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Xd the great

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Everything posted by Xd the great

  1. How about adding a seperatron? LES is supposed to be used in atmo. The stock one does have a sideward boost though.
  2. The russian space agency is known for pushing boundaries... Salyut 7 rescue mission was one hell of a move. Time for an ISS rescue mission.
  3. I feel like every space nerds will do this. What if they deploy these from the aft cargo of bfr?
  4. @KG3 Yes, as long as the satellite returns to the same spot after 24 hours.
  5. So an extended stay is possible, just not fun. No H2O2 needed. What about other consumables?
  6. What if we burn all the H2O2 for an orbot boost and refuel the soyuz with something from progress? Besides, a ballistic reentry is survivable, just not enjoyable.
  7. @Johnny005611 For some reason my game loads especially slow with the ship pack. Is there any way to solve this? Maybe delete the textures?
  8. @panzer1b the effects are controlled in the .cfg, so I suppose a single module manager patch can remove the effects.
  9. Well, do you have enough RAM? Uploading the ksp.log will be nice. To dropbox or somewhere. Or just play without mods/procedual parts. Also, do check for the correct versions of module manager and mod.
  10. I know hydrogen peroxide is cheap and potent, but why not use OF2 and CH4, which is space storable.
  11. Selling ISS to spaceX or blue origin will be a good idea. After building the moon station, of course.
  12. @Ho Lam Kerman the "leave ISS unmanned" is possible, salyut 7 was left unmanned for some time. It will be tough for the next crew. No crew=no repair=trouble.
  13. Or a single mad bill kerman liquided off by jeb and is working in the integrated facility.
  14. The space industry needs more money. Sounds suspiciously like sabotage... ms09 a hole, ms 10 a valve. A single mad engineerer can do this easily...
  15. The parachutes will be found in a seperate tab with a parachute icon. Please uses the correct version for the game, crossing 1.4 and 1.3 versions of mod and game will screw things over.
  16. Something is messing with .cfg patches. I suggest making a seperate that reduces the min thrust to 0. For a permanent fix, a "delete half of the mod" way will work.
  17. F1Bs will probably be waaaaaay cheaper, and sts booster with a saturn 5 style will be real fun. Those solid rockets are cheap, as long as they do not refurbrish it.
  18. Ahh. The good ol' explosives. Did the solid rocket motors fire?
  19. No. The incident happened after LES seperation. The hit was not very severe, it did not cause an explosion. Spacecraft engines should be more than powerful than enough for steering clear of the booster.
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