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KSP2 Release Notes
Everything posted by RealKerbal3x
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Also, notice that there seems to be almost a whole set of tile attachment points. Maybe they're going for a full heat shield on SN15? -
Protomolecule asteroid?
RealKerbal3x replied to Sokar408's topic in KSP1 Gameplay Questions and Tutorials
@Sokar408 What you've found there is a rare type of asteroid known as a 'magic boulder'. They're identical to regular asteroids except they have glowy bits which can be a variety of colours - yours is obviously blue. Good find! -
Rate the cover photo/profile banner of the user above you!
RealKerbal3x replied to Fraston's topic in Forum Games!
7/10 interesting. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Nice words from Chris Hadfield: I'm thinking that SpaceX didn't expect SN8 to get nearly as far as it did, so they started building a lot of prototypes so they could have several tries at the flight and left the major changes to SN15. But SN8's flight was almost perfect, and the issue that doomed it was easily fixable, so they realised that they could get away with skipping SN12-14 and move directly to higher and faster flights. Maybe SN15 will have a full heat shield and go to orbit, who knows? -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Yeah, they definitely won't catch it on the first flight. I wouldn't say 50 flights but certainly for 20 flights or so, SH will have landing legs. -
KSP has a bit of a memory leak issue, in which it'll use more and more memory over time. Getting more RAM will probably help, but if that's not an option there are workarounds (this hasn't been updated in a while but as far as I can tell it still works). You could probably try turning your graphics settings all the way down as well, if you haven't already done that.
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[Forum Game] One word to describe the avatar above you.
RealKerbal3x replied to ping111's topic in Forum Games!
Cosmonaut. -
@damonvv Looking very nice! Did you/will you remodel the flaps? It's hard to tell on your picture, and the flap design has changed since the renders were made. Also, this was partly mentioned by @EritoKaio above, but you have the leg mounts in the wrong orientation. Here it is on SN8 for reference: I look forward to the update!
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Road closure for today: https://www.cameroncounty.us/spacex/ Edit: I believe Boca residents have also received notices, which points to a possible repeat static fire today. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Lol: -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Good for him. Isn't this mostly from Tesla stock though? And isn't that extremely variable? So are we likely to see Jeff Who take the lead again soon? -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Great video by NSF looking back on the year in Starship development. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
NSF is live! -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
There might be another test tank coming soon: -
I see you sometimes, 5/10.
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[Forum Game] One word to describe the avatar above you.
RealKerbal3x replied to ping111's topic in Forum Games!
Cat. -
I have been pinged four times. @AlamoVampire
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Road is closed! We may be seeing a static fire today! -
KSP bugfix update
RealKerbal3x replied to ultrapheonix's topic in KSP1 Suggestions & Development Discussion
@ultrapheonix An update entirely focused on bug fixes would certainly be nice. They could throw in some texture revamps as well, because those don't usually introduce bugs. But KSP 2 isn't going to fix any of KSP's bugs. It's not just a huge update to the original game, they're starting from scratch with a new one. We just have to hope that the delays pay off and the game isn't buggy. -
Question about the Breaking Ground DLC
RealKerbal3x replied to SpacedInvader's topic in KSP1 Discussion
Woomerang was in the initial release of MH and then Dessert was released in one of the patches, if memory serves me it was 1.4.3. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight