-
Posts
12 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by firegun
-
-
On 3/5/2020 at 1:35 AM, ss8913 said:
@firegun from what I read above, you didn't modify anything, just fire it up in visual studio and recompile against 1.9.1's DLLs, correct?@ss8913 There are few minor changes you can see on that pull request on GitHub.
-
14 hours ago, stupid_chris said:
Just saw this.
The license has indeed retracted to the CC-BY-NC-SA, but you are not complying to it. Please take down this link and adhere to the license.I really don't get it. Ofc I also don't understand excrements on these licenses or anything like that, but still quite surprising to me that I cannot mention a link to a open source git repository... honestly just wanted to help.
Could you educate me on which part of the license I didn't complied to? Should I not PR too? o.O
-
5 hours ago, 3mar Kerman said:
What do you use for dll editor?
No DLL editor, I've recompiled it from updated source files. Done it with VS 2019.
-
Fear not Kerbonauts! I've just raised a PR with the required code changes to get it back up with KSP 1.9+. I just tested it and is working fine on my machine™.
If you don't want to wait for further verification of my changes, want to play with this mod now, and you trust me enough to download a binary I compiled ():
- Copy RealChute.version to <KSP_INSTANCE>\GameData\RealChute
- Copy RealChute.dll to <KSP_INSTANCE>\GameData\RealChute\Plugins <-- This is the binary I mentioned before
It should get you going now. I hope @stupid_chris may check it and eventually we get a new release out. For now I can go back to play!
Hope it helps.
-
21 hours ago, FreeThinker said:
Not sure how you got access to that version as it isn't officially released yet because I didn't have time to verify. LOL
That version It's on your discord server #release channel since last Sunday, and I've done the fix to the patches, so I had that tested previously in any case ^^
But maybe those changes were not included on that release and it happened that I had the patched files on my GameData folder that were not touched by CKAN... so I can be wrong in that sense
-
-
@pmborg That trick with the Stock Fuel Switch really made it work. Thanks a bunch for your time and such didactic approach!
@allista Is this anyhow expected? I mean, when I read this change log entry "IFS is fully compatible with CC patches" I would never expect that it requires a third mod to make CC and IFS play nice with each other ^^ Maybe it worth a more visible mention to it, or could it anyhow be part of CC (as it seems to have an MIT license...)?
In any case, my problem is solved and I can go back to rocket building! Have a wonderful new year guys!
-
5 hours ago, pmborg said:
Hello @firegun,
I have those add-ons and 70 more... I have this (for that part FL-T100), sometimes an image say more than a thousand words...
Can you share a similar image?
Sure can mate, laziness prevented me to do so before ^^
No CCC:
With CCC:
-
Hello!
I'm facing an issue, maybe you can point me on the right direction to fix it.
Issue: I can't switch fuel tanks contents (probably some evil interaction between mods ^^)
Steps:
- On a clean KSP installation, using CKAN, I've installed Interstelar Extended and Interstelar Fuel Switch (along with their hard dependencies).
- Launch the game, start a new sandbox game, open VAB, add a stock fuel tank (say FL-T100, but don't seems to make a difference which one), right click on it, the option to fuel switch is there.
- Now I've closed the game and went on adding Configurable Containers Core, launch the game again, and now the fuel switch option is no more.
Log file: https://www.dropbox.com/s/xi742ipm1u0ch8j/Player.log?dl=0
I've done all this exercise is to narrow down the issue I've noticed when I added MKS to KSP. I've tried to search for such issue on the this topic, with no much luck. From your previous posts I see version 2.4.7 is supposed to be fully compatible with IFS, so I'm doing something super stupid or there is something out there . Glad to help pinpoint the issue, if more tests are required, please let me know.
-
-
Hello,
First of all, thank you very much @linuxgurugamer for all your work on KSP mods, much appreciated.
Also, very quick response to this configuration changes, I just came to report something I'm not sure it's to you I should do, if not please ignore and point me to whom ;)
I've got the update notice on CKAN, it downloads a new file, but it's contents (although named as) is not the latest version, but 1.9.0.1. During game load (after the update by CKAN) you still get the notification for a newer version, and of course the changes are not there.
Here CKAN downloaded a file called 8549BDEB-StageRecovery-1.9.0.2.zip, if that may be helpful.
I'm manually updating it now in any case, but maybe others will run into this issue.
Thanks a lot!
[1.12.X] RealChute Parachute Systems v1.4.8.3 | 24/01/21
in KSP1 Mod Releases
Posted
Really demotivating to see you guys ignore my PR for more than a month, do the exact same changes on a separate commit. Of course you can drive your projects as you wish, still, sad.