

Xd the great
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Everything posted by Xd the great
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[1.12.x] PEBKAC Industries: Launch Escape System
Xd the great replied to linuxgurugamer's topic in KSP1 Mod Releases
How about adding a seperatron? LES is supposed to be used in atmo. The stock one does have a sideward boost though. -
totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
The russian space agency is known for pushing boundaries... Salyut 7 rescue mission was one hell of a move. Time for an ISS rescue mission. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
I feel like every space nerds will do this. What if they deploy these from the aft cargo of bfr? -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Will he send this to Mars? -
@KG3 Yes, as long as the satellite returns to the same spot after 24 hours.
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totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
So an extended stay is possible, just not fun. No H2O2 needed. What about other consumables? -
totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
What if we burn all the H2O2 for an orbot boost and refuel the soyuz with something from progress? Besides, a ballistic reentry is survivable, just not enjoyable. -
[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
Xd the great replied to Johnny005611's topic in KSP1 Mod Releases
@Johnny005611 For some reason my game loads especially slow with the ship pack. Is there any way to solve this? Maybe delete the textures? -
Regarding the locations for log file, please refer to this thread
- 6 replies
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- ksp
- realism overhaul
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@panzer1b the effects are controlled in the .cfg, so I suppose a single module manager patch can remove the effects.
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Well, do you have enough RAM? Uploading the ksp.log will be nice. To dropbox or somewhere. Or just play without mods/procedual parts. Also, do check for the correct versions of module manager and mod.
- 6 replies
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- ksp
- realism overhaul
- (and 3 more)
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totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
I know hydrogen peroxide is cheap and potent, but why not use OF2 and CH4, which is space storable. -
totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
Selling ISS to spaceX or blue origin will be a good idea. After building the moon station, of course. -
totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
@Ho Lam Kerman the "leave ISS unmanned" is possible, salyut 7 was left unmanned for some time. It will be tough for the next crew. No crew=no repair=trouble. -
Aircraft cannot make banking turn
Xd the great replied to ianyikos's topic in KSP1 Gameplay Questions and Tutorials
In real life, planes roll to bank. Did you roll? -
totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
Or a single mad bill kerman liquided off by jeb and is working in the integrated facility. -
totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
The space industry needs more money. Sounds suspiciously like sabotage... ms09 a hole, ms 10 a valve. A single mad engineerer can do this easily... -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Xd the great replied to stupid_chris's topic in KSP1 Mod Releases
The parachutes will be found in a seperate tab with a parachute icon. Please uses the correct version for the game, crossing 1.4 and 1.3 versions of mod and game will screw things over. -
NaN kraken on launchpad
Xd the great replied to Gordon Dry's topic in KSP1 Technical Support (PC, modded installs)
Corrupted save? Try a new save. -
Min. Thrust (Engine won't shutdown).
Xd the great replied to Dvorin's topic in KSP1 Technical Support (PC, modded installs)
Something is messing with .cfg patches. I suggest making a seperate that reduces the min thrust to 0. For a permanent fix, a "delete half of the mod" way will work. -
F1Bs will probably be waaaaaay cheaper, and sts booster with a saturn 5 style will be real fun. Those solid rockets are cheap, as long as they do not refurbrish it.
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totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
Ahh. The good ol' explosives. Did the solid rocket motors fire? -
totm dec 2019 Russian Launch and Mission Thread
Xd the great replied to tater's topic in Science & Spaceflight
No. The incident happened after LES seperation. The hit was not very severe, it did not cause an explosion. Spacecraft engines should be more than powerful than enough for steering clear of the booster.