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KSP2 Release Notes
Everything posted by The Dressian Exploder
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Reminds me of this:
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totm september 2019 V8 Engine
The Dressian Exploder replied to Makc_Gordon's topic in KSP1 The Spacecraft Exchange
woah... First! -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
The Dressian Exploder replied to Galileo's topic in KSP1 Mod Releases
There's not much difference in performance. But then again my computer was already lagging beforehand... -
HOLY GUACAMOLE... One thing I hope is that it's not just focused on the new flashy KSPI-E like stuff, and it still has plenty of things in the more traditional chemical rocketry and perhaps a better early space program with actual sounding rockets and such.
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
The Dressian Exploder replied to Galileo's topic in KSP1 Mod Releases
It's alright I've got it working now. Woo hoo! -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
YEE-HAW! *stacks sandbags around computer* -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
My next launch has been flown, just waiting for peeps to make their moves so I'm not flooding the thread with my flights -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
The Dressian Exploder replied to Galileo's topic in KSP1 Mod Releases
Well, thanks to one of the Peeps at the JNSQ space race. I have 1.7 again! JNSQ is up and running smoothly. One question though, how do you get the EVE config to work? -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Dressian National Rocketry Association Look mama! I made this rocket all by myself! What shall I call it? Recovered Y1, D28, Non-Kronometer. Milestones this launch: 1. Total Milestones: 1 Gaia II is already under construction. NOTE: You don't have to have only one launch in a post, that's only what I'm doing rn Also, I'm installing Kronometer (and DiRT, but that's not needed.) -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Yes. Definitely. Kronometer is a really good idea, so I think it'd be great if we all got that, but I've already done 2 launches (one of which you've seen) so I'd suggest we all do our first 2 launches and then install Kronometer. I haven't had any problems with career evolution, but if you encounter any, PM me or ask for support on the thread. The KCT reccomendations are by no means required or necessary. If you use a failure mod, then I will be applauding you all the way. Dang(it!), failure mods must be really annoying sometimes. How about 40? -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Dressian National Rocketry Association We are on the way to conquer space! Now, where did I put the snacks? And that wraps up the first launch of the Dressian National Rocketry Association. -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
The DNRA is up and running and its first rocket is under construction. Let the space racing commence! -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Awesome! -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
JNSQ works now! *Endless cheering by me* Just dumping all my mods in GameData and I'm ready to race. @KerbalKore , If we've started before you're back from Canada, feel free to just begin a little later than us. @Ultimate Steve, you up still? -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Thanks to the AWESOME Gordon Facyk, I am now up to date with KSP and am ready to get JNSQ working. -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
So, if everything goes to plan, and I manage to get JNSQ running, probably after Gordon Fecyk has provided me with said release, (this is being kept private) then we will use JNSQ. As for KCT, I have tested the modset we'll be using, but in the stock system to check it all works, and I used the default preset, and everything seemed good, so we'll probably use default -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
The Dressian Exploder replied to Galileo's topic in KSP1 Mod Releases
Any older JNSQ versions that will use 1.6.0-1? -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Because I can't get any planet packs to work, I'm trying out the modset in stock system. -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
JNSQ needs the latest Kopernicus Backport, which doesn't work with my 1.6 install. JNSQ just doesn't load at all in the older version of Kopernicus, which I have to use. -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Lost the password, then the recovery email... One of my friends has an up-to-date install, so I could beg him for a copy... buuuuuuut that's probably internet piracy or something and anyway we've been out of touch since easter -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
I got the game on steam, and I no longer have access to my account, so the version on my computer, 1.6.0, is the only version I have. -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
Hooray! Welcome to the OP, Gordon. Let's see how we go! (We'll wait for at least ultimate Steve before we start) -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
The Dressian Exploder replied to Galileo's topic in KSP1 Mod Releases
If only I could update to a newer version... I bought the game on Steam and I now cannot access the account I purchased the game on, so I'm stuck on 1.6.0. I've tried a more recent backport, however Kopernicus gives me the Nyan cats on a 1.6 backport (my guess being its a backport for 1.6.1 and my copy of KSP is 1.6.0. A 1.5 backport wont work either. When I tried to load the latest Kopernicus 1.6 backport, this is what I got. -
JNSQ Space Race
The Dressian Exploder replied to The Dressian Exploder's topic in KSP1 Mission Reports
If you've got suggestions for an alternative planet pack, hit me with 'em Due to me not being able to get JNSQ working, I've renamed the Thread. For now, at least. We'll be using UnKerballed Start, which uses CTT as a requirement, also for extra clarification, Career evolution doesn't use those three mods as a dependency, but it does need an unkerballed first tech tree. Enter UnKerballed Start.