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dprostock

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Everything posted by dprostock

  1. Good thing he doesn't have AI!!!! Anyway, I'm quiet. Surely there is little to go for the next institutional video. It's not something we're missing next "Friday", and we're missing the step of time in artist.
  2. Hello! As a comment: I've had problems with the Rendezvous module. On more than one occasion, when it is near the target, it has restarted causing high fuel consumption. And as a rule, look for a larger orbit to the target. This is most serious when the ships have "certain" size... Giant. I fixed it using the Mechjeb of the following form, after selecting the target, the following steps: 1- In Maneuver Planner, apply Hohmann. (99% efficiency) 2- Then apply Mach velocities with target These two almost solved everything from coplanaring orbits to achieving very good approaches in no time. It works well with elliptical orbits and disadvantaged planes. All that remains to be done is to proceed with the manual approach, since the objective, so far, has not stayed any further than 20 km., and can be operated manually with peace of mind. I hope it works.
  3. With which ones? With those who exist or with which they are supposed to exist?
  4. There are no serious games/simulators and others are not. Just some work with certain grades of age and others don't, certain work with one level of education and others with another level of education. It is seen in marketing when product impact studies are performed. Some will have "fanatics." Others will be critical of the product and others will be advocates for anything offered to them.
  5. The children must wait until Christmas for Papa Noel to bring them his gifts, hoping that's what they asked for, which is said to be a lie. Adults spend their money the way they want and when they want and want me to treat them like adults, without lies. Elite? No, just reality. These simulators/games fall into a well-determined age range, even more so among those who continue to use it after three months. However, it is more than obvious that if it is announced in December 2021 that the departure of KSP2 by 2025 will be delayed, there will be people who will be happy about it and applaud it. Conformists.
  6. Good thing he doesn't have AI!!! It should be remembered that KSP is not a game, it is a simulator, and the adherents to simulators are a small group, much smaller than those of the games kills and kills, and so on, those users, mostly are of adulthood... Don't let another simulator appear that attracts fans more... And I sincerely doubt that this is a development problem, it seems to me that it is more of a problem of personnel, contracts and businesses... And as an adult, I don't like to be "teased"...
  7. Thank you to Kerbol for not owning AI!!!! Imagine a development like AoE or simulators like SH!!!! The KSP2 would see light in 2070!!!!!
  8. That's solved with a project leader, a significant number of developers, and the integration of a team of targeted beta testers with clear test goals.
  9. Exactly, as if you were asking asteroids to own AI...
  10. Since we're talking about assumptions, we could question KSP1's capture system about asteroids. I would highly recommend reading "The Hammer of God" by Arthur C. Clarke, where he explains what a station intended for such purposes would look like, without a pogo.
  11. I would prefer you to recognize that the KSP2 was the same as the KSP1 with a couple of new planets, but since you realized it was an earthly primitive, considering the quality of the games and simulators that are appearing on the bussines, they decided to kick the board and start over with 21st century technologies. And with that said, they'd have my full support.
  12. Sí mal no leí, TweakScale tenía algunos problemas a resolver... Será por allí la cosa???
  13. Yep. It would be more convenient for the same production to be more respectful of those who have bought the simulator and explain things better, not that we have to know through modders and journalists dedicated to the field of other problems not associated with the programming code itself. In addition, the KSP is a simple simulator, lacking AI, so there is much doubt about the complexities of it.
  14. Ubisoft - Silent Hunter IV Wolves of the Pacific ( Aka: Bugs of the Pacific ) Ubisoft - Silent Hunter V Battle of the Atlantic Far away were from the legend they created with the SHIII, even with two essential flaws that would supposedly be corrected in later versions... And all this despite inviting modders and representatives of the Flottille to eat sausages in Wilhelmshaven and listen to the requirements of simulator enthusiasts.
  15. What is the concept in which people are hopeful that in two years the promised dates will be met, when they have already had problems at the employer level and at the staff level??? I am amazed when I read that there are people who discuss what they are going to do about something that does not exist, where there is no certainty of compliance with dates or the final delivery of the product. If at least there was competition to make the proposed schedule believable, because if they do not comply, another will....
  16. If the contracts are fulfilled, if there are no new changes and if good programmers are achieved. Two years are a long time in trade policies AND DOES NOT ENSURE A GOOD FINAL PRODUCT IN ANY WAY, moreover, considering the size of the company... I don't trust what's published on the forums, I've already lived it with other products from other companies.
  17. Unless they lost their heads, they could wait, all the time in the universe...
  18. But we can make a motivating video every three months... I think I'll see the Russian ship Oryol fly before....
  19. Mmmm.... What will come first? Kerbal 2? The Russian Oryol ship? The Mercury Lander scheduled for 2045????
  20. Mmm.... no staff... no programers seniors... mmmmm........................ https://www.vidaextra.com/industria/estudio-kerbal-space-program-2-cerro-despues-que-take-two-moviera-proyecto-a-otro-estudio-interno-bloomberg
  21. You know the whole story? They invited fans of the fan clubs and modders to sell the idea of SH5... delayed it twice, and its staff rotated constantly. Faced with the situation of cancellation, on a low budget, they took out the crap that lost all the essence of the original SH3, becoming a rare thing...
  22. We should see it in two years to see what they finally offer... I already lived this with Ubisoft and the Silent Hunter V...
  23. Waiting... some may have all the time in the Universe.
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