn't auto?
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May I know more of these limitations?
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What does everyone have against Unity?
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There is quite a nice free variant with a improved graphics and a great modding community: Oolite Yeah, but that's not really Elite. It's similar, but it's not Elite.
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Okay, fine, going back and forth to expand the base. We don't need to shuttle stuff back and forth between x and y 100 times, which is why not having automation is silly in a game where you're going to have to go back and forth between an orbital construction platform and where you're getting resources for said platform.
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GU isn't restricted to interplanetary travel, but KSP is. But it will always replace human reaction times and human irrationality. Yeah, but what about going back and forth between Space Station V and Munbase Alpha for an indefinite time to supply parts and resources? That's extremely tedious and you don't learn much.
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That's easy to say if you've been playing for 500 hours and have no clue what newer players experience.
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+1
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I am too, I wonder why they did that? It's possible that the blue tint of the sea level sphere wasn't enough to make the ocean look wet. Imagine sand and dirt colored water all over the surface.
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Moonbase alpha text to speech in ksp 2.
Bej Kerman replied to Catto's topic in Prelaunch KSP2 Discussion
Makes me wonder if Virtual Heroes and Army Game Studio still exists. -
Purple Green Blue Cyan White Red Yellow Orange Gray Light Greyish Cyan
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Moonbase alpha text to speech in ksp 2.
Bej Kerman replied to Catto's topic in Prelaunch KSP2 Discussion
As I said, NASA has nothing to do with the tts. -
Moonbase alpha text to speech in ksp 2.
Bej Kerman replied to Catto's topic in Prelaunch KSP2 Discussion
1. NASA only published MBA. Virtual Heroes and Army Game Studio (according to Steam) made the game. 2. No, KSP was created by Felipe. In short, NASA has nothing to do with anything other than putting MBA on the store. -
Moonbase alpha text to speech in ksp 2.
Bej Kerman replied to Catto's topic in Prelaunch KSP2 Discussion
Too bad that MBA's tts is copyrighted... -
Why?
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No How else do you clear debris without being boring?
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permanent thrust mod
Bej Kerman replied to flyingdolphin's topic in KSP1 Suggestions & Development Discussion
You mean thrusting during non-physics warp? I wish that was a stock feature as well (maybe the ion thruster would become useful), and it is going to become a stock feature of KSP 2. Makes me wonder why this isn't stock. -
Better Texture for 2.5m parts
Bej Kerman replied to Sirius K's topic in KSP1 Suggestions & Development Discussion
Finally, someone analysing the new parts. I agree with you all the way, I don't see why they're replacing the 'placeholder' textures other than them being 'placeholders'.If you look at all the teasers and trailers (other than the KSP 2 ones), all the kerbals look like plastic and the environments just look dull, bland and empty. The people doing the 'art' seriously need to start doing a better job, because so far there's many modders doing a better job at revamping the art than the developers of all people. I can see another 'out-pizza'd the hut' meme incoming, and that's a bad thing. -
1. KSP 2 isn't being developed by squad, this is quite obvious given the constant stream of updates that KSP is still getting. 2. "And then Squad is obviously like other games, forget that the first video game I ever played exsisted." Refer to 1. Also, the world doesn't revolve around you. Even if Squad was developing KSP 2, you can't expect a piece of software to be developed for many decades. This is important. Hanson, can you imagine being a dev trying to keep Elite up to date? It's simply not possible, no matter how many fans look at your old games through extreme-power rose-tinted glasses. Also, I bet a lot of people liked the release version of No Man's Sky, even though a lot more people thought it was horrible. No Man's Sky simply had to update so that Hello Games wouldn't be forever seen as another greedy company, and KSP 2 has to be released to stay in the spotlight and inspire people who want to be rocket scientists. And like the first versions of NMS, KSP isn't going anywhere, just that there might be less people playing it. But that doesn't change the game in any way. it does bc I like having friends. KSP isn't multiplayer.
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Final reply to the questions of Wanhu Studio 对于万户组(阁)各问题的最终回复
Bej Kerman replied to Karrot's topic in KSP1 Discussion
TL;DR? I'm out of the loop -
"A vacuum airship powered by a solar powered vacuum pump system is being designed by O-Boot start-up settled in Torino, Italy.[12] The project plans to present the first working and flying prototype during 2020." Nice