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KSP2 Release Notes
Everything posted by Lisias
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Boeing 767X . They literally took a 747, inverted the X axis and replaced the wings and engines. Mostly Kerbal.
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[snip] There're are years of fixes and workarounds made by 3rd parties, most of the fixes due absolutely silly mistakes that were made on code that, frankly, only survived for so many years because there was absolutely no due process to properly handle regressions, with the people responsible dismissing them alegging exactly what you are alleging. There's no point to hunt bugs if they are not fixed because the idiot that called the shots just dismisses the bug reports as "there's no fixing KSP". And once the bugs pile up, things start to get hairy because you build new code over bad code, and fixing the bad code will break the new code. And then, finally, you get near the point in which fixing things became expensive. I'm following (and even working around) these pesky silly mistakes that played havoc on the game for years already, and I had tracked them down to the KSP release they were introduced in all cases. And I affirm without the slightest doubt that the bugs that rendered KSP "unfixable" (please note the quotes) were introduced by the very people that claimed KSP were unfixable. This is a fact. That are being double checked as people decide to play older versions of KSP and suddenly realises they have less bugs than the newer. [snip]
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Oh, now I see. Unfortunately, both sections are part of the same Forum - they stop moderating the KSP2 subforum, whatever happens will affect the KSP¹ subforum the same. Think on an airplane where by some reason beyound imagination the crew decide to stop serving the the last rows of passengers - the uproar will be felt in the whole airplane, not only on the affected section. We have only one Forum. For the best and for the worst. But... I would like to have the KSP¹ section restored to its former glory. Posts on the KSP2 one will be essentially rants, interrelated by one or two support requests that will not be answered - all the action is happening on KSP¹ nowadays, and I really think this is not going to change soon. Wondering if I should go back to mod Orbiter, as I was doing before knowing KSP.
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What's not happening. People are ditching KSP2, not KSP¹. Steam's concurrent players are rising, the online users on this Forum are stable at worst (long time user, we have way less people around in the past and yet we are still here). Whatever is happening (and it's happening), it's affecting only KSP2. Destroying what's still working is not a constructive way to protest about what's not. TL;DR: Scorched Earth tactics negate food and resources for everybody, and not only to the enemy - it's only used on the motherland by an army as a last and desperate measure. We are not fighting an enemy (if we had one, he already fled). We are fighting for survival.
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They do something remotely similar to what you are suggesting, they get their arses sued by damaging the Property (Forum) they were granted permission to care (not to mention a nasty NDA). Being not enough, they are also kicked from the job, leaving the Forum unmoderated - bringing to the owner serious liabilities that will prompt them to turn the whole site read only (at best) or just nuke the whole thing (at worst). If any of this is not enough to change your mind, I'm afraid people that minds the Forum may be tempted to consider you as someone less than supportive for the welfare of this Forum. An uncomfortable position IMHO - as you would be hurting KSP¹ users too. Your only mistake, IMHO, is to use the Evil-Corp as a composition as there would be possible to exist a Corp that it's not evil. Every Corporation is evil, and it's the reason they have to pay high salaries and grant a lot of perks to lure someone to lead them - no to mention to merely work for them. Evil-Corp is a pleonasm we should avoid as useless redundancy. On reddit I talked to someone alleging being a former Moderator from this site. He said to me that they had to sign NDAs. Well, if this is true, you have your answer about.
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One sentence you could say to annoy an entire fan base?
Lisias replied to Fr8monkey's topic in Forum Games!
2mb was (approximately) the capacity of the specially formatted disks Microsoft used to distribute Window 95 by the first time. 13 disks "only". After OSR2.1, this number jumped to 26 disks. It was absolutely wundebar when the install failed on the last disk due on an I/O error... -
Instead of Elon Musk (horrible idea) How about Dean Hall?
Lisias replied to RayneCloud's topic in KSP2 Discussion
This Forum have the very solution for this problem: don't allow easy, cheaply created accounts to post anything. Mass harassment happens because it's dirty cheap to create another account that will have all the privileges for free. The problem with this approach is that most social media are evaluated by the numbers of active accounts they have, and so they have an incentive to keep the problem alive. Nope. No one wants double crossers, back stabbing <insert your favorite non Forum compliant expletive here> in their timeline. Keep your friends close, and your enemies closer - but know exactly how to tell one from another. Ask Cesar about. ("Et tu, Brute?"). I don't want to be used as a vector to monitor my friends. Well, I am. Or was. Even on my LinkedIn. I will refrain from further commenting the subject. Here. -
You copied some files on the wrong place. I suggest to delete the faulty one. There's a trick on Windows that works fine: Select the KSP directory you want to duplicate. Hit CTRL-C (Copy into the Clipboard) Hit CTRL-V (Paste from Clipboard) This will create a new directory called <original name> copy with a copy of every file/directory from the original Rename the "copy" one to whatever you want. This will garantedly duplicate the original directory ipsi literis, without mistakes! Cheers!
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I won!!! lisias@macmini62 ~/Workspaces/KSP/runtime > ls -l total 0 drwxr-xr-x 21 lisias staff 672 Jan 26 2022 1.1.3 drwxr-xr-x 23 lisias staff 736 May 16 12:37 1.10.1 drwxr-xr-x 23 lisias staff 736 Apr 22 2022 1.10.1.DDS drwxr-xr-x 4 lisias staff 128 Apr 4 2022 1.10.1.bkp drwxr-xr-x 24 lisias staff 768 May 16 01:36 1.11.2 drwxr-xr-x 24 lisias staff 768 Jan 27 2023 1.11.2.DDS drwxr-xr-x 18 lisias staff 576 Jul 15 2023 1.11.2.bkp drwxr-xr-x 25 lisias staff 800 May 6 00:05 1.12.2 drwxr-xr-x 41 lisias staff 1312 Oct 24 2021 1.12.2.bkp drwxr-xr-x 28 lisias staff 896 Feb 13 12:41 1.12.3 drwxr-xr-x 29 lisias staff 928 Sep 16 2022 1.12.3.<snip>.ptbr drwxr-xr-x 22 lisias staff 704 Jun 23 2022 1.12.3.<snip> drwxr-xr-x 12 lisias staff 384 Jun 23 2022 1.12.3.<snip>.blp drwxr-xr-x 26 lisias staff 832 Jul 24 2022 1.12.3.<snip> drwxr-xr-x 27 lisias staff 864 Jul 17 2022 1.12.3.bkp drwxr-xr-x 21 lisias staff 672 Jun 29 2022 1.12.3.saves drwxr-xr-x 25 lisias staff 800 May 5 23:58 1.12.4 drwxr-xr-x 26 lisias staff 832 Jan 14 2023 1.12.4.<snip> drwxr-xr-x 5 lisias staff 160 Jan 13 2023 1.12.4.pt-br drwxr-xr-x 25 lisias staff 800 Jun 1 12:43 1.12.5 drwxr-xr-x 23 lisias staff 736 May 23 17:22 1.12.5.KSPCF drwxr-xr-x 25 lisias staff 800 May 26 15:48 1.12.5.acp drwxr-xr-x 13 lisias staff 416 Sep 8 2023 1.12.5.bkp drwxr-xr-x 22 lisias staff 704 Mar 19 07:39 1.12.5.dbg drwxr-xr-x 5 lisias staff 160 Jan 13 2023 1.12.5.pt-br drwxr-xr-x 25 lisias staff 800 Jan 18 2023 1.12.5.<snip> drwxr-xr-x 20 lisias staff 640 Aug 11 2022 1.2.2 drwxr-xr-x 7 lisias staff 224 Jan 26 2022 1.2.2.bkp drwxr-xr-x 23 lisias staff 736 Mar 31 21:07 1.3.1 drwxr-xr-x 21 lisias staff 672 Apr 28 2022 1.3.1.DDS drwxr-xr-x 40 lisias staff 1280 Jan 28 2023 1.3.1.bkp drwxr-xr-x 2 lisias staff 64 Oct 30 2022 1.3.1_bkp drwxr-xr-x 24 lisias staff 768 Apr 30 03:17 1.4.1 drwxr-xr-x 16 lisias staff 512 Mar 16 00:49 1.4.1.bkp drwxr-xr-x 21 lisias staff 672 Mar 19 06:54 1.4.1.dbg drwxr-xr-x 26 lisias staff 832 Jun 5 13:32 1.4.3 drwxr-xr-x 24 lisias staff 768 Nov 14 2021 1.4.3-35 drwxr-xr-x 24 lisias staff 768 Apr 28 2022 1.4.3.DDS drwxr-xr-x 22 lisias staff 704 Jul 19 2022 1.4.3.bkp drwxr-xr-x 27 lisias staff 864 Apr 22 2023 1.4.5 drwxr-xr-x 28 lisias staff 896 Nov 28 2021 1.4.5.DDS drwxr-xr-x 12 lisias staff 384 Jan 27 2023 1.4.5.bkp drwxr-xr-x 22 lisias staff 704 Apr 22 2023 1.5.1 drwxr-xr-x 23 lisias staff 736 Dec 16 2021 1.5.1.DDS drwxr-xr-x 24 lisias staff 768 Jan 27 2023 1.6.1 drwxr-xr-x 24 lisias staff 768 Jan 16 2022 1.6.1.DDS drwxr-xr-x 13 lisias staff 416 Jul 17 2022 1.6.1.bkp drwxr-xr-x 25 lisias staff 800 May 16 00:51 1.7.3 drwxr-xr-x 24 lisias staff 768 Apr 28 2022 1.7.3.DDS drwxr-xr-x 9 lisias staff 288 Jul 17 2022 1.7.3.bkp drwxr-xr-x 23 lisias staff 736 May 18 22:57 1.8.1 drwxr-xr-x 24 lisias staff 768 Apr 28 2022 1.8.1.DDS drwxr-xr-x 21 lisias staff 672 Sep 28 2021 1.8.1.bkp drwxr-xr-x 23 lisias staff 736 May 19 05:27 1.9.1 drwxr-xr-x 22 lisias staff 704 May 16 17:10 1.9.1.DDS drwxr-xr-x 3 lisias staff 96 Apr 4 2022 1.9.1.bkp drwxr-xr-x 27 lisias staff 864 Jul 12 2023 Company.173 drwxr-xr-x 13 lisias staff 416 Apr 19 2019 Demo drwxr-xr-x 5 lisias staff 160 Dec 17 2019 __update drwxr-xr-x 126 lisias staff 4032 May 6 17:38 _pool drwxr-xr-x 27 lisias staff 864 Nov 5 2022 pdlauncher and lisias@macmini62 ~/Applications/Games/KSP > ls -l total 0 drwxr-xr-x 3 lisias staff 96 Jul 21 2023 CKAN.app drwxr-xr-x 30 lisias staff 960 Jul 23 2019 Career drwxr-xr-x 29 lisias staff 928 Nov 22 2019 Challenge.KAX drwxr-xr-x 25 lisias staff 800 Feb 23 2019 Challenge.KAX.1.4.1 drwxr-xr-x 24 lisias staff 768 Nov 7 2019 Challenge.RACE drwxr-xr-x 2 lisias staff 64 Oct 31 2019 Challenge.RACE.1.8.1 drwxr-xr-x 23 lisias staff 736 Jun 2 2019 Challenge.Walker dr-xr-xr-x 26 lisias staff 832 Aug 10 2021 Company drwxr-xr-x 29 lisias staff 928 Nov 7 2019 Company.170 drwxr-xr-x 26 lisias staff 832 Aug 8 2021 Company.BKP dr-x---r-x 29 lisias staff 928 Jun 6 2018 Company_old drwxr-xr-x 24 lisias staff 768 Jul 23 2019 Company_previous drwxr-xr-x 30 lisias staff 960 Sep 1 2019 Exodus drwxr-xr-x 31 lisias staff 992 Sep 23 2023 'Exodus backup' drwxr-xr-x 33 lisias staff 1056 Feb 14 2019 Exodus_previous drwxr-xr-x 33 lisias staff 1056 Feb 14 2019 'Exodus_previous copy' drwxr-xr-x 31 lisias staff 992 Jul 23 2019 'Kerbal Space Program 1.4.1' drwxr-xr-x 33 lisias staff 1056 Jul 23 2019 'Kerbal Space Program.1.4.5' drwxr-xr-x 24 lisias staff 768 Sep 1 2019 SpaceAge drwxr-xr-x 26 lisias staff 832 Oct 11 2023 "Wernher's-Dream" drwxr-xr-x 6 lisias staff 192 Dec 11 2019 __BACKUPS -rwxr-xr-x 1 lisias staff 307 Nov 24 2018 t.sh The top listing is my development installments. The bottom one, my "production" installs. ----- @stupid dumb idiot, as said by @Poppa Wheelie, you don't need to rename things all the time. In my case, I just open the directory I wanna run using Finder (I'm on MacOS) and double click the KSP icon.
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A heads up to people with .blend files from the 2.79 era (as I have - many!)! By some reason, opening a 2.79 .blend file on Blender > 2.8 will make the lights 10 times stronger than they should - everything will be washed out on IVAs. By importing the mu files again on Blender > 2.8, things will be fine - the problem only manifests itself by opening .blend files that had imported a mu file on the 2.79 era. It's probably some stupid configuration I need to do somewhere on 2.8 after loading the older blend file, but I'm still struggling to find it. My work around is to just set the light intensity to 10% of the original - i.e., if the light had a 250W intensity, I set it to 25W. P.S.: Remember to set the Scene Property's Units to Metric too! This will allow you to use Watts on light's intensity.
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Superposition pieces bug.
Lisias replied to mocho's topic in KSP1 Technical Support (PC, modded installs)
If you are clipping parts on a craft, be sure you are not setting the Same Vessel Interactions on the clipped parts. Check this before hunting for a falty mod. -
Yes. And it's allowed by the license, so you won't need to be "cautious" about. The license says you can't run more than one at once, but there's no technical measure preventing it. Just be cautious not to run or delete the wrong KSP installment by accident. Believe me, it's frustrating... === == = POST EDIT = == === If you are on MacOS, read about CoW and Compression. If you are on Linux, I suggest using BTFS and using CoW and Compression. If you are on Windows, you can tell NTFS to automatically (and transparently) Compression everything inside a directory. I suggest activating it on GamaData.
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Hey, case closed! In theory, it's how things should be. Security matter. Well... KSP, in an ideal world, should be doing that. But the modding scene decided to write things on GameData, and so the best practices were thrown troughs the Windows. (pun really intended). Originally, on the Windows 3.11 and 9x times, programs used to mix program code, program data and user data on the same subdirectory - some games are still this way even nowadays, and KSP is, well, more than 10 years old at this time. So, nope. In order to run KSP, the while directory and subdirectories must be owner by your user, with Read/Write rights. You will probably need to remove KSP from your C:\Program Files into somewhere into your $HOME. It's a wise decision, and I also enforce it on an add'on of mine (a library I'm building). You should never run anything you downloaded from the Internet as Administrator no matter how much you think you trust the developer. It's more than possible (in fact, it's how most malware infections happens) that someone could forge the package injecting some nasty stuff that, once is kicked in using an Administrator account will literally do whatever they want - from installing Bitcoin miners to include your computer into a botnet (not to mention stealing bank data, you name it!). And this include games. If you run KSP as Admin, every single add'on you install will run as Admin too. Good to know you don't do it. ---- Well, back to the problem - probably some Windows update decided to "fix" your KSP's access rights. There's no other option than move KSP to somewhere in your home directory and run KSP from there - it's what I do anyway, even on MacOS and Linux. Cheers!
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CKAN is alright, the problem I though it could be happening happens only when launching from Steam with a unfortunate hack that induces KSP to write and read some files on the wrong place - a mess. Since you are launching from CKAN, this is not the problem. So my next best guess is that somehow the directory where KSP is installed is set to read/only. It's a possible explanation for some Assemblies not being able to read some files - not to mentino the KSP.log not being created (but I think this would create an entry on the Player.log...). Do you now how to check and maybe set a directory's owner and file permissions? Until the moment, it's the only hypothesis left - your CPU is an Intel with 8 cores and 16 threads, symmetrical (i.e., all cores with the same speed), and so a known situation that happens on assymetrycal CPUs (the e-core, p-core thingies) is not the cause for your problems. You need to be sure that the directory where KSP is installed is set to your user as owner, and that you can read and write to all files on it. If you have Steam, I would also verify the installed files.
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Are you using Steam? If yes, did you applied that nasty hack forcing to load KSP instead of PD-Launcher? If yes, the KSP.log will be found inside de PD-Launcher - and I think this may be the reason of the borkage I'm finding in your Player.log. If yes, I strongly recommend to reset the Launch's command line to the default, and then to install KSSL instead.
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Nope. I didn't found any "UnauthorizedAccessException" on this one. And this one was from a working session, you managed to load a savegame and get into the TrackStation, and from there to Flight on this one. Please send me exactly the KSP.log that was generated with the last Player.log you sent on this post.
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Interesting. Now the problems appears to be many unauthorized accesses on some files: UnauthorizedAccessException: Access to the path "C:\Program Files\Kerbal Space Program\Logs\KSP-AVC.log" is denied. Can you please send also the KSP.log? There're some informations on file log that it's not on Player.
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Found the probable cause, it's a old known troublemaker: MiniAVC -> System.IO.IOException: Sharing violation on path C:\Program Files\Kerbal Space Program\GameData\000_ClickThroughBlocker\MiniAVC.xml at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, Fi at System.IO.FileStream..ctor (System.String path, FileMode mode) [0x00000] in <filename unknown>:0 at MiniAVC.AddonSettings.Load (System.String rootPath) [0x00000] in <filename unknown>:0 at MiniAVC.AddonLibrary.ProcessAddonPopulation (System.Object state) [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MiniAVC -> Executing: MiniAVC - 1.0.3.2 Old versions of MiniAVC are known troublemakers and, frankly, new versions are near useless - it's way better to use KSP-AVC to check for the new versions - or just use CKAN, CurseForge or other automated installer. Delete all copies of a file called "MiniAVC.dll" from your system. I think this will do the trick. If not, publish the new KSP.log and Player.log and let's keep digging.
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Who never did this on KSP? (on a side note, underwear shops in the airport had a nice profit that day...)
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Instead of Elon Musk (horrible idea) How about Dean Hall?
Lisias replied to RayneCloud's topic in KSP2 Discussion
No, I don't. No one has the duty to satisfy me, it's up to me to choose to what I'm wanna expose myself into. I let someone do it to me, I would be outsourcing my own development as a human being. And you are wrong about it being a smaller problem- it was a lesser visible problem - what means that most of the vitriol these idiots produce were going unchecked. We need to shield the vulnerable from their influence, and we can't do it if we don't see what they are doing - because they DON'T STOP just because someone deleted their posts. --- -- - post edit - -- --- Let's exemplify it better. I used to have antisemitic people in my social network. It happened because I didn't knew they were, and that surely didn't coped well on my Jewish friends. Then suddenly people were allowed to post such things unchecked, and it started to appear on my timeline, and then I realized that some of that contacts really didn't fit in my timeline, what to say on my life, and gradually started to phase them out. Had that social network be still censoring that posts, I wouldn't be aware - and would risk still be surrounded by people that I don't think it fits on my life. -
Instead of Elon Musk (horrible idea) How about Dean Hall?
Lisias replied to RayneCloud's topic in KSP2 Discussion
That's the drill: I don't find any. And the reason is that I don't have any interest on such subject, and I took measures to don't have anyone witch such interests on my timeline. So, nope. I don't have a problem with this. Now, there's one positive side about: if you need to defend from such idiots, you known where to reach them and gather information about them without the need to infiltrate yourself on closed societies. People can't fight what they don't know it exists. Did you now that Twitter does comply with law enforcement when requesting information about accounts, right?