-
Posts
62 -
Joined
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Chandra Aerospace
-
Here's my vote to throw in the mix, if it makes a difference. Open source may be unprofitable at times, there may be schisms and so on, but it will sure ensure that the game is immortalized and that no one person can send it to the bottom of the harbor which sometimes does sadly happen with even the best games under corporate control. If we cannot trust a corporation like T2 to keep communication clear to and keep the game going soundly, then we ought to take it into our own hands. KSP is not an asset to be bought and sold like merchandise, it has a soul.
- 373 replies
-
- 5
-
- ksp1
- source code
-
(and 2 more)
Tagged with:
-
Meta Modding KSP 2: What We Know
Chandra Aerospace replied to Nifty255's topic in KSP2 Mod Discussions
Really glad to hear that! Looking forward to the first KSP2 mod on the forums to show up. -
I'm trying to target specific indexes from configs using MM, currently I don't know of a method I can do that with. I tried this so far: @KSP_MODEL_SHADER[*]:FINAL { !model:HAS[*Pumpkin*],* = DELETE } Essentially, I'm trying to do this: KSP_MODEL_SHADER { name = FullMetal model = HGR/Parts/Command/Leek/model model = HGR/Parts/Command/Onion/model model = HGR/Parts/Command/Pumpkin/model // Remove only this model = HGR/Parts/Command/Radish/Model model = HGR/Parts/Command/SoyJuice/model model = HGR/Parts/Command/SoyJuice2/model2 model = HGR/Parts/Command/SoyLima/Model2 }
-
The Name Change Thread (WARNING! ONE TIME ONLY!)
Chandra Aerospace replied to Souper's topic in Kerbal Network
May I have my username changed to "Chandra Aerospace"? Thanks! -
Awesome mod! I use Your Textures and all my installs, they are just right! If you are looking into doing 16k textures for RealExoplanets, Could you consider doing it for RSS Expansion? If you could do it, it would be amazing!
- 21 replies
-
- texture pack
- rss
-
(and 1 more)
Tagged with:
-
[1.12.5] Restock - Revamping KSP's art (August 28)
Chandra Aerospace replied to Nertea's topic in KSP1 Mod Releases
Are the Wings going to be revamped? -
I am a RO user that uses the current RSSVE 8k Clouds, is there a mod that adds 16/32/64K clouds? please reply if you do have 16K+ clouds!
-
When this official release is ready, is there a way to port these textures to RSSVE? Also thanks for coming back! We RSS players really needed somthing better than 8k textures!
-
4 (+)
- 14,980 replies
-
- the number war
- electric boogaloo
-
(and 1 more)
Tagged with:
-
Excellent! Question about Editing plumes: If I add a aphaMult to a plume config, it stays 1 when I load it in KSP. Do I have to Edit the plume config using MODEL_MULTI_SHURIKEN_PERSIST? I could also use a good guide to editing the plume code itself, I tried a number of times to edit sizeClamp and AlphaMult using a config, it just didnt change. Code: Screenshots of results, Tried consulting the ksp.log and MMpatch logs for any errors, there were none.
-
I have noticed that some of the Merlin engines dont have a Vernier fxTransform, It would be Nice if you could update them to have the engines that dont have a Vernier fxTransform New Content ========================= It would Be awesome if you could post this amazing mod on ckan!
-
@Lisias I think you frogot to add the latest version of TweakScale to CKAN
- 4,054 replies
-
- tweakscale
- plugin
-
(and 1 more)
Tagged with:
-
@The White Guardian, The do you have a KS3P config documentation for 5.0?
- 1,022 replies
-
- beautify
- visualoverhaul
-
(and 1 more)
Tagged with:
-
@Shadowmage, All of the Realplume configs in Realplume.cfg Are legacy, Do you think you could update it?