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Zorg

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Everything posted by Zorg

  1. Added a variant to the Skylab/S4B fairing without the wallbase for a shorter minimum length (still adjustable via wall segments). This option is only available on the fairing base itself not the airlock modules. the ring is to be kept extended for intial "soft docking" to make contact and align. Once soft docked and the petals are interlocked, retract the ring on the active version to hard dock. If this doesnt work its probably due to the rescale.
  2. There is a bit of a myth in the community that pressure fed means no ullage required. This isnt true. Even the LM needed ullage. I struggle to find any bipropellant stages that dont require ullage. The Agena D engine (and its not even pressure fed) does not require ullage because it uses a special sump tank to feed the engine for start that I supposed can deliver the fuel cleanly. Technically its not the engine that doesnt need ullage per se, the fuel feed system on the Agena D is able to feed the engine. IIRC I also dont have ullage requirement on the RS30 because I found something in the docs, I think something about a pumped idle mode or something where it can blow donw some propellant using the secondary pumps enough to provide self ullage. I dont know the exact physics behind the problems even with pressure fed stages needing ullage to settle it but this the information I've found. Mostly by looking up the sources in the Realism Overhaul engine config templates (which cite sources and are well researched). Edit: to answer the first question, the Ables were hotstaged
  3. I did a Minerva back in the day by rescaling LDC tanks to 2.5m and restock 2.5m tanks to 1.5m. Odd choice perhaps but this was long before the thor/delta update and the stripes worked out better this way.
  4. Yes thats right http://www.capcomespace.net/dossiers/espace_US/skylab/skylab_CSM.htm If you look carefully you can see the start of the silver on both sides. Until we saw the pictures above we were under the impression it was half white but the white sector is smaller than that; just enough to cover the side facing direct sunlight.
  5. Personally I use shadow bias to 0.500 and normal shadow bias to 0.720 as recommended by Blackrack on some thread, but so far havent been able to figure out how to make it stick either.
  6. We do actually now have a 2.5m straight apollo interstage/spacecraft adatapter now. Shorter than the Delta III DCSS one. Could use that next time.
  7. Sorry I meant your install folders looked correct, the plumes are definitely wrong, they are stock plumes. Modulemanager.log is inside Kerbal Space Program/Logs/ModuleManager can share via dropbox, google drive (public link), wetransfer etc.
  8. Realplume does not defer to waterfall configs automatically. The deconflicting patches need to be written on a case by case basis. Everything looks correct at a glance to be honest. Can you post your modulemanager.log and modulemanager.configcache files? Though might be a good idea to make sure Smokescreen, RealPlume and RP-stock were installed correctly (maybe missing files in a copy paste). Try reinstalling and if still no luck please post the files above.
  9. Probably worth looking into at some point, unfortunately they were modelled before we took the decision to go all in on Interstage+mount for all future upper stages so the Titan engines are the odd ones out. Everyone is busy with other things though so idk when one of us will have the time to investigate this.
  10. It can be placed in the VAB or on EVA. It has an inventory module so you should be able to use stock construction. I haven’t tested it though. Yeah sure.
  11. The marshall sail was already on board Skylab 2 but was only deployed by Skylab 3. Um about making it, I did consider it a bit. Not sure I may look at it in the future but it needs to be EVA attached. I guess with stock construction this might be feasible. Making no promises but lets call it a maybe for a future update.
  12. The new Saturn I first stage and S4B are at 4.25m and the S1C and SII are 6.25m now. As for the beta, we have a special Saturn development branch on github, it might still be a 2-3 months or more possibly till release so you could use it if you want it now. But just keep in mind while things are mostly functional, bugs are to be expected so use at your own risk.
  13. 4.25m to 3.75, 3.125 and 1.875 Yes this is an official build now Extra node on the LR87AJ3 and standalone Titan 1 mount too.
  14. Its not that we dont support Kerbalism, its that the understanding we have is that the Kerbalism devs will support BDB from their side. Its all unreleased stuff being tested in the github development branch.
  15. the problem really is this: and this: I imagine the colliders around the hole are generous and you can technically use it but still..
  16. With few exceptions, we use exact real dimensions x 0.625 Very few probes such as those that need to meet stack diameter (eg Explorer 1) are rounded up or down and may be some might have errors but the majority will follow the rule above.
  17. They just havent been configured yet, placeholder experiment nodes in the config at the moment.
  18. Through some digging, we found out there is no HG-3 (its not a real engine but a parametric study program conducted for Marshall by Pratt and Whitney). I made the Pratt & Whiteny RL20 and XLR129 both of which although not made explicitly to an HG-3 specification, are the closest contemporary things to the technologies discussed in that study. Both engines are in the current release. More detailed information in this here post including sources:
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